Re: [Mesa-dev] [PATCH 10/51] glsl: Allow 16-bit math
On 11/24, Topi Pohjolainen wrote: Signed-off-by: Topi Pohjolainen--- src/compiler/glsl/ir_validate.cpp | 7 +-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index 735e862141..d246af866d 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -272,7 +272,8 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_rsq: case ir_unop_sqrt: assert(ir->type->is_float() || - ir->type->is_double()); + ir->type->is_double() || + ir->type->base_type == GLSL_TYPE_FLOAT16); assert(ir->type == ir->operands[0]->type); break; @@ -281,7 +282,9 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_exp2: case ir_unop_log2: case ir_unop_saturate: - assert(ir->operands[0]->type->is_float()); + assert(ir->operands[0]->type->is_float() || + (ir->operands[0]->type->get_scalar_type()->base_type == + GLSL_TYPE_FLOAT16)); Same comment about is_half_float() signature.asc Description: Digital signature ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 10/51] glsl: Allow 16-bit math
Signed-off-by: Topi Pohjolainen--- src/compiler/glsl/ir_validate.cpp | 7 +-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index 735e862141..d246af866d 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -272,7 +272,8 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_rsq: case ir_unop_sqrt: assert(ir->type->is_float() || - ir->type->is_double()); + ir->type->is_double() || + ir->type->base_type == GLSL_TYPE_FLOAT16); assert(ir->type == ir->operands[0]->type); break; @@ -281,7 +282,9 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_exp2: case ir_unop_log2: case ir_unop_saturate: - assert(ir->operands[0]->type->is_float()); + assert(ir->operands[0]->type->is_float() || + (ir->operands[0]->type->get_scalar_type()->base_type == + GLSL_TYPE_FLOAT16)); assert(ir->type == ir->operands[0]->type); break; -- 2.11.0 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev