Re: [Mesa-dev] [PATCHv2] automake: Honor GL_LIB for mangled/custom lib names

2012-07-24 Thread Brad King
On 07/24/2012 01:37 AM, Dan Nicholson wrote:
 Applied as 27382c0f. I had been hoping Eric would pick it up since I'm
 not really keeping up with master these days, but the change looked good
 enough to me. Thanks!

Great, thanks!

-Brad
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Re: [Mesa-dev] [PATCHv2] automake: Honor GL_LIB for mangled/custom lib names

2012-07-23 Thread Brad King
On 07/16/2012 09:10 AM, Brad King wrote:
 Use @GL_LIB@ in src/mesa/drivers/x11/Makefile.am to configure the
 library name.  Also use this approach to simplify src/glx/Makefile.am
 and drop the HAVE_MANGLED_GL conditional.
 
 On 07/11/2012 04:05 PM, Dan Nicholson wrote:
 Looks good to me. I wonder if the HAVE_MANGLED_GL conditional can be
 dropped at this point? Anyway,

 Reviewed-by: Dan Nicholson dbn.li...@gmail.com
 
 Additional changes have been made on master which conflict with
 the previous patch, so here is another one rebased on 81de0431.
 I also dropped the HAVE_MANGLED_GL conditional as it no longer
 appears necessary.

Please review this patch again when you get a chance.
There is no rush, I just don't want it to be forgotten.

Thanks,
-Brad
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Re: [Mesa-dev] [PATCHv2] automake: Honor GL_LIB for mangled/custom lib names

2012-07-23 Thread Dan Nicholson
On Mon, Jul 23, 2012 at 08:29:55AM -0400, Brad King wrote:
 On 07/16/2012 09:10 AM, Brad King wrote:
  Use @GL_LIB@ in src/mesa/drivers/x11/Makefile.am to configure the
  library name.  Also use this approach to simplify src/glx/Makefile.am
  and drop the HAVE_MANGLED_GL conditional.
  
  On 07/11/2012 04:05 PM, Dan Nicholson wrote:
  Looks good to me. I wonder if the HAVE_MANGLED_GL conditional can be
  dropped at this point? Anyway,
 
  Reviewed-by: Dan Nicholson dbn.li...@gmail.com
  
  Additional changes have been made on master which conflict with
  the previous patch, so here is another one rebased on 81de0431.
  I also dropped the HAVE_MANGLED_GL conditional as it no longer
  appears necessary.
 
 Please review this patch again when you get a chance.
 There is no rush, I just don't want it to be forgotten.

Applied as 27382c0f. I had been hoping Eric would pick it up since I'm
not really keeping up with master these days, but the change looked good
enough to me. Thanks!

--
Dan
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[Mesa-dev] [PATCHv2] automake: Honor GL_LIB for mangled/custom lib names

2012-07-16 Thread Brad King
Commit 2d4b77c7 (automake: Convert src/mesa/drivers/x11/Makefile to
automake, 2012-06-12) dropped the old Makefile, which used GL_LIB, and
replaced it with a Makefile.am hard-coding the name GL.  This broke
handling of --enable-mangling and --with-gl-lib-name options which
depend on GL_LIB to specify the GL library name.

Use @GL_LIB@ in src/mesa/drivers/x11/Makefile.am to configure the
library name.  Also use this approach to simplify src/glx/Makefile.am
and drop the HAVE_MANGLED_GL conditional.  While at it, fix the
compatibility link we create in lib for the software-only driver to
use version GL_MAJOR instead of hard-coding 1.
---

On 07/11/2012 04:05 PM, Dan Nicholson wrote:
 On 7/11/12, Brad King brad.k...@kitware.com wrote:
 On 07/11/2012 11:24 AM, Eric Anholt wrote:
 For the OSMesa changes, Laurent Carlier used @OSMESA_LIB@, so if you did
 this patch using @GL_LIB@, it would at least be consistent with that.

 Great, thanks!  Here is a patch.
 
 Looks good to me. I wonder if the HAVE_MANGLED_GL conditional can be
 dropped at this point? Anyway,
 
 Reviewed-by: Dan Nicholson dbn.li...@gmail.com

Additional changes have been made on master which conflict with
the previous patch, so here is another one rebased on 81de0431.
I also dropped the HAVE_MANGLED_GL conditional as it no longer
appears necessary.

-Brad

 configure.ac |1 -
 src/glx/Makefile.am  |   27 +++
 src/mesa/drivers/x11/Makefile.am |   16 
 3 files changed, 15 insertions(+), 29 deletions(-)

diff --git a/configure.ac b/configure.ac
index 9227474..2fb8f74 100644
--- a/configure.ac
+++ b/configure.ac
@@ -389,7 +389,6 @@ fi
 AC_SUBST([GL_LIB])
 AC_SUBST([GLU_LIB])
 AC_SUBST([OSMESA_LIB])
-AM_CONDITIONAL(HAVE_MANGLED_GL, test x${enable_mangling} = xyes)
 
 dnl
 dnl potentially-infringing-but-nobody-knows-for-sure stuff
diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am
index 6ca85cd..482c4c5 100644
--- a/src/glx/Makefile.am
+++ b/src/glx/Makefile.am
@@ -47,15 +47,7 @@ AM_CFLAGS = \
$(GLPROTO_CFLAGS) \
$(X11_INCLUDES)
 
-if HAVE_MANGLED_GL
-MANGLED_GL_LIB = libMangledGL.la
-else
-NORMAL_GL_LIB = libGL.la
-endif
-
-lib_LTLIBRARIES = \
-   $(NORMAL_GL_LIB) \
-   $(MANGLED_GL_LIB)
+lib_LTLIBRARIES = lib@GL_LIB@.la
 
 noinst_LTLIBRARIES = libglx.la
 
@@ -109,21 +101,16 @@ GL_LDFLAGS = \
-Wl,-Bsymbolic \
-version-number 1:2 -no-undefined
 
-libGL_la_SOURCES =
-libMangledGL_la_SOURCES =
-libGL_la_LIBADD = $(GL_LIBS)
-libMangledGL_la_LIBADD = $(GL_LIBS)
-libGL_la_LDFLAGS = $(GL_LDFLAGS)
-libMangledGL_la_LDFLAGS = $(GL_LDFLAGS)
+lib@GL_LIB@_la_SOURCES =
+lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
+lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
 
 # Provide compatibility with scripts for the old Mesa build system for
 # a while by putting a link to the driver into /lib of the build tree.
-if !HAVE_MANGLED_GL
-all-local: $(NORMAL_GL_LIB) $(MANGLED_GL_LIB)
+all-local: lib@GL_LIB@.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
-   ln -f .libs/libGL.so.1.2.0 $(top_builddir)/$(LIB_DIR)/libGL.so.1
-   ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
-endif
+   ln -f .libs/lib@GL_LIB@.so.1.2.0 
$(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.1
+   ln -sf lib@GL_LIB@.so.1 $(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
 
 $(GLAPI_LIB):
@$(MAKE) -C $(TOP)/src/mapi/glapi
diff --git a/src/mesa/drivers/x11/Makefile.am b/src/mesa/drivers/x11/Makefile.am
index 52febbb..726a9c6 100644
--- a/src/mesa/drivers/x11/Makefile.am
+++ b/src/mesa/drivers/x11/Makefile.am
@@ -33,10 +33,10 @@ AM_CPPFLAGS = \
$(DEFINES)
 
 if HAVE_X11_DRIVER
-lib_LTLIBRARIES = libGL.la
+lib_LTLIBRARIES = lib@GL_LIB@.la
 endif
 
-libGL_la_SOURCES = \
+lib@GL_LIB@_la_SOURCES = \
glxapi.h \
glxheader.h \
xfonts.h \
@@ -55,20 +55,20 @@ GL_MAJOR = 1
 GL_MINOR = 6
 GL_PATCH = 0
 
-libGL_la_LIBADD = \
+lib@GL_LIB@_la_LIBADD = \
$(top_builddir)/src/mesa/libmesa.la \
$(top_builddir)/src/mapi/glapi/libglapi.la
-libGL_la_LDFLAGS = \
+lib@GL_LIB@_la_LDFLAGS = \
-version-number $(GL_MAJOR):$(GL_MINOR):$(GL_PATCH) \
$(GL_LIB_DEPS)
 
 if HAVE_SHARED_GLAPI
-libGL_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
+lib@GL_LIB@_la_LDFLAGS += -L$(top_builddir)/$(LIB_DIR) -l$(GLAPI_LIB)
 endif
 
 # Provide compatibility with scripts for the old Mesa build system for
 # a while by putting a link to the driver into /lib of the build tree.
-all-local: libGL.la
+all-local: lib@GL_LIB@.la
$(MKDIR_P) $(top_builddir)/$(LIB_DIR);
-   ln -f .libs/libGL.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) 
$(top_builddir)/$(LIB_DIR)/libGL.so.1
-   ln -sf libGL.so.1 $(top_builddir)/$(LIB_DIR)/libGL.so
+   ln -f .libs/lib@GL_LIB@.so.$(GL_MAJOR).$(GL_MINOR).$(GL_PATCH) 
$(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so.$(GL_MAJOR)
+   ln -sf lib@GL_LIB@.so.$(GL_MAJOR) 
$(top_builddir)/$(LIB_DIR)/lib@GL_LIB@.so
-- 
1.7.10