Module: Mesa
Branch: master
Commit: e1e7c8df7fd0670d0c133c006c02e0257be94bf9
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=e1e7c8df7fd0670d0c133c006c02e0257be94bf9

Author: Luca Barbieri <l...@luca-barbieri.com>
Date:   Wed Sep 22 07:17:38 2010 +0200

nvfx: remove gl_PointCoord hack

Now Gallium has the proper fix, thanks to Brian Paul.

---

 src/gallium/drivers/nvfx/nvfx_fragprog.c |   13 ++++++-------
 1 files changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c 
b/src/gallium/drivers/nvfx/nvfx_fragprog.c
index d97cab8..23fdb08 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragprog.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c
@@ -1235,10 +1235,9 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
        struct nouveau_channel* chan = nvfx->screen->base.channel;
        struct nvfx_pipe_fragment_program *pfp = nvfx->fragprog;
        struct nvfx_vertex_program* vp;
-       /* Gallium always puts the point coord in GENERIC[0]
-        * TODO: this is wrong, Gallium needs to be fixed
-        */
-       unsigned sprite_coord_enable = 
nvfx->rasterizer->pipe.point_quad_rasterization * 
(nvfx->rasterizer->pipe.sprite_coord_enable | 1);
+
+       // TODO: the multiplication by point_quad_rasterization is probably 
superfluous
+       unsigned sprite_coord_enable = 
nvfx->rasterizer->pipe.point_quad_rasterization * 
nvfx->rasterizer->pipe.sprite_coord_enable;
 
        boolean emulate_sprite_flipping = sprite_coord_enable && 
nvfx->rasterizer->pipe.sprite_coord_mode;
        unsigned key = emulate_sprite_flipping;
@@ -1297,7 +1296,7 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
                                unsigned used_texcoords = 0;
                                for(unsigned i = 0; i < fp->num_slots; ++i) {
                                        unsigned generic = 
fp->slot_to_generic[i];
-                                       if(!((1 << generic) & 
sprite_coord_enable))
+                                       if((generic < 32) && !((1 << generic) & 
sprite_coord_enable))
                                        {
                                                unsigned char slot_mask = 
vp->generic_to_fp_input[generic];
                                                if(slot_mask >= 0xf0)
@@ -1320,7 +1319,7 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
 
                for(i = 0; i < fp->num_slots; ++i) {
                        unsigned generic = fp->slot_to_generic[i];
-                       if((1 << generic) & sprite_coord_enable)
+                       if((generic < 32) && ((1 << generic) & 
sprite_coord_enable))
                        {
                                if(fp->slot_to_fp_input[i] != 
sprite_reloc_input)
                                        goto update_slots;
@@ -1346,7 +1345,7 @@ update_slots:
                        for(; i < fp->num_slots; ++i)
                        {
                                unsigned generic = fp->slot_to_generic[i];
-                               if((1 << generic) & sprite_coord_enable)
+                               if((generic < 32) && ((1 << generic) & 
sprite_coord_enable))
                                        fp->slot_to_fp_input[i] = 
sprite_reloc_input;
                                else
                                        fp->slot_to_fp_input[i] = 
vp->generic_to_fp_input[generic] & 0xf;

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