Re: [Mesa-dev] [PATCH 1/2] winsys/amdgpu: adjust IB size based on buffer wait time
On Wed, Apr 20, 2016 at 8:18 PM, Grigori Goronzywrote: > On 2016-04-20 02:20, Nicolai Hähnle wrote: >> >> This is just a slight massaging of the patch you sent previously. What >> happened to the discussion we had about how to do this properly? >> > > This already provides good value as-is and it is (IMHO) reasonably clean, so > why not include it for the time being? Marek seemed to like the general > concept as well. I agree that basing IB size on GPU idleness is a great idea > and I'll look into that, either as an alternative or as an addition to this. > > Just a random question: we can count on up to date gfx fence sequence > numbers being available without any calls into the kernel, right? The winsys > code makes that conditional and calls into the kernel when no fence pointer > is available. Yes, there is a fence buffer you can read to get the latest sequence numbers for different rings. That buffer might not be updated when IBs of other process finish though. Only UVD and VCE don't support user fences. Marek ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 1/2] winsys/amdgpu: adjust IB size based on buffer wait time
On 2016-04-20 02:20, Nicolai Hähnle wrote: This is just a slight massaging of the patch you sent previously. What happened to the discussion we had about how to do this properly? This already provides good value as-is and it is (IMHO) reasonably clean, so why not include it for the time being? Marek seemed to like the general concept as well. I agree that basing IB size on GPU idleness is a great idea and I'll look into that, either as an alternative or as an addition to this. Just a random question: we can count on up to date gfx fence sequence numbers being available without any calls into the kernel, right? The winsys code makes that conditional and calls into the kernel when no fence pointer is available. Grigori On 19.04.2016 18:13, Grigori Goronzy wrote: Small IBs help to reduce stalls for workloads that require a lot of synchronization. On the other hand, if there is no notable synchronization, we can use a large IB size to slightly improve performance in some cases. This introduces tuning of the IB size based on feedback on the average buffer wait time. The average wait time is tracked with exponential smoothing. --- src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 6 +- src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 17 - src/gallium/winsys/amdgpu/drm/amdgpu_cs.h | 2 ++ src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h | 9 + 4 files changed, 28 insertions(+), 6 deletions(-) diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c index 036301e..4b8554d 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c @@ -195,8 +195,10 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, return NULL; } } + amdgpu_winsys_update_buffer_wait_avg(bo->ws, 0); } else { uint64_t time = os_time_get_nano(); + uint64_t duration; if (!(usage & PIPE_TRANSFER_WRITE)) { /* Mapping for read. @@ -221,7 +223,9 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, RADEON_USAGE_READWRITE); } - bo->ws->buffer_wait_time += os_time_get_nano() - time; + duration = os_time_get_nano() - time; + bo->ws->buffer_wait_time += duration; + amdgpu_winsys_update_buffer_wait_avg(bo->ws, duration); } } diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c index 69902c4..b9a7c5b 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c @@ -201,10 +201,7 @@ amdgpu_ctx_query_reset_status(struct radeon_winsys_ctx *rwctx) static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, struct amdgpu_cs_ib_info *info, unsigned ib_type) { - /* Small IBs are better than big IBs, because the GPU goes idle quicker -* and there is less waiting for buffers and fences. Proof: -* http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 -*/ + struct amdgpu_winsys *aws = (struct amdgpu_winsys *)ws; unsigned buffer_size, ib_size; switch (ib_type) { @@ -216,8 +213,18 @@ static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, ib_size = 128 * 1024 * 4; break; case IB_MAIN: + /* Small IBs are often better than big IBs, because the GPU goes idle + * quicker and there is less waiting for buffers and fences. Proof: + * http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 + * Tune IB size depending on average buffer waiting time, which is an + * indicator for the amount of synchronization going on. Some + * applications don't cause notable synchronization, so we can use + * large IB size for slightly improved throughput. + */ buffer_size = 128 * 1024 * 4; - ib_size = 20 * 1024 * 4; + ib_size = 32 * 1024 * 4; + if (aws->buffer_wait_time_avg > IB_SIZE_WAIT_THRESHOLD_NS) + ib_size = 10 * 1024 * 4; } ib->base.cdw = 0; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h index 4ed830b..98e58a2 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h @@ -35,6 +35,8 @@ #include "amdgpu_bo.h" #include "util/u_memory.h" +#define IB_SIZE_WAIT_THRESHOLD_NS 1 + struct amdgpu_ctx { struct amdgpu_winsys *ws; amdgpu_context_handle ctx; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h index 91b9be4..3bd63b6 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h @@ -54,6 +54,7 @@ struct amdgpu_winsys { uint64_t allocated_vram; uint64_t allocated_gtt; uint64_t buffer_wait_time; /*
Re: [Mesa-dev] [PATCH 1/2] winsys/amdgpu: adjust IB size based on buffer wait time
This is just a slight massaging of the patch you sent previously. What happened to the discussion we had about how to do this properly? Nicolai On 19.04.2016 18:13, Grigori Goronzy wrote: Small IBs help to reduce stalls for workloads that require a lot of synchronization. On the other hand, if there is no notable synchronization, we can use a large IB size to slightly improve performance in some cases. This introduces tuning of the IB size based on feedback on the average buffer wait time. The average wait time is tracked with exponential smoothing. --- src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 6 +- src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 17 - src/gallium/winsys/amdgpu/drm/amdgpu_cs.h | 2 ++ src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h | 9 + 4 files changed, 28 insertions(+), 6 deletions(-) diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c index 036301e..4b8554d 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c @@ -195,8 +195,10 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, return NULL; } } + amdgpu_winsys_update_buffer_wait_avg(bo->ws, 0); } else { uint64_t time = os_time_get_nano(); + uint64_t duration; if (!(usage & PIPE_TRANSFER_WRITE)) { /* Mapping for read. @@ -221,7 +223,9 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, RADEON_USAGE_READWRITE); } - bo->ws->buffer_wait_time += os_time_get_nano() - time; + duration = os_time_get_nano() - time; + bo->ws->buffer_wait_time += duration; + amdgpu_winsys_update_buffer_wait_avg(bo->ws, duration); } } diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c index 69902c4..b9a7c5b 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c @@ -201,10 +201,7 @@ amdgpu_ctx_query_reset_status(struct radeon_winsys_ctx *rwctx) static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, struct amdgpu_cs_ib_info *info, unsigned ib_type) { - /* Small IBs are better than big IBs, because the GPU goes idle quicker -* and there is less waiting for buffers and fences. Proof: -* http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 -*/ + struct amdgpu_winsys *aws = (struct amdgpu_winsys *)ws; unsigned buffer_size, ib_size; switch (ib_type) { @@ -216,8 +213,18 @@ static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, ib_size = 128 * 1024 * 4; break; case IB_MAIN: + /* Small IBs are often better than big IBs, because the GPU goes idle + * quicker and there is less waiting for buffers and fences. Proof: + * http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 + * Tune IB size depending on average buffer waiting time, which is an + * indicator for the amount of synchronization going on. Some + * applications don't cause notable synchronization, so we can use + * large IB size for slightly improved throughput. + */ buffer_size = 128 * 1024 * 4; - ib_size = 20 * 1024 * 4; + ib_size = 32 * 1024 * 4; + if (aws->buffer_wait_time_avg > IB_SIZE_WAIT_THRESHOLD_NS) + ib_size = 10 * 1024 * 4; } ib->base.cdw = 0; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h index 4ed830b..98e58a2 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h @@ -35,6 +35,8 @@ #include "amdgpu_bo.h" #include "util/u_memory.h" +#define IB_SIZE_WAIT_THRESHOLD_NS 1 + struct amdgpu_ctx { struct amdgpu_winsys *ws; amdgpu_context_handle ctx; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h index 91b9be4..3bd63b6 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h @@ -54,6 +54,7 @@ struct amdgpu_winsys { uint64_t allocated_vram; uint64_t allocated_gtt; uint64_t buffer_wait_time; /* time spent in buffer_wait in ns */ + uint64_t buffer_wait_time_avg; uint64_t num_cs_flushes; unsigned gart_page_size; @@ -76,6 +77,14 @@ amdgpu_winsys(struct radeon_winsys *base) return (struct amdgpu_winsys*)base; } +static inline +void amdgpu_winsys_update_buffer_wait_avg(struct amdgpu_winsys *ws, + uint64_t wait) +{ + /* Exponential smoothing with alpha = 0.25 */ + ws->buffer_wait_time_avg = (3 * ws->buffer_wait_time_avg + wait) / 4; +} + void amdgpu_surface_init_functions(struct amdgpu_winsys *ws); ADDR_HANDLE amdgpu_addr_create(struct
[Mesa-dev] [PATCH 1/2] winsys/amdgpu: adjust IB size based on buffer wait time
Small IBs help to reduce stalls for workloads that require a lot of synchronization. On the other hand, if there is no notable synchronization, we can use a large IB size to slightly improve performance in some cases. This introduces tuning of the IB size based on feedback on the average buffer wait time. The average wait time is tracked with exponential smoothing. --- src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 6 +- src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 17 - src/gallium/winsys/amdgpu/drm/amdgpu_cs.h | 2 ++ src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h | 9 + 4 files changed, 28 insertions(+), 6 deletions(-) diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c index 036301e..4b8554d 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_bo.c @@ -195,8 +195,10 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, return NULL; } } + amdgpu_winsys_update_buffer_wait_avg(bo->ws, 0); } else { uint64_t time = os_time_get_nano(); + uint64_t duration; if (!(usage & PIPE_TRANSFER_WRITE)) { /* Mapping for read. @@ -221,7 +223,9 @@ static void *amdgpu_bo_map(struct pb_buffer *buf, RADEON_USAGE_READWRITE); } - bo->ws->buffer_wait_time += os_time_get_nano() - time; + duration = os_time_get_nano() - time; + bo->ws->buffer_wait_time += duration; + amdgpu_winsys_update_buffer_wait_avg(bo->ws, duration); } } diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c index 69902c4..b9a7c5b 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c @@ -201,10 +201,7 @@ amdgpu_ctx_query_reset_status(struct radeon_winsys_ctx *rwctx) static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, struct amdgpu_cs_ib_info *info, unsigned ib_type) { - /* Small IBs are better than big IBs, because the GPU goes idle quicker -* and there is less waiting for buffers and fences. Proof: -* http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 -*/ + struct amdgpu_winsys *aws = (struct amdgpu_winsys *)ws; unsigned buffer_size, ib_size; switch (ib_type) { @@ -216,8 +213,18 @@ static bool amdgpu_get_new_ib(struct radeon_winsys *ws, struct amdgpu_ib *ib, ib_size = 128 * 1024 * 4; break; case IB_MAIN: + /* Small IBs are often better than big IBs, because the GPU goes idle + * quicker and there is less waiting for buffers and fences. Proof: + * http://www.phoronix.com/scan.php?page=article=mesa-111-si=1 + * Tune IB size depending on average buffer waiting time, which is an + * indicator for the amount of synchronization going on. Some + * applications don't cause notable synchronization, so we can use + * large IB size for slightly improved throughput. + */ buffer_size = 128 * 1024 * 4; - ib_size = 20 * 1024 * 4; + ib_size = 32 * 1024 * 4; + if (aws->buffer_wait_time_avg > IB_SIZE_WAIT_THRESHOLD_NS) + ib_size = 10 * 1024 * 4; } ib->base.cdw = 0; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h index 4ed830b..98e58a2 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.h @@ -35,6 +35,8 @@ #include "amdgpu_bo.h" #include "util/u_memory.h" +#define IB_SIZE_WAIT_THRESHOLD_NS 1 + struct amdgpu_ctx { struct amdgpu_winsys *ws; amdgpu_context_handle ctx; diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h index 91b9be4..3bd63b6 100644 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_winsys.h @@ -54,6 +54,7 @@ struct amdgpu_winsys { uint64_t allocated_vram; uint64_t allocated_gtt; uint64_t buffer_wait_time; /* time spent in buffer_wait in ns */ + uint64_t buffer_wait_time_avg; uint64_t num_cs_flushes; unsigned gart_page_size; @@ -76,6 +77,14 @@ amdgpu_winsys(struct radeon_winsys *base) return (struct amdgpu_winsys*)base; } +static inline +void amdgpu_winsys_update_buffer_wait_avg(struct amdgpu_winsys *ws, + uint64_t wait) +{ + /* Exponential smoothing with alpha = 0.25 */ + ws->buffer_wait_time_avg = (3 * ws->buffer_wait_time_avg + wait) / 4; +} + void amdgpu_surface_init_functions(struct amdgpu_winsys *ws); ADDR_HANDLE amdgpu_addr_create(struct amdgpu_winsys *ws); -- 1.9.1 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev