Re: [Mesa-dev] [PATCH 02/20] t_dd_dmatmp: Allow flat shaded polygons with tri fans
On Fri, May 15, 2015 at 12:07:54PM -0700, Ian Romanick wrote: On 03/23/2015 05:47 AM, ville.syrj...@linux.intel.com wrote: From: Ville Syrjälä ville.syrj...@linux.intel.com We can allow rendering flat shaded polygons using tri fans if we check the provoking vertex convention. This sounds reasonable since it matches the DX behavior. Is there a piglit test that would hit this? Dunno. And in fact we won't hit it with i915 sine we HAVE_POLYGONS. Failed to realize that before I cooked up the patch :) Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com --- src/mesa/tnl_dd/t_dd_dmatmp.h | 12 +--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 5ea2d31..3ed4a98 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -406,7 +406,9 @@ static void TAG(render_poly_verts)( struct gl_context *ctx, FLUSH(); } - else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || +ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -885,7 +887,9 @@ static void TAG(render_poly_elts)( struct gl_context *ctx, FLUSH(); currentsz = dmasz; } - } else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + } else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || + ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -1109,7 +1113,9 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx, ok = GL_TRUE; } else { - ok = (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH); + ok = (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || + ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)); } break; case GL_QUAD_STRIP: -- Ville Syrjälä Intel OTC ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 02/20] t_dd_dmatmp: Allow flat shaded polygons with tri fans
On 03/23/2015 05:47 AM, ville.syrj...@linux.intel.com wrote: From: Ville Syrjälä ville.syrj...@linux.intel.com We can allow rendering flat shaded polygons using tri fans if we check the provoking vertex convention. This sounds reasonable since it matches the DX behavior. Is there a piglit test that would hit this? Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com --- src/mesa/tnl_dd/t_dd_dmatmp.h | 12 +--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 5ea2d31..3ed4a98 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -406,7 +406,9 @@ static void TAG(render_poly_verts)( struct gl_context *ctx, FLUSH(); } - else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || + ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -885,7 +887,9 @@ static void TAG(render_poly_elts)( struct gl_context *ctx, FLUSH(); currentsz = dmasz; } - } else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + } else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || +ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -1109,7 +1113,9 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx, ok = GL_TRUE; } else { - ok = (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH); + ok = (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || +ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)); } break; case GL_QUAD_STRIP: ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 02/20] t_dd_dmatmp: Allow flat shaded polygons with tri fans
From: Ville Syrjälä ville.syrj...@linux.intel.com We can allow rendering flat shaded polygons using tri fans if we check the provoking vertex convention. Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com --- src/mesa/tnl_dd/t_dd_dmatmp.h | 12 +--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 5ea2d31..3ed4a98 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -406,7 +406,9 @@ static void TAG(render_poly_verts)( struct gl_context *ctx, FLUSH(); } - else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || +ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -885,7 +887,9 @@ static void TAG(render_poly_elts)( struct gl_context *ctx, FLUSH(); currentsz = dmasz; } - } else if (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH) { + } else if (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || + ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, %s - cannot draw primitive\n, __FUNCTION__); @@ -1109,7 +1113,9 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx, ok = GL_TRUE; } else { - ok = (HAVE_TRI_FANS ctx-Light.ShadeModel == GL_SMOOTH); + ok = (HAVE_TRI_FANS + (ctx-Light.ShadeModel == GL_SMOOTH || + ctx-Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)); } break; case GL_QUAD_STRIP: -- 2.0.5 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev