Hello everyone, The fifth bugfix release for the 21.1 branch is now available. The next one is scheduled for two weeks from now, on July 28.
Cheers, Eric --- Alyssa Rosenzweig (1): nir: Fix constant folding for irhadd/urhadd Bas Nieuwenhuizen (1): ac/surface: Handle non-retiled displayable DCC correctly for modifiers. Connor Abbott (1): ir3: Fix infinite loop in scheduler when splitting Danylo Piliaiev (1): glsl: Prohibit implicit conversion of mem parameter in atomicOP functions Dave Airlie (1): draw: fix tessellation output vertex size calculation Eric Engestrom (6): .pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f zink: mark a bunch of zink-piglit-quick_gl tests as flakes .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated docs: add release notes for 21.1.5 VERSION: bump for 21.1.5 Heinrich Fink (1): softpipe: add missing sentinel to debug option array Jason Ekstrand (1): iris: Don't leak the surface if uncompressed re-interp fails Lionel Landwerlin (1): intel/perf: use the right popcount for 64bits Marek Olšák (2): ac/surface/tests: fix the ARM build radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA Michel Dänzer (3): Convert most remaining free-form fall-through comments to FALLTHROUGH osmesa: Replace default case FALLTHROUGH annotation by following return Fix up leftover "state_trackers" references to "frontends" Pierre-Eric Pelloux-Prayer (4): radeonsi: fix fb_too_small condition radeonsi/gfx7: always sync pfp/me ac/surface: don't print stencil info if tex has no stencil radeonsi/driconf: add workaround for SpaceEngine Qiang Yu (1): st/mesa: fix size miss match for some check Rob Clark (2): freedreno: Consolidate needs_flush and clearing last_fence freedreno/a6xx: Fix framebuffer_barrier crash Samuel Pitoiset (2): radv: disable DCC for DOOM 2016 and Wolfenstein II aco: fix shared_atomic_comp_swap if the second source isn't a VGPR Thomas H.P. Andersen (3): nir: return progress from nir_lower_packing nir/ifind_msb_rev: fix input check broadcom/compiler: fix add vs. mul Timothy Arceri (7): util/tests: initialise key in cache_test mesa: don't crash on incorrect texture use i965: don't crash on incorrect texture use util/driconf: add new ignore_write_to_readonly_var workaround util: add some workarounds for the game Luna Sky glsl: force_glsl_version to shaders with no defined version util/radeonsi: add radeonsi workaround for Nuclear Throne Vinson Lee (1): st/xa: Mark default xa_get_pipe_format case unreachable. Yevhenii Kolesnikov (1): intel: fix leaking memory on shader creation git tag: mesa-21.1.5 https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz SHA256: 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d mesa-21.1.5.tar.xz SHA512: d9e0e1b6a1d717febee2aa67b06620c9a21e061ea7e594be5b4c382db1ed6f5acf5d13a75a9f2bba9c32621466ebc816708606e16e8b34700d987158fd8f0b7b mesa-21.1.5.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz.sig _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev