[Mesa-dev] [PATCH 02/15] glsl: Add support for new fma built-in in ARB_gpu_shader5.

2013-08-22 Thread Matt Turner
---
 src/glsl/ir.cpp| 1 +
 src/glsl/ir.h  | 7 +++
 src/glsl/ir_validate.cpp   | 1 +
 src/mesa/program/ir_to_mesa.cpp| 1 +
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
 5 files changed, 11 insertions(+)

diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 99dceac..c6d96d8 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -515,6 +515,7 @@ static const char *const operator_strs[] = {
"bfm",
"ubo_load",
"vector_extract",
+   "fma",
"lrp",
"bfi",
"bitfield_extract",
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 62e3b27..b45e6cb 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1169,6 +1169,13 @@ enum ir_expression_operation {
 */
ir_last_binop = ir_binop_vector_extract,
 
+   /**
+* \name Fused floating-point multiply-add, part of ARB_gpu_shader5.
+*/
+   /*@{*/
+   ir_triop_fma,
+   /*@}*/
+
ir_triop_lrp,
 
/**
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index ce96f68..37f26fe 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -522,6 +522,7 @@ ir_validate::visit_leave(ir_expression *ir)
  && ir->operands[1]->type->is_integer());
   break;
 
+   case ir_triop_fma:
case ir_triop_lrp:
   assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
   assert(ir->operands[0]->type == ir->operands[1]->type);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f612f41..340a449 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1492,6 +1492,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
 
case ir_binop_vector_extract:
case ir_binop_bfm:
+   case ir_triop_fma:
case ir_triop_bfi:
case ir_triop_bitfield_extract:
case ir_triop_vector_insert:
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 4e29e45..37779d4 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1972,6 +1972,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
case ir_unop_find_msb:
case ir_unop_find_lsb:
case ir_binop_bfm:
+   case ir_triop_fma:
case ir_triop_bfi:
case ir_triop_bitfield_extract:
case ir_quadop_bitfield_insert:
-- 
1.8.3.2

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Re: [Mesa-dev] [PATCH 02/15] glsl: Add support for new fma built-in in ARB_gpu_shader5.

2013-08-23 Thread Ian Romanick

Constant folding support?

On 08/22/2013 04:08 PM, Matt Turner wrote:

---
  src/glsl/ir.cpp| 1 +
  src/glsl/ir.h  | 7 +++
  src/glsl/ir_validate.cpp   | 1 +
  src/mesa/program/ir_to_mesa.cpp| 1 +
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
  5 files changed, 11 insertions(+)

diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 99dceac..c6d96d8 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -515,6 +515,7 @@ static const char *const operator_strs[] = {
 "bfm",
 "ubo_load",
 "vector_extract",
+   "fma",
 "lrp",
 "bfi",
 "bitfield_extract",
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 62e3b27..b45e6cb 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1169,6 +1169,13 @@ enum ir_expression_operation {
  */
 ir_last_binop = ir_binop_vector_extract,

+   /**
+* \name Fused floating-point multiply-add, part of ARB_gpu_shader5.
+*/
+   /*@{*/
+   ir_triop_fma,
+   /*@}*/
+
 ir_triop_lrp,

 /**
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index ce96f68..37f26fe 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -522,6 +522,7 @@ ir_validate::visit_leave(ir_expression *ir)
   && ir->operands[1]->type->is_integer());
break;

+   case ir_triop_fma:
 case ir_triop_lrp:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->operands[0]->type == ir->operands[1]->type);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f612f41..340a449 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1492,6 +1492,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)

 case ir_binop_vector_extract:
 case ir_binop_bfm:
+   case ir_triop_fma:
 case ir_triop_bfi:
 case ir_triop_bitfield_extract:
 case ir_triop_vector_insert:
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 4e29e45..37779d4 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1972,6 +1972,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
 case ir_unop_find_msb:
 case ir_unop_find_lsb:
 case ir_binop_bfm:
+   case ir_triop_fma:
 case ir_triop_bfi:
 case ir_triop_bitfield_extract:
 case ir_quadop_bitfield_insert:



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Re: [Mesa-dev] [PATCH 02/15] glsl: Add support for new fma built-in in ARB_gpu_shader5.

2013-08-23 Thread Matt Turner
On Fri, Aug 23, 2013 at 8:02 AM, Ian Romanick  wrote:
> Constant folding support?

Oh, looks like I forgot to rebase in my fixup:

+   case ir_triop_fma:
+  assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+  assert(op[1]->type->base_type == GLSL_TYPE_FLOAT);
+  assert(op[2]->type->base_type == GLSL_TYPE_FLOAT);
+
+  for (unsigned c = 0; c < components; c++) {
+ data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]
+   + op[2]->value.f[c];
+  }
+  break;
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