Re: [Mesa-dev] [PATCH v2 22/31] glsl: allow bindless samplers/images to be initialized
With Timothy's suggestion: Reviewed-by: Nicolai Hähnle On 24.04.2017 12:35, Samuel Pitoiset wrote: Signed-off-by: Samuel Pitoiset --- src/compiler/glsl/ast_to_hir.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index f90ae3d09a..e4d8bae2f5 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -4293,7 +4293,8 @@ process_initializer(ir_variable *var, ast_declaration *decl, * OpenGL API; they cannot be declared with an initializer in a * shader." */ - if (var->type->contains_opaque()) { + if (var->type->contains_atomic() || + (!state->has_bindless() && var->type->contains_opaque())) { _mesa_glsl_error(&initializer_loc, state, "cannot initialize opaque variable %s", var->name); -- Lerne, wie die Welt wirklich ist, Aber vergiss niemals, wie sie sein sollte. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH v2 22/31] glsl: allow bindless samplers/images to be initialized
On 24/04/17 20:35, Samuel Pitoiset wrote: Signed-off-by: Samuel Pitoiset --- src/compiler/glsl/ast_to_hir.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index f90ae3d09a..e4d8bae2f5 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -4293,7 +4293,8 @@ process_initializer(ir_variable *var, ast_declaration *decl, * OpenGL API; they cannot be declared with an initializer in a * shader." */ - if (var->type->contains_opaque()) { + if (var->type->contains_atomic() || + (!state->has_bindless() && var->type->contains_opaque())) { _mesa_glsl_error(&initializer_loc, state, "cannot initialize opaque variable %s", var->name); Please add spec quote to the comment and update the error message to ? "atomic" : "opaque" as suggested elsewhere. With that: Reviewed-by: Timothy Arceri ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH v2 22/31] glsl: allow bindless samplers/images to be initialized
Signed-off-by: Samuel Pitoiset --- src/compiler/glsl/ast_to_hir.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index f90ae3d09a..e4d8bae2f5 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -4293,7 +4293,8 @@ process_initializer(ir_variable *var, ast_declaration *decl, * OpenGL API; they cannot be declared with an initializer in a * shader." */ - if (var->type->contains_opaque()) { + if (var->type->contains_atomic() || + (!state->has_bindless() && var->type->contains_opaque())) { _mesa_glsl_error(&initializer_loc, state, "cannot initialize opaque variable %s", var->name); -- 2.12.2 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev