Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> On Mon, 2016-02-15 at 18:38 +1100, Timothy Arceri wrote: > Seems to have become unused when i965 moved to NIR. > --- > src/compiler/glsl/ir.cpp | 15 --------------- > src/compiler/glsl/ir.h | 11 ----------- > 2 files changed, 26 deletions(-) > > diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp > index c7a2496..750f617 100644 > --- a/src/compiler/glsl/ir.cpp > +++ b/src/compiler/glsl/ir.cpp > @@ -1696,21 +1696,6 @@ interpolation_string(unsigned interpolation) > return ""; > } > > - > -glsl_interp_qualifier > -ir_variable::determine_interpolation_mode(bool flat_shade) > -{ > - if (this->data.interpolation != INTERP_QUALIFIER_NONE) > - return (glsl_interp_qualifier) this->data.interpolation; > - int location = this->data.location; > - bool is_gl_Color = > - location == VARYING_SLOT_COL0 || location == VARYING_SLOT_COL1; > - if (flat_shade && is_gl_Color) > - return INTERP_QUALIFIER_FLAT; > - else > - return INTERP_QUALIFIER_SMOOTH; > -} > - > const char *const ir_variable::warn_extension_table[] = { > "", > "GL_ARB_shader_stencil_export", > diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h > index bf9b7ca..93c893d 100644 > --- a/src/compiler/glsl/ir.h > +++ b/src/compiler/glsl/ir.h > @@ -432,17 +432,6 @@ public: > > > /** > - * Determine how this variable should be interpolated based on its > - * interpolation qualifier (if present), whether it is gl_Color or > - * gl_SecondaryColor, and whether flatshading is enabled in the current GL > - * state. > - * > - * The return value will always be either INTERP_QUALIFIER_SMOOTH, > - * INTERP_QUALIFIER_NOPERSPECTIVE, or INTERP_QUALIFIER_FLAT. > - */ > - glsl_interp_qualifier determine_interpolation_mode(bool flat_shade); > - > - /** > * Determine whether or not a variable is part of a uniform or > * shader storage block. > */
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