[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #8 from Chia-I Wu olva...@gmail.com  2010-03-28 01:51:22 PST ---
(In reply to comment #0)
 tmpBuf = (GLubyte *)malloc(4*sizeof(GLubyte));
 glReadPixels(12, 12, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, tmpBuf);  
 
 /*##
 ##
 ##
 tmpBuf[0]=tmpBuf[1]=tmpBuf[2] = 143 //Expected
 tmpBuf[3] = 143 //Not expected - This should be 255 as we are not using this
 component. I have checked this with other vendors NVIDIA and ATI and they
 indeed report correct behavior (tmpBuf[3] = 255)
 ##
 ##
 ##*/
I've tested the demo with current git head, using egl_x11_swrast driver and
libGLESv2.  It has the correct behavior (tmpBuf[3] is 255).  Do you want to try
again with git head or the to-be-released 7.8?


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #3 from Karthik Hariharakrishnan karha...@arm.com  2010-03-26 
09:22:01 PST ---
(In reply to comment #2)
 Which driver are you using?  swrast or softpipe or other?
 
 I could probably look into this as soon as you provide a (glut) test program.
 

Hi,

 I am using the egl driver for window management. I built egl_softpipe.so in
src/gallium/winsys/egl_xlib. And am linking with the gallium libraries. I will
try uploading the source file soon. 


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #4 from Karthik Hariharakrishnan karha...@arm.com  2010-03-26 
10:44:37 PST ---
Created an attachment (id=34494)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=34494)
Source code for reproducing the problem. 


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #5 from Karthik Hariharakrishnan karha...@arm.com  2010-03-26 
10:44:59 PST ---
Created an attachment (id=34495)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=34495)
header file included from source


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #6 from Karthik Hariharakrishnan karha...@arm.com  2010-03-26 
10:45:37 PST ---
Created an attachment (id=34496)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=34496)
Makefile for building app


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-26 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #7 from Karthik Hariharakrishnan karha...@arm.com  2010-03-26 
10:47:04 PST ---
(In reply to comment #2)
 Which driver are you using?  swrast or softpipe or other?
 
 I could probably look into this as soon as you provide a (glut) test program.
 

I have uploaded the source that uses egl. The LD_LIBRARY_PATH I have used is

blahMesa-7.7/lib/gallium:blah/Mesa-7.7/lib.


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[Mesa3d-dev] [Bug 27312] glCopyTexImage2D Doesnt seem to work correctly (returns incorrect alpha component )when internal format is GL_RGB

2010-03-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27312





--- Comment #2 from Brian Paul brian.e.p...@gmail.com  2010-03-25 17:17:14 
PST ---
Which driver are you using?  swrast or softpipe or other?

I could probably look into this as soon as you provide a (glut) test program.


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