[Mesa3d-dev] [Bug 5835] xorg-server use wrong datatypes compiling glcontextmodes.c imported from Mesa

2006-02-08 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5835  
 

[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Additional Comments From [EMAIL PROTECTED]  2006-02-09 01:48 ---
OK, I've checked in this patch to Mesa CVS, both the 6.4 branch and the trunk.
Closing bug now.  
 
 
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[Mesa3d-dev] [Bug 5840] Mesa does not remove no-op state changes occuring outside rendering commands

2006-02-08 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5840  
 

[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]


  
 
 
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[Mesa3d-dev] [Bug 5840] Mesa does not remove no-op state changes occuring outside rendering commands

2006-02-08 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5840  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-02-09 00:34 ---
Created an attachment (id=4579)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=4579&action=view)
Test program

Program representing a typical rendering sequence used in many applications.
Taking out the offending bits yells speed boost of ~10x  
 
 
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[Mesa3d-dev] [Bug 5840] New: Mesa does not remove no-op state changes occuring outside rendering commands

2006-02-08 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5840  
 
   Summary: Mesa does not remove no-op state changes occuring
outside rendering commands
   Product: Mesa
   Version: unspecified
  Platform: PC
OS/Version: Linux
Status: NEW
  Severity: enhancement
  Priority: P4
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: [EMAIL PROTECTED]


I guess this puts an end to one witch hunt.

As far as I can see, fixing this inside Mesa would make state atom system used
in radeon disappear as it wouldnt serve any use. Instead, the state would be
fetched in prior to rendering. 
This might however be little problematic as certain regs (might) need to be
written in some defined order.

Another solution would be to have low level state machine that sits in drm or
user space. In theory it might be possible to systematicly provide protection
against DOS attacks as the hardware state is always known. (It is very common
that certain register value is only valid in conjunction with rest of the
hardware state)
Caveat of this is obviously the amount of extra CPU overhead.  
 
 
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[Mesa3d-dev] [Bug 5835] xorg-server use wrong datatypes compiling glcontextmodes.c imported from Mesa

2006-02-08 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5835  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-02-08 20:56 ---
Created an attachment (id=4578)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=4578&action=view)
mesa-6.4.2-xorg-server-uses-bad-datatypes-breaking-AMD64-fdo5835.patch

This is the patch I've applied to Red Hat packages for Fedora Core, which has
been confirmed to resolve the problem:

https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=176976  
 
 
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