Re: [Mesa-dev] [PATCH 3/9] r600g/compute: divide the item list in two

2014-06-16 Thread Tom Stellard
On Fri, Jun 13, 2014 at 10:35:32PM +0200, Bruno Jiménez wrote:
> Now we will have a list with the items that are in the pool
> (item_list) and the items that are outside it (unallocated_list)

Reviewed-by: Tom Stellard 

> ---
>  src/gallium/drivers/r600/compute_memory_pool.c | 99 
> +-
>  src/gallium/drivers/r600/compute_memory_pool.h |  1 +
>  2 files changed, 49 insertions(+), 51 deletions(-)
> 
> diff --git a/src/gallium/drivers/r600/compute_memory_pool.c 
> b/src/gallium/drivers/r600/compute_memory_pool.c
> index 94ddcde..5a5ef12 100644
> --- a/src/gallium/drivers/r600/compute_memory_pool.c
> +++ b/src/gallium/drivers/r600/compute_memory_pool.c
> @@ -108,13 +108,11 @@ int64_t compute_memory_prealloc_chunk(
>   size_in_dw);
>  
>   for (item = pool->item_list; item; item = item->next) {
> - if (item->start_in_dw > -1) {
> - if (last_end + size_in_dw <= item->start_in_dw) {
> - return last_end;
> - }
> -
> - last_end = item->start_in_dw + align(item->size_in_dw, 
> ITEM_ALIGNMENT);
> + if (last_end + size_in_dw <= item->start_in_dw) {
> + return last_end;
>   }
> +
> + last_end = item->start_in_dw + align(item->size_in_dw, 
> ITEM_ALIGNMENT);
>   }
>  
>   if (pool->size_in_dw - last_end < size_in_dw) {
> @@ -226,7 +224,6 @@ void compute_memory_shadow(struct compute_memory_pool* 
> pool,
>  int compute_memory_finalize_pending(struct compute_memory_pool* pool,
>   struct pipe_context * pipe)
>  {
> - struct compute_memory_item *pending_list = NULL, *end_p = NULL;
>   struct compute_memory_item *item, *next;
>  
>   int64_t allocated = 0;
> @@ -244,45 +241,16 @@ int compute_memory_finalize_pending(struct 
> compute_memory_pool* pool,
>   item->size_in_dw, item->size_in_dw * 4);
>   }
>  
> - /* Search through the list of memory items in the pool */
> + /* Calculate the total allocated size */
>   for (item = pool->item_list; item; item = next) {
>   next = item->next;
> + allocated += align(item->size_in_dw, ITEM_ALIGNMENT);
> + }
>  
> - /* Check if the item is pending. */
> - if (item->start_in_dw == -1) {
> - /* It is pending, so add it to the pending_list... */
> - if (end_p) {
> - end_p->next = item;
> - }
> - else {
> - pending_list = item;
> - }
> -
> - /* ... and then remove it from the item list. */
> - if (item->prev) {
> - item->prev->next = next;
> - }
> - else {
> - pool->item_list = next;
> - }
> -
> - if (next) {
> - next->prev = item->prev;
> - }
> -
> - /* This sequence makes the item be at the end of the 
> list */
> - item->prev = end_p;
> - item->next = NULL;
> - end_p = item;
> -
> - /* Update the amount of space we will need to allocate. 
> */
> - unallocated += item->size_in_dw+1024;
> - }
> - else {
> - /* The item is not pending, so update the amount of 
> space
> -  * that has already been allocated. */
> - allocated += item->size_in_dw;
> - }
> + /* Calculate the total unallocated size */
> + for (item = pool->unallocated_list; item; item = next) {
> + next = item->next;
> + unallocated += align(item->size_in_dw, ITEM_ALIGNMENT);
>   }
>  
>   /* If we require more space than the size of the pool, then grow the
> @@ -302,15 +270,15 @@ int compute_memory_finalize_pending(struct 
> compute_memory_pool* pool,
>* In this case, there are 300 units of free space in the pool, but
>* they aren't contiguous, so it will be impossible to allocate Item D.
>*/
> - if (pool->size_in_dw < allocated+unallocated) {
> - err = compute_memory_grow_pool(pool, pipe, 
> allocated+unallocated);
> + if (pool->size_in_dw < allocated + unallocated) {
> + err = compute_memory_grow_pool(pool, pipe, allocated + 
> unallocated);
>   if (err == -1)
>   return -1;
>   }
>  
> - /* Loop through all the pending items, allocate space for them and
> -  * add them back to the item_list. */
> - for (item = pending_list; item; item = next) {
> + /* Loop through all the unallocated items, allocate space for them
> +  * and add them to the item_list. */
> + for (item = pool->unall

[Mesa-dev] [PATCH 3/9] r600g/compute: divide the item list in two

2014-06-13 Thread Bruno Jiménez
Now we will have a list with the items that are in the pool
(item_list) and the items that are outside it (unallocated_list)
---
 src/gallium/drivers/r600/compute_memory_pool.c | 99 +-
 src/gallium/drivers/r600/compute_memory_pool.h |  1 +
 2 files changed, 49 insertions(+), 51 deletions(-)

diff --git a/src/gallium/drivers/r600/compute_memory_pool.c 
b/src/gallium/drivers/r600/compute_memory_pool.c
index 94ddcde..5a5ef12 100644
--- a/src/gallium/drivers/r600/compute_memory_pool.c
+++ b/src/gallium/drivers/r600/compute_memory_pool.c
@@ -108,13 +108,11 @@ int64_t compute_memory_prealloc_chunk(
size_in_dw);
 
for (item = pool->item_list; item; item = item->next) {
-   if (item->start_in_dw > -1) {
-   if (last_end + size_in_dw <= item->start_in_dw) {
-   return last_end;
-   }
-
-   last_end = item->start_in_dw + align(item->size_in_dw, 
ITEM_ALIGNMENT);
+   if (last_end + size_in_dw <= item->start_in_dw) {
+   return last_end;
}
+
+   last_end = item->start_in_dw + align(item->size_in_dw, 
ITEM_ALIGNMENT);
}
 
if (pool->size_in_dw - last_end < size_in_dw) {
@@ -226,7 +224,6 @@ void compute_memory_shadow(struct compute_memory_pool* pool,
 int compute_memory_finalize_pending(struct compute_memory_pool* pool,
struct pipe_context * pipe)
 {
-   struct compute_memory_item *pending_list = NULL, *end_p = NULL;
struct compute_memory_item *item, *next;
 
int64_t allocated = 0;
@@ -244,45 +241,16 @@ int compute_memory_finalize_pending(struct 
compute_memory_pool* pool,
item->size_in_dw, item->size_in_dw * 4);
}
 
-   /* Search through the list of memory items in the pool */
+   /* Calculate the total allocated size */
for (item = pool->item_list; item; item = next) {
next = item->next;
+   allocated += align(item->size_in_dw, ITEM_ALIGNMENT);
+   }
 
-   /* Check if the item is pending. */
-   if (item->start_in_dw == -1) {
-   /* It is pending, so add it to the pending_list... */
-   if (end_p) {
-   end_p->next = item;
-   }
-   else {
-   pending_list = item;
-   }
-
-   /* ... and then remove it from the item list. */
-   if (item->prev) {
-   item->prev->next = next;
-   }
-   else {
-   pool->item_list = next;
-   }
-
-   if (next) {
-   next->prev = item->prev;
-   }
-
-   /* This sequence makes the item be at the end of the 
list */
-   item->prev = end_p;
-   item->next = NULL;
-   end_p = item;
-
-   /* Update the amount of space we will need to allocate. 
*/
-   unallocated += item->size_in_dw+1024;
-   }
-   else {
-   /* The item is not pending, so update the amount of 
space
-* that has already been allocated. */
-   allocated += item->size_in_dw;
-   }
+   /* Calculate the total unallocated size */
+   for (item = pool->unallocated_list; item; item = next) {
+   next = item->next;
+   unallocated += align(item->size_in_dw, ITEM_ALIGNMENT);
}
 
/* If we require more space than the size of the pool, then grow the
@@ -302,15 +270,15 @@ int compute_memory_finalize_pending(struct 
compute_memory_pool* pool,
 * In this case, there are 300 units of free space in the pool, but
 * they aren't contiguous, so it will be impossible to allocate Item D.
 */
-   if (pool->size_in_dw < allocated+unallocated) {
-   err = compute_memory_grow_pool(pool, pipe, 
allocated+unallocated);
+   if (pool->size_in_dw < allocated + unallocated) {
+   err = compute_memory_grow_pool(pool, pipe, allocated + 
unallocated);
if (err == -1)
return -1;
}
 
-   /* Loop through all the pending items, allocate space for them and
-* add them back to the item_list. */
-   for (item = pending_list; item; item = next) {
+   /* Loop through all the unallocated items, allocate space for them
+* and add them to the item_list. */
+   for (item = pool->unallocated_list; item; item = next) {
next = item->next;
 
/* Search for free space in the pool for this item. */
@@ -379,6 +347,8 @@ int compute_memo