Re: [Mesa3d-dev] [PATCH] st/mesa: do not advertise S3TC if the external lib is not available
OK thanks, I pushed what you suggested. -Marek On Sat, Feb 27, 2010 at 9:44 PM, José Fonseca wrote: > On Sat, 2010-02-27 at 09:15 -0800, Marek Olšák wrote: > > Hi, > > > > S3TC shouldn't be advertised without the external lib and the attached > > patch fixes that. Please review. > > Hi Marek, > > Actually it is a bit more subtle. > > S3TC can and should be advertised if the pipe driver supports ST3C > decompression and *compression*. > > No real hardware has circuitry for S3TC compression, granted. But the > vwmare svga gallium driver does it, by deferring everything to the host. > > It was the best solution we found to supporting S3TC without having to > rely on closed source or questionable bits in the guest. > > So the right fix should be: > > screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, >PIPE_TEXTURE_2D, >PIPE_TEXTURE_USAGE_SAMPLER, 0) && > (ctx->Mesa_DXTn || screen->is_format_supported(screen, > PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDERTARGET, > 0) > > Jose > > -- Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
Re: [Mesa3d-dev] [PATCH] st/mesa: do not advertise S3TC if the external lib is not available
On Sat, 2010-02-27 at 09:15 -0800, Marek Olšák wrote: > Hi, > > S3TC shouldn't be advertised without the external lib and the attached > patch fixes that. Please review. Hi Marek, Actually it is a bit more subtle. S3TC can and should be advertised if the pipe driver supports ST3C decompression and *compression*. No real hardware has circuitry for S3TC compression, granted. But the vwmare svga gallium driver does it, by deferring everything to the host. It was the best solution we found to supporting S3TC without having to rely on closed source or questionable bits in the guest. So the right fix should be: screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0) && (ctx->Mesa_DXTn || screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDERTARGET, 0) Jose -- Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [PATCH] st/mesa: do not advertise S3TC if the external lib is not available
Hi, S3TC shouldn't be advertised without the external lib and the attached patch fixes that. Please review. -Marek From 94c58ff449b3818a378ad4ab5787151bc0a9ea6f Mon Sep 17 00:00:00 2001 From: =?utf-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sat, 27 Feb 2010 03:20:58 +0100 Subject: [PATCH] st/mesa: do not advertise S3TC if the external lib is not available --- src/mesa/state_tracker/st_extensions.c |3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d5f5854..7b720b3 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -298,7 +298,8 @@ void st_init_extensions(struct st_context *st) } /* s3tc support */ - if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, + if (ctx->Mesa_DXTn && + screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; -- 1.6.3.3 -- Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev