Re: [Mesa-dev] [PATCH 2/6] glsl: move builtin types to glsl_types.cpp

2015-10-12 Thread Rob Clark
On Mon, Oct 12, 2015 at 12:50 AM, Jason Ekstrand  wrote:
> Can we tweak the commit message a bit:
>
> glsl: move builtin vector types to glsl_types.cpp
>
> builtin_types.CPP contains a lot more than just vec4_type and friends and
> you're not moving all of them.

ok, updated the commit msg[1] (but I assume no point to resend to list
just for that)

[1] https://github.com/freedreno/mesa/commits/wip-nir-no-glsl

BR,
-R

> On Oct 10, 2015 11:48 AM, "Rob Clark"  wrote:
>>
>> From: Rob Clark 
>>
>> First step at untangling NIR's dependency on glsl_types without bringing
>> in the dependency on glsl_symbol_table.  The builtin types are now in
>> glsl_types (which will end up in NIR), but adding them to the symbol-
>> table stays in builtin_types.cpp (which will not be part of NIR).
>>
>> Signed-off-by: Rob Clark 
>> ---
>>  src/glsl/builtin_types.cpp |  4 +---
>>  src/glsl/glsl_types.cpp| 14 ++
>>  2 files changed, 15 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
>> index 0aedbb3..bbdcd19 100644
>> --- a/src/glsl/builtin_types.cpp
>> +++ b/src/glsl/builtin_types.cpp
>> @@ -43,9 +43,7 @@
>>   * convenience pointers (glsl_type::foo_type).
>>   * @{
>>   */
>> -#define DECL_TYPE(NAME, ...)\
>> -   const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__,
>> #NAME); \
>> -   const glsl_type *const glsl_type::NAME##_type =
>> _type::_##NAME##_type;
>> +#define DECL_TYPE(NAME, ...)
>>
>>  #define STRUCT_TYPE(NAME)   \
>> const glsl_type glsl_type::_struct_##NAME##_type =   \
>> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
>> index b9cb97c..b0bb2ff 100644
>> --- a/src/glsl/glsl_types.cpp
>> +++ b/src/glsl/glsl_types.cpp
>> @@ -1713,3 +1713,17 @@ glsl_type::coordinate_components() const
>>
>> return size;
>>  }
>> +
>> +/**
>> + * Declarations of type flyweights (glsl_type::_foo_type) and
>> + * convenience pointers (glsl_type::foo_type).
>> + * @{
>> + */
>> +#define DECL_TYPE(NAME, ...)\
>> +   const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__,
>> #NAME); \
>> +   const glsl_type *const glsl_type::NAME##_type =
>> _type::_##NAME##_type;
>> +
>> +#define STRUCT_TYPE(NAME)
>> +
>> +#include "builtin_type_macros.h"
>> +/** @} */
>> --
>> 2.4.3
>>
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev


Re: [Mesa-dev] [PATCH 2/6] glsl: move builtin types to glsl_types.cpp

2015-10-11 Thread Jason Ekstrand
Can we tweak the commit message a bit:

glsl: move builtin vector types to glsl_types.cpp

builtin_types.CPP contains a lot more than just vec4_type and friends and
you're not moving all of them.

On Oct 10, 2015 11:48 AM, "Rob Clark"  wrote:
>
> From: Rob Clark 
>
> First step at untangling NIR's dependency on glsl_types without bringing
> in the dependency on glsl_symbol_table.  The builtin types are now in
> glsl_types (which will end up in NIR), but adding them to the symbol-
> table stays in builtin_types.cpp (which will not be part of NIR).
>
> Signed-off-by: Rob Clark 
> ---
>  src/glsl/builtin_types.cpp |  4 +---
>  src/glsl/glsl_types.cpp| 14 ++
>  2 files changed, 15 insertions(+), 3 deletions(-)
>
> diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
> index 0aedbb3..bbdcd19 100644
> --- a/src/glsl/builtin_types.cpp
> +++ b/src/glsl/builtin_types.cpp
> @@ -43,9 +43,7 @@
>   * convenience pointers (glsl_type::foo_type).
>   * @{
>   */
> -#define DECL_TYPE(NAME, ...)\
> -   const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__,
#NAME); \
> -   const glsl_type *const glsl_type::NAME##_type =
_type::_##NAME##_type;
> +#define DECL_TYPE(NAME, ...)
>
>  #define STRUCT_TYPE(NAME)   \
> const glsl_type glsl_type::_struct_##NAME##_type =   \
> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
> index b9cb97c..b0bb2ff 100644
> --- a/src/glsl/glsl_types.cpp
> +++ b/src/glsl/glsl_types.cpp
> @@ -1713,3 +1713,17 @@ glsl_type::coordinate_components() const
>
> return size;
>  }
> +
> +/**
> + * Declarations of type flyweights (glsl_type::_foo_type) and
> + * convenience pointers (glsl_type::foo_type).
> + * @{
> + */
> +#define DECL_TYPE(NAME, ...)\
> +   const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__,
#NAME); \
> +   const glsl_type *const glsl_type::NAME##_type =
_type::_##NAME##_type;
> +
> +#define STRUCT_TYPE(NAME)
> +
> +#include "builtin_type_macros.h"
> +/** @} */
> --
> 2.4.3
>
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev