Hello everyone, The fourth bugfix release for the 21.1 branch is here!
The next bugfix release is scheduled for two weeks from now, on July 14th. Cheers, Eric --- Bas Nieuwenhuizen (3): util/fossilize_db: Pull seek into lock. util/fossilize_db: Split out reading the index. util/fossilize_db: Do not lock the fossilize db permanently. Caio Marcelo de Oliveira Filho (2): spirv: Fix handling of OpBranchConditional with same THEN and ELSE nir/opt_if: Don't split ALU for single block infinite loops Daniel Stone (1): llvmpipe: Add handle export for resource_get_param Dave Airlie (1): i965: fix regression in pipe control on g45 Eric Engestrom (4): .pick_status.json: Update to 977355c6e5efd781dde85d834172dd23cd4852f1 .pick_status.json: Update to 40b67a292297606f0a7576e3ef4087028d5edd17 docs: add release notes for 21.1.4 VERSION: bump to 21.1.4 Erik Faye-Lund (7): zink: do not unmap dt-buffers twice zink: drop repeated usage-bit zink: do not check buffer-format for usage-bits zink: remove unused moltenvk functions libgl-gdi: add missing include aux/trace: fix bool argument ci/windows: work around meson encoding issues Francisco Jerez (2): intel/fs: Teach IR about EOT instruction writing the accumulator implicitly on TGL+. intel/fs: Fix synchronization of accumulator-clearing W/A move on TGL+. Icecream95 (5): pan/mdg: Add a bundle ID to instructions pan/mdg: Reorder some code in mir_spill_register pan/mdg: Fill from TLS before spilling non-SSA nodes pan/mdg: Fix reading a spilt register in the bundle it's written pan/mdg: Add 16 bytes of padding to the end of shaders Iván Briano (1): intel/nir: Fix txs for null surfaces Jason Ekstrand (1): spirv: Create acceleration structure and shader record variables Karol Herbst (1): nv50/ir: fix surface lowering when values get shared accross operations Kenneth Graunke (1): anv: Fix dynamic primitive topology for tess on Gfx7.x too Lionel Landwerlin (1): anv: allocate bigger batches as we grow command buffers Marek Olšák (1): mesa: unreference zombie buffers when creating buffers to lower memory usage Martin Krastev (1): compiler/glsl: Use mutex lock while freeing up mem_ctx Mike Blumenkrantz (2): anv: fix dynamic primitive topology for tess zink: handle custom border color without matching wrap mode case Pierre-Eric Pelloux-Prayer (2): radeonsi: skip instance_count==0 draws on <= GFX9 radeonsi: disable ngg culling on llvm < 12 Samuel Pitoiset (2): radv: reject binding buffer/image when the device memory is too small radv: always decompress both aspects of a depth/stencil image Simon Ser (1): amd/addrlib: remove Meson debug message() Thong Thai (1): radeon/vcn/enc: Add missing line to HEVC SPS header code Timothy Arceri (1): util: add work around for the game We Happy Few Timur Kristóf (4): ac/nir: Update TCS output barriers with nir_var_mem_shared. radv/llvm: Emit s_barrier at the beginning of NGG non-GS shaders. aco/gfx10: NGG zero output workaround for conservative rasterization. aco/gfx10: Emit barrier at the start of NGG VS and TES. git tag: mesa-21.1.4 https://mesa.freedesktop.org/archive/mesa-21.1.4.tar.xz SHA256: 1f177f44098164b65731c5ded4c928fd58b14f6c9d2087aa0e37bc79bf79e90b mesa-21.1.4.tar.xz SHA512: 1f4e2d8ba2c3c02bad5468687752d7e87d6e79c4a0e6ec4b2741a57fb270d18ae4712aaa07a9e09a2d3348540f5a26cdbe05464cd52adb8df1e2e28a581b2b53 mesa-21.1.4.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-21.1.4.tar.xz.sig
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