Module: Mesa
Branch: master
Commit: 45fc069600ddbfe07a0a0cd5280161a8c7c55dd0
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=45fc069600ddbfe07a0a0cd5280161a8c7c55dd0
Author: Stéphane Marchesin marc...@chromium.org
Date: Mon Jun 25 19:45:56 2012 -0700
i915g: Implement sRGB textures
Since we don't have them in hw we emulate them in the shader. Although not
recommended by the spec it is legit.
As a side effect we also get GL 2.1. I think this is as far as we can take
the i915.
---
src/gallium/drivers/i915/i915_context.h |2 +
src/gallium/drivers/i915/i915_screen.c|5 +-
src/gallium/drivers/i915/i915_state_emit.c| 128 +++--
src/gallium/drivers/i915/i915_state_sampler.c |3 +
src/gallium/drivers/i915/i915_state_static.c |2 +-
5 files changed, 128 insertions(+), 12 deletions(-)
diff --git a/src/gallium/drivers/i915/i915_context.h
b/src/gallium/drivers/i915/i915_context.h
index b019c9f..16b0c57 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -155,6 +155,8 @@ struct i915_state
unsigned sampler[I915_TEX_UNITS][3];
unsigned sampler_enable_flags;
unsigned sampler_enable_nr;
+ boolean sampler_srgb[I915_TEX_UNITS];
+ int srgb_const_offset;
/* texture image buffers */
unsigned texbuffer[I915_TEX_UNITS][2];
diff --git a/src/gallium/drivers/i915/i915_screen.c
b/src/gallium/drivers/i915/i915_screen.c
index 9f29339..ff35203 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -110,7 +110,9 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned
shader, enum pipe_sha
return PIPE_MAX_VERTEX_SAMPLERS;
else
return 0;
- default:
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 1;
+ default:
return draw_get_shader_param(shader, cap);
}
case PIPE_SHADER_FRAGMENT:
@@ -290,6 +292,7 @@ i915_is_format_supported(struct pipe_screen *screen,
{
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_R8G8B8X8_UNORM,
diff --git a/src/gallium/drivers/i915/i915_state_emit.c
b/src/gallium/drivers/i915/i915_state_emit.c
index 8ab8fb8..ac99979 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -30,6 +30,7 @@
#include i915_context.h
#include i915_batch.h
#include i915_debug.h
+#include i915_fpc.h
#include i915_resource.h
#include pipe/p_context.h
@@ -313,11 +314,42 @@ emit_sampler(struct i915_context *i915)
}
}
+static boolean is_tex_instruction(uint32_t* instruction)
+{
+ uint32_t op = instruction[0] 0xFF00;
+ return ( (op == T0_TEXLD) ||
+(op == T0_TEXLDP) ||
+(op == T0_TEXLDB));
+}
+
+static uint32_t tex_sampler(uint32_t* instruction)
+{
+ return ( instruction[0] T0_SAMPLER_NR_MASK);
+}
+
+static uint additional_constants(struct i915_context *i915)
+{
+ int i;
+
+ for (i = 0 ; i i915-fs-program_len; i+=3) {
+ if ( is_tex_instruction(i915-fs-program + i)) {
+ int sampler = tex_sampler(i915-fs-program + i);
+ assert(sampler I915_TEX_UNITS);
+ if ( i915-current.sampler_srgb[sampler] )
+ return 1;
+ }
+ }
+ return 0;
+}
+
static void
validate_constants(struct i915_context *i915, unsigned *batch_space)
{
- *batch_space = i915-fs-num_constants ?
+ int nr = i915-fs-num_constants ?
2 + 4*i915-fs-num_constants : 0;
+
+ nr += 4*additional_constants(i915);
+ *batch_space = nr;
}
static void
@@ -326,8 +358,11 @@ emit_constants(struct i915_context *i915)
/* Collate the user-defined constants with the fragment shader's
* immediates according to the constant_flags[] array.
*/
- const uint nr = i915-fs-num_constants;
+ const uint nr = i915-fs-num_constants + additional_constants(i915);
+
+ assert(nr I915_MAX_CONSTANT);
if (nr) {
+ const float srgb_constants[4] = {1.0/1.055, 0.055/1.055, 2.4, 0.0822};
uint i;
OUT_BATCH( _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4) );
@@ -340,9 +375,16 @@ emit_constants(struct i915_context *i915)
c = (uint *)
i915_buffer(i915-constants[PIPE_SHADER_FRAGMENT])-data;
c += 4 * i;
}
- else {
+ else if (i i915-fs-num_constants) {
/* emit program constant */
c = (uint *) i915-fs-constants[i];
+ } else {
+/* emit constants for sRGB */
+
+/* save const position in context for use in shader emit */
+i915-current.srgb_const_offset = i;
+
+c = (uint *) srgb_constants;
}
#if 0 /* debug */
{
@@ -363,18 +405,74 @@ emit_constants(struct i915_context *i915)
static void
validate_program(struct i915_context *i915,