[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #18 from Mark Janes mark.a.ja...@intel.com ---
The fix for this bug triggered a piglit failure:

spec.!opengl 3_2.get-active-attrib-returns-all-inputs

/tmp/build_root/m32/lib/piglit/bin/gl-get-active-attrib-returns-all-inputs
-auto -fbo
piglit_vertex was not counted as active.

Should I write up a separate bug for this?

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #19 from Tapani Pälli lem...@gmail.com ---
(In reply to Mark Janes from comment #18)
 The fix for this bug triggered a piglit failure:
 
 spec.!opengl 3_2.get-active-attrib-returns-all-inputs
 
 /tmp/build_root/m32/lib/piglit/bin/gl-get-active-attrib-returns-all-inputs
 -auto -fbo
 piglit_vertex was not counted as active.
 
 Should I write up a separate bug for this?

Yes please, assign to me. I think I know what's up here, it's probably the
builtin attribs that are not referenced by the vertex stage.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

Mark Janes mark.a.ja...@intel.com changed:

   What|Removed |Added

 CC||lem...@gmail.com

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #15 from Dieter Nützel die...@nuetzel-hh.de ---
(In reply to Aaron Watry from comment #14)
 (In reply to José Fonseca from comment #13)
  I think I figured out the problem.
  
  As commented on DECL_RESOURCE_FUNC macro, the RESOURCE_VAR inline function
  is not type safe, and stuff that's not a ir_variable is wrongly being casted
  into it. 
  
  This patch seems to do the trick, but I'm not 100% sure.
  
 
 That patch fixes the crash in Konqueror for me.
 
 Whether or not it's correct, that's up to people who know the code better
 than myself.

For me, too.
git-6fe0d4f + José's patch

Thanks José!

Your WebGL implementation:

Renderer: WebKit WebGL
Vendor: WebKit
WebGL version: WebGL 1.0 (3.0 Mesa 10.6.0-devel (git-6fe0d4f))
GLSL version: WebGL GLSL ES 1.0 (1.30)
Supported WebGL extensions:

OES_texture_float   -- Were is this defined? ;-)
OES_standard_derivatives
WEBKIT_EXT_texture_filter_anisotropic
OES_vertex_array_object
OES_element_index_uint
WEBKIT_WEBGL_lose_context
WEBKIT_WEBGL_compressed_texture_s3tc
WEBKIT_WEBGL_depth_texture

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #9 from Aaron Watry awa...@gmail.com ---
Note that firefox 37 works fine for me on my CEDAR (Radeon 5400) on r600g on
current mesa master.

Konqueror 4.14.6 crashes while loading the OpenGL demo.

When running konqueror with LIBGL_DEBUG=verbose, I get the following:

awatry@ws-awatry:~$ LIBGL_DEBUG=verbose konqueror 
libGL: OpenDriver: trying /usr/local/lib/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/local/lib/dri/r600_dri.so
libGL: OpenDriver: trying /usr/local/lib/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/local/lib/dri/r600_dri.so
NOT SANDBOXED
Mesa: User error: GL_INVALID_VALUE in glGetActiveAttrib(index)
KCrash: Application 'konqueror' crashing...

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #16 from Tapani Pälli lem...@gmail.com ---
(In reply to José Fonseca from comment #13)
 I think I figured out the problem.
 
 As commented on DECL_RESOURCE_FUNC macro, the RESOURCE_VAR inline function
 is not type safe, and stuff that's not a ir_variable is wrongly being casted
 into it. 
 
 This patch seems to do the trick, but I'm not 100% sure.

Yep it is correct, just like with _mesa_longest_attribute_name_length. Not sure
why I did not manage to hit this.

 diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
 index a84ec84..d2ca49b 100644
 --- a/src/mesa/main/shader_query.cpp
 +++ b/src/mesa/main/shader_query.cpp
 @@ -302,8 +302,10 @@ _mesa_count_active_attribs(struct gl_shader_program
 *shProg)
 struct gl_program_resource *res = shProg-ProgramResourceList;
 unsigned count = 0;
 for (unsigned j = 0; j  shProg-NumProgramResourceList; j++, res++) {
 - if (is_active_attrib(RESOURCE_VAR(res)))
 -count++;
 +  if (res-Type == GL_PROGRAM_INPUT 
 +  res-StageReferences  (1  MESA_SHADER_VERTEX) 
 +  is_active_attrib(RESOURCE_VAR(res)))
 + count++;
 }
 return count;
  }
 
 
 
 I think we should invest the time to make RESOURCE_VAR and friends more
 robust, by adding assertions that the types are indeed correct.  (Replace
 DECL_RESOURCE_FUNC helper macro by manually written code if necessary.)
 
 This sort of bugs is hard to find otherwise.

I agree, current way is too fragile. IMO a type template would be best
solution. Maybe first just adding the assert for the correct type is good
start.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

José Fonseca jfons...@vmware.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |FIXED

--- Comment #17 from José Fonseca jfons...@vmware.com ---
(In reply to Tapani Pälli from comment #16)
 Yep it is correct, just like with _mesa_longest_attribute_name_length. 

Thanks. I pushed the fix now.

 Not sure why I did not manage to hit this.

It's random -- I think that is_active_attrib ends up interpreting random
pointer addresses as enums and decide on them.  Maybe the randomness is higher
with gallium drivers.

It was only when I try to print var-name that things started to crash
consistently for me.

  I think we should invest the time to make RESOURCE_VAR and friends more
  robust, by adding assertions that the types are indeed correct.  (Replace
  DECL_RESOURCE_FUNC helper macro by manually written code if necessary.)
  
  This sort of bugs is hard to find otherwise.
 
 I agree, current way is too fragile. IMO a type template would be best
 solution. Maybe first just adding the assert for the correct type is good
 start.

Yep.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #14 from Aaron Watry awa...@gmail.com ---
(In reply to José Fonseca from comment #13)
 I think I figured out the problem.
 
 As commented on DECL_RESOURCE_FUNC macro, the RESOURCE_VAR inline function
 is not type safe, and stuff that's not a ir_variable is wrongly being casted
 into it. 
 
 This patch seems to do the trick, but I'm not 100% sure.
 

That patch fixes the crash in Konqueror for me.

Whether or not it's correct, that's up to people who know the code better than
myself.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #13 from José Fonseca jfons...@vmware.com ---
I think I figured out the problem.

As commented on DECL_RESOURCE_FUNC macro, the RESOURCE_VAR inline function is
not type safe, and stuff that's not a ir_variable is wrongly being casted into
it. 

This patch seems to do the trick, but I'm not 100% sure.

diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index a84ec84..d2ca49b 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -302,8 +302,10 @@ _mesa_count_active_attribs(struct gl_shader_program
*shProg)
struct gl_program_resource *res = shProg-ProgramResourceList;
unsigned count = 0;
for (unsigned j = 0; j  shProg-NumProgramResourceList; j++, res++) {
- if (is_active_attrib(RESOURCE_VAR(res)))
-count++;
+  if (res-Type == GL_PROGRAM_INPUT 
+  res-StageReferences  (1  MESA_SHADER_VERTEX) 
+  is_active_attrib(RESOURCE_VAR(res)))
+ count++;
}
return count;
 }



I think we should invest the time to make RESOURCE_VAR and friends more robust,
by adding assertions that the types are indeed correct.  (Replace
DECL_RESOURCE_FUNC helper macro by manually written code if necessary.)

This sort of bugs is hard to find otherwise.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #8 from Tapani Pälli lem...@gmail.com ---
I cannot reproduce this bug. I used following page to verify that Konqueror
runs against my Mesa:

http://renderingpipeline.com/webgl-extension-viewer/

WebGL version: WebGL 1.0 (3.0 Mesa 10.6.0-devel (git-9143940))

webgl-water and other webgl tests run fine, Konqueror version information:

konqueror-14.12.3-1.fc21.x86_64
kwebkitpart-1.3.4-5.fc21.x86_64

this is on Ivybridge laptop, i965 driver.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

José Fonseca jfons...@vmware.com changed:

   What|Removed |Added

 CC||jfons...@vmware.com
  Component|Drivers/Gallium/r600|Mesa core
   Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org
 QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org

--- Comment #11 from José Fonseca jfons...@vmware.com ---


(In reply to Dieter Nützel from comment #0)
[...]
 a563689a408b7a28c710fb0e382272a0d823f38a is the first bad commit
 commit a563689a408b7a28c710fb0e382272a0d823f38a
 Author: Tapani Pälli tapani.pa...@intel.com
 Date:   Thu Apr 23 11:13:17 2015 +0300
 
 mesa: refactor active attrib queries for glGetProgramiv
 
 Main motivation here is to get rid of iterating IR and
 encapsulate queries within program resources.
 No functional changes.
 
 Piglit tests calling the modified functionality:
 
- gl-get-active-attrib-returns-all-inputs
- glsl-1.50-get-active-attrib-array
- getactiveattrib
 
  [...]

Piglit `getactiveattrib 110` test started to randomly fail on llvmpipe:

$ for i in `seq 1 100`; do .../piglit/bin/getactiveattrib 110 -auto -fbo; done
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
PIGLIT: {result: pass }
Mesa: User error: GL_INVALID_VALUE in glGetActiveAttrib(index)

Failing shader:
attribute vec4 vertex;
attribute vec2 alternate;
uniform bool use_alternate;
void main() {
gl_Position = vertex;
if (use_alternate) gl_Position = alternate.xyxy;
}

Attribute `alternate' listed multiple times in active list.
PIGLIT: {result: fail }
PIGLIT: {result: pass }
PIGLIT: {result: pass }


 When I revert 'a563689' all is smooth, again.

And likewise, if I revert a563689 it passes consistently.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #12 from José Fonseca jfons...@vmware.com ---
I ran the test inside apitrace multiple times.  When it passes we have

  glGetProgramiv(program = 36, pname = GL_ACTIVE_ATTRIBUTES, params = 2)

when it fails we have 

  glGetProgramiv(program = 36, pname = GL_ACTIVE_ATTRIBUTES, params = 3)


I.e, the bug is somewhere inside _mesa_count_active_attribs.


I also tried to run the test inside valgrind sucessively, but then it stops
failing

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #10 from Aaron Watry awa...@gmail.com ---
Created attachment 115405
  -- https://bugs.freedesktop.org/attachment.cgi?id=115405action=edit
API Trace of konqueror crash

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #2 from Tapani Pälli lem...@gmail.com ---
seems to work with chrome and firefox, will attempt to reproduce with konqueror

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

Dieter Nützel die...@nuetzel-hh.de changed:

   What|Removed |Added

   Hardware|Other   |x86-64 (AMD64)
 OS|All |Linux (All)
   Severity|normal  |critical

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #6 from Dieter Nützel die...@nuetzel-hh.de ---
(In reply to Dieter Nützel from comment #5)
 (In reply to Dieter Nützel from comment #4)
  (In reply to Tapani Pälli from comment #3)
   My konqueror does not seems to support webgl (?) is there something 
   special
   I need to do to enable it?
  
  Hello Tapani!
 
 [snip]
 
  Maybe you have to use WebKit not KHTML.
  http://html5test.com/index.html
 
 It is in since
 
 11./13.10.2011
 
 through WebKit.

kwebkitpart
kwebkitpart-1.3.3-3.1.5.x86_64

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #3 from Tapani Pälli lem...@gmail.com ---
My konqueror does not seems to support webgl (?) is there something special I
need to do to enable it?

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #4 from Dieter Nützel die...@nuetzel-hh.de ---
(In reply to Tapani Pälli from comment #3)
 My konqueror does not seems to support webgl (?) is there something special
 I need to do to enable it?

Hello Tapani!

My Konqueror 4.14.6 and former versions (on openSUSE x86 and x86-64) support it
for some months (years?) out of the box.

What's weird that it do NOT run webgl if I go back to repro package Mesa-10.5.4
(from 27 Apr 2015). I can swear it worked with former versions...
Have to retest on my poor RV730/x86 system tomorrow.

Maybe you have to use WebKit not KHTML.
http://html5test.com/index.html

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

Bug ID: 90207
   Summary: [r600g, bisected] regression: NI/Turks crash on WebGL
Water (most WebGL stuff)
   Product: Mesa
   Version: git
  Hardware: Other
OS: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Gallium/r600
  Assignee: dri-de...@lists.freedesktop.org
  Reporter: die...@nuetzel-hh.de
QA Contact: dri-de...@lists.freedesktop.org
CC: mesa-dev@lists.freedesktop.org

Current Mesa git (9143940) crash on WebGL Water demo and most WebGL stuff.

http://madebyevan.com/webgl-water/
http://www.ibiblio.org/e-notes/webgl/webgl.htm

I've bisected it to:

/opt/mesa git bisect good
a563689a408b7a28c710fb0e382272a0d823f38a is the first bad commit
commit a563689a408b7a28c710fb0e382272a0d823f38a
Author: Tapani Pälli tapani.pa...@intel.com
Date:   Thu Apr 23 11:13:17 2015 +0300

mesa: refactor active attrib queries for glGetProgramiv

Main motivation here is to get rid of iterating IR and
encapsulate queries within program resources.
No functional changes.

Piglit tests calling the modified functionality:

   - gl-get-active-attrib-returns-all-inputs
   - glsl-1.50-get-active-attrib-array
   - getactiveattrib

Signed-off-by: Tapani Pälli tapani.pa...@intel.com
Reviewed-by: Martin Peres martin.pe...@linux.intel.com

:04 04 8983df05bac6cc3a455b2e5100a2038939e24eaa
cd5fa256be39b9b02e9201a9ce6d313c670f2942 M src

When I revert 'a563689' all is smooth, again.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #5 from Dieter Nützel die...@nuetzel-hh.de ---
(In reply to Dieter Nützel from comment #4)
 (In reply to Tapani Pälli from comment #3)
  My konqueror does not seems to support webgl (?) is there something special
  I need to do to enable it?
 
 Hello Tapani!

[snip]

 Maybe you have to use WebKit not KHTML.
 http://html5test.com/index.html

It is in since

11./13.10.2011

through WebKit.

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #1 from Dieter Nützel die...@nuetzel-hh.de ---
Created attachment 115389
  -- https://bugs.freedesktop.org/attachment.cgi?id=115389action=edit
konqueror-20150428-051127.kcrash.txt

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[Mesa-dev] [Bug 90207] [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)

2015-04-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90207

--- Comment #7 from Tapani Pälli lem...@gmail.com ---
(In reply to Dieter Nützel from comment #6)
 (In reply to Dieter Nützel from comment #5)
  (In reply to Dieter Nützel from comment #4)
   (In reply to Tapani Pälli from comment #3)
My konqueror does not seems to support webgl (?) is there something 
special
I need to do to enable it?
   
   Hello Tapani!
  
  [snip]
  
   Maybe you have to use WebKit not KHTML.
   http://html5test.com/index.html
  
  It is in since
  
  11./13.10.2011
  
  through WebKit.
 
 kwebkitpart
 kwebkitpart-1.3.3-3.1.5.x86_64

Yes, installing this package made it work, demos seem to work for me though ..
I will try some more and also investigate possible side-effects caused by my
patch.

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