Re: [Mesa-dev] check-in: minor bug fixes
Brian Paul wrote: > > 1. Resizing a window didn't always update the internal frame buffer >boundary values, causing rendering to get clipped to the old window >size. Fixed now. > > 2. glReadPixels(format=GL_ALPHA) didn't work. Fixed. > > 3. Also have been doing clean-up work in glBitmap and glReadPixels. >I'd like to overhaul the image "processing" done in glDrawPixels >and glTexImage too but may have to postpone that to the next release. > > BTW, I haven't been looking into the recent CVA bugs. I'm hoping > Keith can before SIGGRAPH, but that's coming up fast. I'm getting on top of my work commitments, so I should be able to devote most of this week (till friday) to Mesa bugs & getting my g200 code up to scratch. Keith ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] bug database needed
[EMAIL PROTECTED] wrote: > > On 1999 July 28, Brian Paul wrote: > > > I think we're in need of a bug database. I'm seeing a lot of bug > > reports but little follow-up on them. A database would help a lot. > > I'll see what I can have VA Linux systems set up for us. > > We're also using Bugzilla over at the glx project. Not very heavily, > but especially nice is the ability to attach files to the bug reports. > That means images for diagnosing rendering bugs! :) That would be nice! I've asked the VA Linux sysadmins to setup Bugzilla for us. Don't know when it'll be ready. If it's not ready until after SIGGRAPH that's OK with me. -Brian -- Brian PaulAvid Technology / Softimage [EMAIL PROTECTED] ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
[Mesa-dev] check-in: minor bug fixes
1. Resizing a window didn't always update the internal frame buffer boundary values, causing rendering to get clipped to the old window size. Fixed now. 2. glReadPixels(format=GL_ALPHA) didn't work. Fixed. 3. Also have been doing clean-up work in glBitmap and glReadPixels. I'd like to overhaul the image "processing" done in glDrawPixels and glTexImage too but may have to postpone that to the next release. BTW, I haven't been looking into the recent CVA bugs. I'm hoping Keith can before SIGGRAPH, but that's coming up fast. -Brian -- Brian PaulAvid Technology / Softimage [EMAIL PROTECTED] ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] bug database needed
On 1999 July 28, Brian Paul wrote: > I think we're in need of a bug database. I'm seeing a lot of bug > reports but little follow-up on them. A database would help a lot. > I'll see what I can have VA Linux systems set up for us. We're also using Bugzilla over at the glx project. Not very heavily, but especially nice is the ability to attach files to the bug reports. That means images for diagnosing rendering bugs! :) -ralph -- [EMAIL PROTECTED] maybe this is another time before when nothing was ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] Makefile.X11 fx_3dnow_fastpath fix
On Sat, 31 Jul 1999, Andree Borrmann wrote: > Here is a patch for the linux-3dnow-glide target for the "old" makefiles > > Andree > thanks. I checked it checked in. - Holger ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
[Mesa-dev] Some bugs in lates CVA.
I've set up a page which contains some bugs found in the latest CVA http://valerie.inf.elte.hu/~boga/MesaBugs/ Miklos. ___ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev