[Mesa-dev] [Bug 102315] GPU Hang when replaying API trace of lightsmark
https://bugs.freedesktop.org/show_bug.cgi?id=102315 GitLab Migration User changed: What|Removed |Added Status|NEEDINFO|RESOLVED Resolution|--- |MOVED --- Comment #2 from GitLab Migration User --- -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1016. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 102315] GPU Hang when replaying API trace of lightsmark
https://bugs.freedesktop.org/show_bug.cgi?id=102315 Denis changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #1 from Denis --- Hi Jason. I checked attached apitrace and found out that it crashes gapitrace tool with signal 11 (KBL). After checking also found out that trace file doesn't contain gl context creation thus making replay invalid. BUT - it works without crash on Sandy Bridge PC (slowly, with lags, but without crashes). So to summarize, there were no any gpu hangs on SNB. Notify please if this issue still actual for you and please provide your CPU gen. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [Bug 102315] GPU Hang when replaying API trace of lightsmark
https://bugs.freedesktop.org/show_bug.cgi?id=102315 Bug ID: 102315 Summary: GPU Hang when replaying API trace of lightsmark Product: Mesa Version: 17.2 Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Mesa core Assignee: mesa-dev@lists.freedesktop.org Reporter: ja...@jlekstrand.net QA Contact: mesa-dev@lists.freedesktop.org While trying to debug a perf issue in lightsmark, I took an apitrace and, when replaying it saw GPU hangs on release builds and assertion failures on debug builds. The assertion failure was because we tried rendering to render to something that that clearly isn't renderable (it was DXT3) and it looks like it was hidden because it was inside of a display list. Trace can be found here: https://people.freedesktop.org/~jekstrand/lightsmark-trim.trace -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev