From: Jason Ekstrand
---
src/compiler/nir/nir.h | 17 +
src/compiler/nir/nir_serialize.c | 19 +++
2 files changed, 36 insertions(+)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index dd833cf183..87c725625d 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2312,6 +2312,8 @@ nir_variable *nir_variable_clone(const nir_variable *c,
nir_shader *shader);
nir_deref *nir_deref_clone(const nir_deref *deref, void *mem_ctx);
nir_deref_var *nir_deref_var_clone(const nir_deref_var *deref, void *mem_ctx);
+nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
+
#ifdef DEBUG
void nir_validate_shader(nir_shader *shader);
void nir_metadata_set_validation_flag(nir_shader *shader);
@@ -2327,6 +2329,16 @@ should_clone_nir(void)
return should_clone;
}
+static inline bool
+should_serialize_deserialize_nir(void)
+{
+ static int test_serialize = -1;
+ if (test_serialize < 0)
+ test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
+
+ return test_serialize;
+}
+
static inline bool
should_print_nir(void)
{
@@ -2341,6 +2353,7 @@ static inline void nir_validate_shader(nir_shader
*shader) { (void) shader; }
static inline void nir_metadata_set_validation_flag(nir_shader *shader) {
(void) shader; }
static inline void nir_metadata_check_validation_flag(nir_shader *shader) {
(void) shader; }
static inline bool should_clone_nir(void) { return false; }
+static inline bool should_serialize_deserialize_nir(void) { return false; }
static inline bool should_print_nir(void) { return false; }
#endif /* DEBUG */
@@ -2352,6 +2365,10 @@ static inline bool should_print_nir(void) { return
false; }
ralloc_free(nir); \
nir = clone; \
} \
+ if (should_serialize_deserialize_nir()) { \
+ void *mem_ctx = ralloc_parent(nir);\
+ nir = nir_shader_serialize_deserialize(mem_ctx, nir); \
+ } \
} while (0)
#define NIR_PASS(progress, nir, pass, ...) _PASS(nir,\
diff --git a/src/compiler/nir/nir_serialize.c b/src/compiler/nir/nir_serialize.c
index fb6232446b..eb82fa65ac 100644
--- a/src/compiler/nir/nir_serialize.c
+++ b/src/compiler/nir/nir_serialize.c
@@ -1199,3 +1199,22 @@ nir_deserialize(void *mem_ctx,
return ctx.nir;
}
+
+nir_shader *
+nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s)
+{
+ const struct nir_shader_compiler_options *options = s->options;
+
+ struct blob writer;
+ blob_init();
+ nir_serialize(, s);
+ ralloc_free(s);
+
+ struct blob_reader reader;
+ blob_reader_init(, writer.data, writer.size);
+ nir_shader *ns = nir_deserialize(mem_ctx, options, );
+
+ blob_finish();
+
+ return ns;
+}
--
2.15.0.rc0
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