Hi,
I have been looking into what would be needed to modify in clang to
support opencl recently, although there is an opencl flag to set in the
lang options, it doesn't really seem to do much, so the modifications
seem non-trivial (to me at least). I am wondering if this would be
useful to continue, and if the changes required would invalidate this work.
I also have a patch that gets the clover compiler class working with the
api changes in clang. Without the opencl specific modifications, it has
effectively turned it into a simplistic c99 compiler, return llvm
bytecode. I also have started on some work to get a simple cpu
implementation, based on the llvm execution engine, working, though this
probably will take a back seat until the compiler is at least half-way
correct.
Also, am I correct in assuming that the general flow goes:
openCL code - clang - llvm bytecode - TGSI - gallium driver?
Thanks,
Jonathan Hamilton
On 07/23/10 15:39, Zack Rusin wrote:
On Thursday 22 July 2010 20:33:59 Anthony Waters wrote:
sounds good,
the patches in
http://www.mail-archive.com/mesa3d-...@lists.sourceforge.net/msg10561.html
don't produce any conflicts with the commit from 3/28, they applied
cleanly into my working copy with a 3 way merge through git am -3
not sure if this is a concern or not, but after the 3 way merge the
commit log is not in chronological order anymore
That doesn't really matter. Just so that I know do you actually have a plan
or
are you just playing around? I'm asking because the reason the Clover
repository is waiting is because the entire codebase will depend on the
infrastructure for GPGPU in Gallium, Clang integration and LLVM code-gen
code.
In the gallium resources branch I've the first crucial part of the changes in
Gallium which is support for buffer reads and gather instructions. Then we'll
need to implement scatter and memory spaces.
TBH anything short of that Gallium/Clang/LLVM infrastructure work is at this
point not very useful because it will just be rewritten later. Actually from
the simpler stuff maybe cleaning up the build system or changing the testing
framework to QtTest would be useful for later. I wouldn't spend any time on
anything but that at this point.
z
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