[Mesa3d-dev] [Bug 6070] arb_vertex_program seems dependant on nv_vertex_program at least for glGet

2006-02-28 Thread bugzilla-daemon
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[EMAIL PROTECTED] changed:

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Re: [Mesa3d-dev] Status of i810 and i915 dri drivers?

2006-02-28 Thread Chris Fairles

Donnie Berkholz wrote:

Chris Fairles wrote:
  

I maintain an handful of Xgl packages for a distro (gentoo) and I've had
several users report errors with the i915_dri.so (and potentially the
i810_dri.so) drivers from mesa-cvs.



Where do you maintain these things? Are they more useful or functional
in some way than hanno's overlay at http://svn.hboeck.de/xgl-overlay/ ?

Thanks,
Donnie

  



* Application(s) deleted before forwarding
  

http://www.tripthelight.net/xgloverlay

It's a fork of hanno's. There was a required patch to glproto for 
mesa-cvs to compile after the EXT_framebuffer_object extension was 
added. I patched glproto myself and shared my ebuild with a few others. 
It worked, people kept requesting it so eventually i just started 
maintaining my own overlay tossing it up on an svn server for others to 
access. I also added kdelibs with a ksystray patch (for kde people using 
xgl) along with the opacity plugin and transset-df-5 (whichever floats 
your boat). I also include the i915_drm.h from 2.6.16-rc4 for those with 
2.6.15 so she at least compiles for i810/i915 (some i915_last_dispatch 
def'n not in 2.6.15's).


People with i810/i915 cards haven't been able to get xgl to work 
however, so I thought I'd start figuring out why. People using ubuntu's 
install method seem to have it working (maybe using older snapshot, not 
sure)... maybe without direct accel, can't recall.


Chris

(p.s. thanks for the work on xorg7 for all us gentooers )





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[Mesa3d-dev] [Bug 6070] arb_vertex_program seems dependant on nv_vertex_program at least for glGet

2006-02-28 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=6070  
 




--- Additional Comments From [EMAIL PROTECTED]  2006-03-01 08:47 ---
I've fixed up the get_gen.py code to make it easy to check for two extensions
when doing error checking.

The query for GL_VERTEX_PROGRAM_NV/GL_VERTEX_PROGRAM_ARB, for example, now
checks for GL_NV_vertex_program or GL_ARB_vertex_program.

TO DO: quite a few other queries need to be updated to check for the ARB
extension in addition to NV extension.  
 
 
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Re: [Mesa3d-dev] Status of i810 and i915 dri drivers?

2006-02-28 Thread Donnie Berkholz
Chris Fairles wrote:
> I maintain an handful of Xgl packages for a distro (gentoo) and I've had
> several users report errors with the i915_dri.so (and potentially the
> i810_dri.so) drivers from mesa-cvs.

Where do you maintain these things? Are they more useful or functional
in some way than hanno's overlay at http://svn.hboeck.de/xgl-overlay/ ?

Thanks,
Donnie



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Re: [Mesa3d-dev] Status of i810 and i915 dri drivers?

2006-02-28 Thread Daniel Stone
On Tue, Feb 28, 2006 at 01:02:24PM -0500, Chris Fairles wrote:
> I maintain an handful of Xgl packages for a distro (gentoo) and I've had 
> several users report errors with the i915_dri.so (and potentially the 
> i810_dri.so) drivers from mesa-cvs.
> 
> This is a typical error when loading Xgl:
> 
> X Error of failed request: BadLength (poly request too large or internal 
> Xlib length error)
> Major opcode of failed request: 159 (GLX)
> Minor opcode of failed request: 1 (X_GLXRender)
> Serial number of failed request: 93
> Current serial number in output stream: 94
> 
> Typical output of "LIBGL_DEBUG=verbose glxgears" looks like:
> libGL: XF86DRIGetClientDriverName: 1.4.1 i915 (screen 0)
> libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/i915_dri.so
> drmOpenByBusid: Searching for BusID pci::00:02.0
> drmOpenDevice: node name is /dev/dri/card0
> drmOpenDevice: open result is 4, (OK)
> drmOpenByBusid: drmOpenMinor returns 4
> drmOpenByBusid: drmGetBusid reports pci::00:02.0
> libGL error:
> i915 DRI driver expected DDX version 1-1.5.x but got version 1.4.1
> libGL warning: 3D driver returned no fbconfigs.
> libGL error: InitDriver failed
> libGL error: reverting to (slow) indirect rendering
> 
> 
> 
> I'm VERY new to this and its a lot to take in at first... just want to 
> develop an understanding of if it shouldnt work, why. If it should, why 
> isn't it. Plus the fact i dont own an intel i810/i915 card doesnt help 
> with testing!
> 
> Perhaps I should be asking the xorg/xgl people?
> 
> Any info would be great.

If you're using Mesa CVS, you also need to be using xorg-server and
xf86-video-i810 CVS, at this juncture.

Cheers,
Daniel


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[Mesa3d-dev] [Bug 6070] New: arb_vertex_program seems dependant on nv_vertex_program at least for glGet

2006-02-28 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=6070  
 
   Summary: arb_vertex_program seems dependant on nv_vertex_program
at least for glGet
   Product: Mesa
   Version: CVS
  Platform: PC
OS/Version: Linux
Status: NEW
  Severity: normal
  Priority: P2
 Component: Mesa core
AssignedTo: mesa3d-dev@lists.sourceforge.net
ReportedBy: [EMAIL PROTECTED]


If a driver announces arb_vertex_program but not nv_vertex_program, there are
some problems. Both extensions share some state & enums, but this doesn't seem
to be reflected everywhere correctly. At least the get functions only check for
nv_vertex_program and not arb_vertex_program (for instance a glGet with
GL_PROGRAM_ERROR_POSITION_NV (same as GL_PROGRAM_ERROR_POSITION_ARB) will return
GL_INVALID_VALUE if only arb_vertex_program is present). There seems to be a
similar issue with nv_fragment_program and arb_fragment_program on first sight
(things like getting GL_MAX_TEXTURE_COORD_UNITS). Doom3 / Quake4 hit that often
(though announcing the nv versions doesn't make it look any better...)  
 
 
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[Mesa3d-dev] Status of i810 and i915 dri drivers?

2006-02-28 Thread Chris Fairles

Greetings,

I maintain an handful of Xgl packages for a distro (gentoo) and I've had 
several users report errors with the i915_dri.so (and potentially the 
i810_dri.so) drivers from mesa-cvs.


This is a typical error when loading Xgl:

X Error of failed request: BadLength (poly request too large or internal 
Xlib length error)

Major opcode of failed request: 159 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial number of failed request: 93
Current serial number in output stream: 94

Typical output of "LIBGL_DEBUG=verbose glxgears" looks like:
libGL: XF86DRIGetClientDriverName: 1.4.1 i915 (screen 0)
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/i915_dri.so
drmOpenByBusid: Searching for BusID pci::00:02.0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 4, (OK)
drmOpenByBusid: drmOpenMinor returns 4
drmOpenByBusid: drmGetBusid reports pci::00:02.0
libGL error:
i915 DRI driver expected DDX version 1-1.5.x but got version 1.4.1
libGL warning: 3D driver returned no fbconfigs.
libGL error: InitDriver failed
libGL error: reverting to (slow) indirect rendering



I'm VERY new to this and its a lot to take in at first... just want to 
develop an understanding of if it shouldnt work, why. If it should, why 
isn't it. Plus the fact i dont own an intel i810/i915 card doesnt help 
with testing!


Perhaps I should be asking the xorg/xgl people?

Any info would be great.

Thanks,
Chris




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Re: [Mesa3d-dev] arbfslight demo not working

2006-02-28 Thread Brian Paul
OK, I've checked in a few fixes that allows the demo to work on Linux. 
 Basically a raster-enable flag wasn't getting set and the x11 driver 
wasn't choosing the appropriate triangle function.


-Brian



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Re: [Mesa3d-dev] arbfslight demo not working

2006-02-28 Thread Brian Paul

Gonz Hauser wrote:

Hello,

For me arbfslight demo works with Visual C++ 2005
Express Edition under Windows but not with "make
linux-debug" with gcc 4.0.2 under Linux (Debian).
Is this supposed to work?


Michael said it works on Windows for him.  It doesn't work on Linux 
for me.  If I find a little time today I'll see if it's something 
simple...


-Brian



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[Mesa3d-dev] arbfslight demo not working

2006-02-28 Thread Gonz Hauser
Hello,

For me arbfslight demo works with Visual C++ 2005
Express Edition under Windows but not with "make
linux-debug" with gcc 4.0.2 under Linux (Debian).
Is this supposed to work?

GH






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[Mesa3d-dev] Re: [Mesa3d-cvs] CVS Update: Mesa (branch: trunk)

2006-02-28 Thread Michał Król
On 27/02/06, Keith Whitwell <[EMAIL PROTECTED]> wrote:
> Michal Krol wrote:
> > CVSROOT:  /cvs/mesa
> > Module name:  Mesa
> > Repository:   Mesa/windows/VC6/mesa/osmesa/
> > Changes by:   [EMAIL PROTECTED]  06/02/27 14:41:42
> >
> > Log message:
> >   More GLSL code:
> >   - add x86 code generator;
>
> Michal,
>
> I can't tell you how pleased I am to see the rtasm/ code getting used
> for this!  It looks like you've taken it to the next level in terms of
> applying it to a complex problem domain...   How complete is the work
> you've done?

The slang_execute_x86.c is fully functional, although it does not
have any optimization. It is 10 x faster than the interpreter, so
it is enough for now, there are other priorities.

>  Are there any glaring problems with using the assembler,
> or things that should be changed?
>
> Let me know if there's anything I can clarify or help with...
>

I have spotted some minor bug in the rtasm (see comments in the
slang_execute_x86.c). Also I need literal arguments for
some opcodes (PUSH, TEST) and 8-bit jumps. I can add this
myself, but not as elegant as you can.

--
Pozdrawiam,
Michal Krol


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