[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2018-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

jdr...@gmail.com changed:

   What|Removed |Added

 Resolution|--- |FIXED
 Status|NEEDINFO|RESOLVED

--- Comment #14 from jdr...@gmail.com ---
solved in 17.3.2

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-12-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

alex.vl...@gmail.com changed:

   What|Removed |Added

 CC||alex.vl...@gmail.com

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-12-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

jdr...@gmail.com changed:

   What|Removed |Added

Version|17.2|17.3

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-12-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #13 from jdr...@gmail.com ---
Created attachment 136314
  --> https://bugs.freedesktop.org/attachment.cgi?id=136314=edit
Shovel Knight-Rpcs3-pb02

Tested on mesa 17.3 with
RADV_DEBUG=zerovram qrenderdoc
It's in another stage: same behaviour

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-12-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #12 from jdr...@gmail.com ---
Created attachment 136313
  --> https://bugs.freedesktop.org/attachment.cgi?id=136313=edit
Shovel Knight-Rpcs3-pb01

Tested on mesa 17.3 with
RADV_DEBUG=zerovram qrenderdoc

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #11 from jdr...@gmail.com ---
Created attachment 135446
  --> https://bugs.freedesktop.org/attachment.cgi?id=135446=edit
with zerovram on mesa-git

I installed mesa-git+vulkan-radeon-git+xf86-video-amdgpu-git
My new test was done like this:
export RADV_DEBUG=zerovram
qrenderdoc

Please tell me if this file is correct for you.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #10 from Samuel Pitoiset  ---
yeah, zerovram is quite recent (mesa 17.3).

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #9 from jdr...@gmail.com ---
Created attachment 135388
  --> https://bugs.freedesktop.org/attachment.cgi?id=135388=edit
new qrenderdoc capture

I did an
export RADV_DEBUG=zerovram
before running qrenderdoc, but as I'm on mesa 17.2, I don't think this option
is activated.
Let me know if this capture is enough for you, else I'll see if I can switch to
mesa-git without too much pain (=breaking my system) (I'm on Arch).

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

Dave Airlie  changed:

   What|Removed |Added

 Status|NEW |NEEDINFO

--- Comment #8 from Dave Airlie  ---
jdruel can you try the env var on the actual game?

The problem is the damage is capture in the trace, so Samuel's check didn't
help.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #7 from Samuel Pitoiset  ---
Yeah, zerovram doesn't change anything.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-11-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #6 from Dave Airlie  ---
Did someone already try RADV_DEBUG=zerovram to see if it helps?

The trace replays badly on amdgpu-pro which suggests the bad stuff is in ram
before recording.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #5 from Bas Nieuwenhuizen  ---
IIRC that SpvCapabilityImageMSArray warning is always there with renderdoc
though, so probably a red herring.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #4 from Ilia Mirkin  ---
(In reply to jdruel from comment #3)
> With renderdoc, I'm seeing warning messages on the console
> spirv/spirv_to_nir.c:2763 WARNING: Unsupported SPIR-V capability:
> SpvCapabilityImageMSArray
> So, incomplete driver is probably the culprit.

This capability is only supposed to be used if shaderStorageImageMultisample is
set to true, which it is not for either radv or anv. It's an application bug to
be passing it in.

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #3 from jdr...@gmail.com ---
Hope that's fine (1st use of renderdoc here).
I captured the frame with vulkan.
With renderdoc, I'm seeing warning messages on the console
spirv/spirv_to_nir.c:2763 WARNING: Unsupported SPIR-V capability:
SpvCapabilityImageMSArray
So, incomplete driver is probably the culprit.

The renderdoc file is big. I uploaded it here:
https://www.dropbox.com/s/096jt15fzvtlvif/rpcs3_2017.09.20_09.52.38_frame3641.rdc?dl=0

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #2 from Grazvydas Ignotas  ---
Can you make a renderdoc capture?

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

--- Comment #1 from jdr...@gmail.com ---
Created attachment 134354
  --> https://bugs.freedesktop.org/attachment.cgi?id=134354=edit
Correct rendering with OpenGl on moving water

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[Mesa-dev] [Bug 102891] [radv] glitches on rpcs3 emulator (green zones)

2017-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102891

Bug ID: 102891
   Summary: [radv] glitches on rpcs3 emulator (green zones)
   Product: Mesa
   Version: 17.2
  Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Vulkan/radeon
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: jdr...@gmail.com
QA Contact: mesa-dev@lists.freedesktop.org

Created attachment 134353
  --> https://bugs.freedesktop.org/attachment.cgi?id=134353=edit
Green zones with radv

On rpcs3 emulator, the game shovel knight[npub31682] renders differently on
opengl and vulkan. When there are zones with moving water, the radv driver
displays only a green zone. OpenGl is fine.
I already reported the bug here
https://github.com/RPCS3/rpcs3/issues/2880
but it seems to be a driver bug as other vulkan/os systems render correctly.
Tested on ArchLinux, R9 Fury, mesa stable 17.2.0

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