Re: [Mesa-dev] [PATCH 3/3] glsl: fix typos in comments "transfor" -> "transform"

2018-11-21 Thread Chema Casanova
On 21/11/18 20:07, Ilia Mirkin wrote:
> Oh, yay, you fixed the typos here. I just had to keep reading.
> 
> This patch is obviously
> 
> Reviewed-by: Ilia Mirkin 

Thanks.

> 
> For the others ... have you run these through intel's CI?

> I'm interested in verifying that dEQP, CTS, and piglit all remain happy
> with the changes.

Yes. The CI is happy for dEQP, OpenGL CTS and piglit.

https://mesa-ci.01.org/jmcasanova/builds/13/group/63a9f0ea7bb98050796b649e85481845

It detects a regression not related to my changes in vulkancts on BDW
dEQP-VK.­subgroups.­shuffle.­subgroupshuffleup_bvec4_graphic, but in my
BDW it is a pass. (I've just resent the series to confirm it).

> The program resource stuff took a while to nail down
> properly (and it seems like we're discovering issues to this very
> day).

Yes, it took me a while to reduce the change as much as possible to
avoid changing current behavior except for these test cases. They are
corner cases that are not really useful in a real program as data can
not be used because we don't support NV_gpu_shader5 extension.

Thanks for checking the series.

>   -ilia
> On Wed, Nov 21, 2018 at 1:46 PM Jose Maria Casanova Crespo
>  wrote:
>>
>> ---
>>  src/compiler/glsl/ir.h | 6 +++---
>>  1 file changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
>> index e09f053b77c..c3f5f1f7b05 100644
>> --- a/src/compiler/glsl/ir.h
>> +++ b/src/compiler/glsl/ir.h
>> @@ -773,17 +773,17 @@ public:
>>unsigned is_xfb_per_vertex_output:1;
>>
>>/**
>> -   * Was a transfor feedback buffer set in the shader?
>> +   * Was a transform feedback buffer set in the shader?
>> */
>>unsigned explicit_xfb_buffer:1;
>>
>>/**
>> -   * Was a transfor feedback offset set in the shader?
>> +   * Was a transform feedback offset set in the shader?
>> */
>>unsigned explicit_xfb_offset:1;
>>
>>/**
>> -   * Was a transfor feedback stride set in the shader?
>> +   * Was a transform feedback stride set in the shader?
>> */
>>unsigned explicit_xfb_stride:1;
>>
>> --
>> 2.19.1
>>
>> ___
>> mesa-dev mailing list
>> mesa-dev@lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> 
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev


Re: [Mesa-dev] [PATCH 3/3] glsl: fix typos in comments "transfor" -> "transform"

2018-11-21 Thread Ilia Mirkin
Oh, yay, you fixed the typos here. I just had to keep reading.

This patch is obviously

Reviewed-by: Ilia Mirkin 

For the others ... have you run these through intel's CI? I'm
interested in verifying that dEQP, CTS, and piglit all remain happy
with the changes. The program resource stuff took a while to nail down
properly (and it seems like we're discovering issues to this very
day).

  -ilia
On Wed, Nov 21, 2018 at 1:46 PM Jose Maria Casanova Crespo
 wrote:
>
> ---
>  src/compiler/glsl/ir.h | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
> index e09f053b77c..c3f5f1f7b05 100644
> --- a/src/compiler/glsl/ir.h
> +++ b/src/compiler/glsl/ir.h
> @@ -773,17 +773,17 @@ public:
>unsigned is_xfb_per_vertex_output:1;
>
>/**
> -   * Was a transfor feedback buffer set in the shader?
> +   * Was a transform feedback buffer set in the shader?
> */
>unsigned explicit_xfb_buffer:1;
>
>/**
> -   * Was a transfor feedback offset set in the shader?
> +   * Was a transform feedback offset set in the shader?
> */
>unsigned explicit_xfb_offset:1;
>
>/**
> -   * Was a transfor feedback stride set in the shader?
> +   * Was a transform feedback stride set in the shader?
> */
>unsigned explicit_xfb_stride:1;
>
> --
> 2.19.1
>
> ___
> mesa-dev mailing list
> mesa-dev@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev


[Mesa-dev] [PATCH 3/3] glsl: fix typos in comments "transfor" -> "transform"

2018-11-21 Thread Jose Maria Casanova Crespo
---
 src/compiler/glsl/ir.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index e09f053b77c..c3f5f1f7b05 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -773,17 +773,17 @@ public:
   unsigned is_xfb_per_vertex_output:1;
 
   /**
-   * Was a transfor feedback buffer set in the shader?
+   * Was a transform feedback buffer set in the shader?
*/
   unsigned explicit_xfb_buffer:1;
 
   /**
-   * Was a transfor feedback offset set in the shader?
+   * Was a transform feedback offset set in the shader?
*/
   unsigned explicit_xfb_offset:1;
 
   /**
-   * Was a transfor feedback stride set in the shader?
+   * Was a transform feedback stride set in the shader?
*/
   unsigned explicit_xfb_stride:1;
 
-- 
2.19.1

___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev