[Mesa-dev] [ANNOUNCE] mesa 21.1.6
Hello everyone, The sixth bugfix release for the 21.1 branch is now available. The next one is scheduled for two weeks from now, on August 11. Cheers, Eric --- Alyssa Rosenzweig (1): targets/graw-xlib: Add missing dep_x11 Chia-I Wu (2): egl/surfaceless: try kms_swrast before swrast meson: allow egl_native_platform to be specified Connor Abbott (1): freedreno/computerator: Fix local_size typo Daniel Schürmann (1): aco/optimizer: ensure to not erase high bits when propagating packed constants Daniel Stone (2): egl/wayland: Error on invalid native window egl/wayland: Allow EGLSurface to outlive wl_egl_window Dave Airlie (2): softpipe/aniso: move DDQ calculation to after scaling. llvmpipe: add support for time elapsed queries. Eric Engestrom (6): .pick_status.json: Mark a9c9a9938d6d2ead6f08ccf5256c95801fbc864f as backported .pick_status.json: Update to 376fb4f55f080929df8ca5a2a975fc88a00eec06 .pick_status.json: Update to 1d6c790f9f6c373e667de955822b1048c7073ba3 .pick_status.json: Update to 73262d4bd4a4637a332264a165c62ce3209d03fb docs: add release notes for 21.1.6 VERSION: bump for 21.1.6 Erik Faye-Lund (3): zink: remove duplicate format-mapping on little-endian vulkan: do not map zero-sized region of memory vulkan: allocate host-visible memory for swapchain images Ian Romanick (1): nir/gcm: Clear out pass_flags before starting Jason Ekstrand (2): iris: Re-emit MEDIA_VFE_STATE for variable group size shaders anv: Handle errors properly in anv_i915_query Jose Maria Casanova Crespo (1): v3d/driconf: Expose non-MSAA texture limits for mutter and gnome-shell Joshua Ashton (1): lavapipe: Use common Vulkan format helpers Juan A. Suarez Romero (1): broadcom/compiler: emit TMU flush before a jump Karol Herbst (1): nv50/ir/nir: fix smem size for GL Marek Olšák (2): radeonsi: don't expose no-attachment MSAA 16x on all 1 RB chips due to issues st/mesa: always use PIPE_USAGE_STAGING for GL_MAP_READ_BIT usage Mauro Rossi (1): egl/android: include "util/compiler.h" for FALLTHROUGH macro Mike Blumenkrantz (1): util/foz: stop crashing on destroy if prepare hasn't been called Olivier Fourdan (1): radeonsi: Check aux_context on si_destroy_screen() Pierre-Eric Pelloux-Prayer (2): mesa: clear shader_info::is_lowered in prog_to_nir mesa: fix bindless uniform samplers update Rhys Perry (1): aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16 Rob Clark (1): freedreno/ir3: Don't force RTNE if rounding mode is undefined Samuel Pitoiset (1): radv: only init the TC-compat ZRANGE metadata for the depth aspect Timothy Arceri (3): glsl: replace some C++ code with C util: add workaround for Full Bore glsl: relax rule on varying matching for shaders older than 4.20 Vasily Khoruzhick (1): lima: handle fp16 vertex formats git tag: mesa-21.1.6 https://mesa.freedesktop.org/archive/mesa-21.1.6.tar.xz SHA256: b1cb0122f911dfa9fe1f209a7061378c61a1448a280e711511ca72dade37 mesa-21.1.6.tar.xz SHA512: 5daf389aad4fe7ab3574f6af3aabc62ba8b3034004a0a0853dcc18ef6c8003d2f2195cc377dc57b30863ae4cf158149e3156247445ca2b11e401700011cb878c mesa-21.1.6.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-21.1.6.tar.xz.sig ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] Crocus causes image corruption and GPU HANG on GM45 - GMA 4500 MHD (and missing extensions)
To cleanly end this E-Mail Thread: The heavy texture corruption has been successfully addressed in this issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5093 The cause (special texture swizzling done by Gen4/Gen4.5 Intel iGPUs) has been diagnosed and solved by Dave Airlie in this commit https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12058 . The remaining GPU Hang was unrelated and will be addressed here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5134 Next time I'll first create an issue, before complaining on the mailing list :P Best regards, Vlad ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [ANNOUNCE] mesa 21.2.0-rc3
Hi all, Now available is Mesa 21.2.0-rc3. We've got a little bit of everything here, but not too much of anything. Things seem to be settling down a little bit already, and I like that. Cheers, Dylan shortlog Alyssa Rosenzweig (5): targets/graw-xlib: Add missing dep_x11 pan/mdg: Garbage collect silly quirk asahi: Fix sampler filtering flag agx: Fix mismatched units in load_ubo agx: Plug memory leak in register allocator Chia-I Wu (4): egl/surfaceless: try kms_swrast before swrast meson: allow egl_native_platform to be specified venus: clean up vn_AllocateMemory venus: suballocate memory in more cases Dave Airlie (4): llvmpipe: add support for time elapsed queries. draw/llvmpipe: multiply polygon offset units by 2 teximage: return correct desktop GL error for compressedteximage crocus/gen4: restrict memcpy mapping to gen5 Dylan Baker (3): .pick_status.json: Update to b45cddda183230232937387f91d009500b2372c9 .pick_status.json: Update to 49908c602ffd2d84063effa7ddd0ee842be41a89 VERSION: bump for 21.2.0-rc3 Emma Anholt (1): freedreno: Lock access to msm_pipe for RB object suballocation. Erico Nunes (1): lima: avoid crash with negative viewport values Jason Ekstrand (1): nir/lower_tex: Rework invalid implicit LOD lowering Juan A. Suarez Romero (1): v3dv: assert job->cmd_buffer is valid Karol Herbst (1): nv30: fix emulated vertex index buffers Lionel Landwerlin (1): isl: fix mapping of format->stringname Mike Blumenkrantz (1): zink: use array size in spirv bo length calculations Pierre-Eric Pelloux-Prayer (1): dlist: don't handle unmerged draws as merged Rhys Perry (1): aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16 Rob Clark (1): freedreno/a6xx: Add missing PC_CCU_INVALIDATE_x Roland Scheidegger (1): llvmpipe: fix nir dot products (fsum op) Samuel Pitoiset (1): radv: allow unused VkSpecializationMapEntries Timothy Arceri (2): util: add workaround for Full Bore glsl: relax rule on varying matching for shaders older than 4.20 Yevhenii Kolesnikov (2): glsl: Add operator for .length() method on implicitly-sized arrays glsl: Properly handle .length() of an unsized array git tag: mesa-21.2.0-rc3 https://mesa.freedesktop.org/archive/mesa-21.2.0-rc3.tar.xz SHA256: 3f3a525bfb245c2ffca615c75b48d61337bd0d8e165f2a423a210647eb6d200a mesa-21.2.0-rc3.tar.xz SHA512: 2130d741ddf040481d8ad14b07f5663ad4f4d7a463f2090b0192e8ddcab89a5f3f04f895062602afe366df708806cd136aecb778d48f16d44c8662f767a9 mesa-21.2.0-rc3.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-21.2.0-rc3.tar.xz.sig signature.asc Description: signature ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev