Re: [Mesa-dev] [PATCH 4/7] nir: add shader_clock intrinsic
On Mon, Oct 19, 2015 at 7:45 AM, Emil Velikov wrote: > v2: Add flags and inline comment/description. > v3: None of the input/outputs are variables > > Signed-off-by: Emil Velikov > --- > src/glsl/nir/glsl_to_nir.cpp | 6 ++ > src/glsl/nir/nir_intrinsics.h | 8 > 2 files changed, 14 insertions(+) > > diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp > index cf5bb93..9dd3d07 100644 > --- a/src/glsl/nir/glsl_to_nir.cpp > +++ b/src/glsl/nir/glsl_to_nir.cpp > @@ -685,6 +685,8 @@ nir_visitor::visit(ir_call *ir) > op = nir_intrinsic_ssbo_atomic_exchange; >} else if (strcmp(ir->callee_name(), > "__intrinsic_ssbo_atomic_comp_swap_internal") == 0) { > op = nir_intrinsic_ssbo_atomic_comp_swap; > + } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) > { > + op = nir_intrinsic_shader_clock; >} else { > unreachable("not reached"); >} > @@ -789,6 +791,10 @@ nir_visitor::visit(ir_call *ir) >case nir_intrinsic_memory_barrier: > nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr); > break; > + case nir_intrinsic_shader_clock: > + nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL); > + nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr); > + break; >case nir_intrinsic_store_ssbo: { > exec_node *param = ir->actual_parameters.get_head(); > ir_rvalue *block = ((ir_instruction *)param)->as_rvalue(); > diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h > index 49bf3b2..0302152 100644 > --- a/src/glsl/nir/nir_intrinsics.h > +++ b/src/glsl/nir/nir_intrinsics.h > @@ -83,6 +83,14 @@ BARRIER(discard) > */ > BARRIER(memory_barrier) > > +/* > + * Shader clock intrinsic with semantics analogous to the clock2x32ARB() > + * clockARB() GLSL intrinsic. > + * The latter can be used as code motion barrier, which is currently not > + * feasible with NIR. > + */ This comment is confusing. I assume it's supposed to read "to the clock2x32ARB()/clockARB() GLSL intrinsic.", that is, with a / between the two function names. But then, the next sentence says "The latter can ...". The latter of those two? That's not what the spec says: > The clockARB() and clock2x32ARB() functions serve as a code motion barriers. > [sic] I think I'd drop the second sentence entirely. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 4/7] nir: add shader_clock intrinsic
v2: Add flags and inline comment/description. v3: None of the input/outputs are variables Signed-off-by: Emil Velikov --- src/glsl/nir/glsl_to_nir.cpp | 6 ++ src/glsl/nir/nir_intrinsics.h | 8 2 files changed, 14 insertions(+) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index cf5bb93..9dd3d07 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -685,6 +685,8 @@ nir_visitor::visit(ir_call *ir) op = nir_intrinsic_ssbo_atomic_exchange; } else if (strcmp(ir->callee_name(), "__intrinsic_ssbo_atomic_comp_swap_internal") == 0) { op = nir_intrinsic_ssbo_atomic_comp_swap; + } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) { + op = nir_intrinsic_shader_clock; } else { unreachable("not reached"); } @@ -789,6 +791,10 @@ nir_visitor::visit(ir_call *ir) case nir_intrinsic_memory_barrier: nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr); break; + case nir_intrinsic_shader_clock: + nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL); + nir_instr_insert_after_cf_list(this->cf_node_list, &instr->instr); + break; case nir_intrinsic_store_ssbo: { exec_node *param = ir->actual_parameters.get_head(); ir_rvalue *block = ((ir_instruction *)param)->as_rvalue(); diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h index 49bf3b2..0302152 100644 --- a/src/glsl/nir/nir_intrinsics.h +++ b/src/glsl/nir/nir_intrinsics.h @@ -83,6 +83,14 @@ BARRIER(discard) */ BARRIER(memory_barrier) +/* + * Shader clock intrinsic with semantics analogous to the clock2x32ARB() + * clockARB() GLSL intrinsic. + * The latter can be used as code motion barrier, which is currently not + * feasible with NIR. + */ +INTRINSIC(shader_clock, 0, ARR(), true, 1, 0, 0, NIR_INTRINSIC_CAN_ELIMINATE) + /** A conditional discard, with a single boolean source. */ INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, 0) -- 2.6.1 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev