> John J. Theobald wrote:
>
> erik hansen wrote:
>
> I simply put a transparent graphic behind my "freeform" shaped
> button. This graphic extends beyond the borders of my button. I
> then put this handler in the graphic.
>
> on mouseEnter put image "normalstate" into image "goback" end
> mouseEnter
>
> "goback" is the name of my "freeform" button, "normalstate" is the
> image I want displayed when I do a mouseLeave. Since leaving the
> button does not generate a mouseLeave (as you discovered), entering
> the transparent graphic DOES generate a mouseEnter and the opportunity
> to change the graphic.
>
>
> if the mouse enters the transparent graphic from the card, NOT from
> freeform btn "goback"?
>
> = [EMAIL PROTECTED]http://www.erikhansen.org
>
> __ Do you Yahoo!? Yahoo!
> Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com
>
> ___ use-revolution
> mailing list [EMAIL PROTECTED]
http://lists.runrev.com/mailman/listinfo/use-revolution
>
>
>
>
> When the mouse enters the transparent graphic from the card, it
> naturally sends the same "put" to the freeform button. But, the
> "normalstate" is what already exists, so it does a "put" that is
> not needed. In my case I use imported images, so it is a memory
> copy, no disk I/O. IMHO this is negligible overhead while
> accomplishing the desired result. If you wanted to eliminate the
> "put", just check the state of the image. Either way, the handler
> has to do some processing.
>
> John Theobald
>
> ___ use-revolution
> mailing list [EMAIL PROTECTED]
http://lists.runrev.com/mailman/listinfo/use-revolution
>
>
Upon further experimentation, I found I did not like the solution I
provided above because very fast mouse movements over the freeform
graphic could potentially leave it in an undesireable "state". I
imagine this is due to the system mouse polling and it's inability to
trap events under very fast movement and missing the mouseEnter on my
surrogate graphic.
So, I decided to write my own "mouseLeave" handler called checkMe for
the freeform button that is 100% consistent and accurate and involves no
surrogate graphics. I submit it as an improved and IMO more elegant
solution to the mouseLeave issue. Any enhancement suggestions welcomed.
on mouseEnter
put image "activestate" into me
send checkMe to me in 10 ticks # Check the mouseLoc for leave
end mouseEnter
on checkMe
if within(me, the mouseLoc) then
send checkMe to me in 10 ticks # Check back if still within
else # otherwise
put image "normalstate" into me # back to normal because we left
end if
end checkMe
I should have done more testing before suggesting my previous solution,
apologies to the list.
John J. Theobald
___
metacard mailing list
[EMAIL PROTECTED]
http://lists.runrev.com/mailman/listinfo/metacard