This patch results into an infinite, but interruptible, hang when trying to use
OpenCL. Not even the piglit quick_cl tests are working. It works fine after
revert.
System info:
Gentoo AMD64 Unstable
RX 470 8GB (Polaris 10)
LLVM, Clang, Mesa incl. dependencies on Git Master.
P.S.:
OpenCL on Oland is completely broken since a few months or so (it looks like a
bug in LLVM), but that's another story.
Message: 1
Date: Sun, 12 Mar 2017 18:16:27 +0100
From: Marek Olšák
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] [PATCH 3/7] radeonsi: compile all TGSI compute
shaders asynchronously
Message-ID: <1489338991-7561-3-git-send-email-mar...@gmail.com>
Content-Type: text/plain; charset=UTF-8
From: Marek Olšák
required by threaded gallium
---
src/gallium/drivers/radeonsi/si_compute.c | 125 +++---
1 file changed, 81 insertions(+), 44 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_compute.c
b/src/gallium/drivers/radeonsi/si_compute.c
index 5097c81..ed02f49 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -27,20 +27,25 @@
#include "util/u_upload_mgr.h"
#include "amd_kernel_code_t.h"
#include "radeon/r600_cs.h"
#include "si_pipe.h"
#include "sid.h"
#define MAX_GLOBAL_BUFFERS 22
struct si_compute {
+ struct si_screen *screen;
+ struct tgsi_token *tokens;
+ struct util_queue_fence ready;
+ struct si_compiler_ctx_state compiler_ctx_state;
+
unsigned ir_type;
unsigned local_size;
unsigned private_size;
unsigned input_size;
struct si_shader shader;
struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
unsigned use_code_object_v2 : 1;
unsigned variable_group_size : 1;
};
@@ -81,85 +86,111 @@ static void code_object_to_config(const amd_kernel_code_t
*code_object,
out_config->num_sgprs = code_object->wavefront_sgpr_count;
out_config->num_vgprs = code_object->workitem_vgpr_count;
out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
out_config->rsrc1 = rsrc1;
out_config->lds_size = MAX2(out_config->lds_size,
G_00B84C_LDS_SIZE(rsrc2));
out_config->rsrc2 = rsrc2;
out_config->scratch_bytes_per_wave =
align(code_object->workitem_private_segment_byte_size * 64,
1024);
}
+/* Asynchronous compute shader compilation. */
+static void si_create_compute_state_async(void *job, int thread_index)
+{
+ struct si_compute *program = (struct si_compute *)job;
+ struct si_shader *shader = &program->shader;
+ struct si_shader_selector sel;
+ LLVMTargetMachineRef tm;
+ struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug;
+
+ if (thread_index >= 0) {
+ assert(thread_index < ARRAY_SIZE(program->screen->tm));
+ tm = program->screen->tm[thread_index];
+ if (!debug->async)
+ debug = NULL;
+ } else {
+ tm = program->compiler_ctx_state.tm;
+ }
+
+ memset(&sel, 0, sizeof(sel));
+
+ tgsi_scan_shader(program->tokens, &sel.info);
+ sel.tokens = program->tokens;
+ sel.type = PIPE_SHADER_COMPUTE;
+ sel.local_size = program->local_size;
+
+ program->shader.selector = &sel;
+ program->shader.is_monolithic = true;
+
+ if (si_shader_create(program->screen, tm, &program->shader, debug)) {
+ program->shader.compilation_failed = true;
+ } else {
+ bool scratch_enabled = shader->config.scratch_bytes_per_wave >
0;
+
+ shader->config.rsrc1 =
+ S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) |
+ S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) |
+ S_00B848_DX10_CLAMP(1) |
+ S_00B848_FLOAT_MODE(shader->config.float_mode);
+
+ shader->config.rsrc2 =
+ S_00B84C_USER_SGPR(SI_CS_NUM_USER_SGPR) |
+ S_00B84C_SCRATCH_EN(scratch_enabled) |
+ S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
+ S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
+ S_00B84C_LDS_SIZE(shader->config.lds_size);
+
+ program->variable_group_size =
+ sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH]
== 0;
+ }
+
+ FREE(program->tokens);
+ program->shader.selector = NULL;
+}
+
static void *si_create_compute_state(
struct pipe_context *ctx,
const struct pipe_compute_state *cso)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_screen *sscreen = (struct si_screen *)ctx->screen;
struct si_compute *program = CALLOC_STRUCT(si_compute);
- struct si_shader *shader = &program->shader;
-
+ program->screen = (struct si_screen *)ctx->screen;