Re: Sound Recording
on 9/2/02 1:04 PM, Scott Raney at [EMAIL PROTECTED] wrote: On Date: Mon, 2 Sep 2002 [EMAIL PROTECTED] wrote: I've wasted a lot of time in the past trying to get QuickTime sound recording working. So before I try again with the latest version of MetaCard, has anyone had any success with it? Seems to work fine here now in 2.4.3. It's a major hack internally, though, because of bugs in QT recording (we have to always record CD quality to a QT movie and then use a conversion function to output the type of file requested). I still get irritating squeeks on my mac and grabled garbage on my windows. Be sure you're recording to a format that play audioClip understands, which mostly rules out all of the compressed formats QT can produce. If you must play those, use play videoClip file instead. That uses QT, which although much slower and more memory intensive can play many more formats than the default play command which uses low-level sound routines in Win32 and MacOS which don't support compression. Regards Scott I'm using Metacard 2.4.3, System 8.6 on a Mac Powerbook G3 and I'm still getting chipmunks when I play back the sounds I record. The easiest solution I've found is to simply record sounds in AudioShop or something and save them as WAVE files which play at normal speed. Ray Horsley ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
Re: Sound Recording
I've wasted a lot of time in the past trying to get QuickTime sound recording working. So before I try again with the latest version of MetaCard, has anyone had any success with it? No, nor have I. I've been told there is a bug in QuickTime (I have not tried the most recent version of it.) I still get irritating squeeks on my mac and grabled garbage on my windows. My workaround so far is to use SendMCIstring on Windows and the external from RunRev on my Mac. But I'd rather have the same code for both platforms. Thanks, Tom Another workaround is: if the platform = win32 then get queryRegistry(hkey_classes_root\soundRec\shell\record\command\) put word 1 to -2 of it into lyd launch lyd end if Signe Marie -- 1. amanuensis Signe Marie Sanne e-mail: [EMAIL PROTECTED] Romansk Institutttel: +47 55 58 21 27 Oysteins gt. 1 5007 Bergen http://www.hf.uib.no/hfolk/mlab/default.html Norway ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
Re: Sound Recording
If you're trying to record from within Metacard, and it has to be from within Metacard, no ideas. If you're just trying to record to import into Metacard, I just use an empty stack, lauch ResEdit, open the sound resource, and record via ResEdit. It creates a sound resource that I can then open from a sound editing program and clean up the pauses before and aft, and then save it to a .wav file to import. A lot of steps, but it does work. And without all the static and squeals. Shari C -- --Shareware Games for the Mac-- http://www.gypsyware.com ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
Re: Sound Recording
On Date: Mon, 2 Sep 2002 [EMAIL PROTECTED] wrote: I've wasted a lot of time in the past trying to get QuickTime sound recording working. So before I try again with the latest version of MetaCard, has anyone had any success with it? Seems to work fine here now in 2.4.3. It's a major hack internally, though, because of bugs in QT recording (we have to always record CD quality to a QT movie and then use a conversion function to output the type of file requested). I still get irritating squeeks on my mac and grabled garbage on my windows. Be sure you're recording to a format that play audioClip understands, which mostly rules out all of the compressed formats QT can produce. If you must play those, use play videoClip file instead. That uses QT, which although much slower and more memory intensive can play many more formats than the default play command which uses low-level sound routines in Win32 and MacOS which don't support compression. Regards Scott Scott Raney [EMAIL PROTECTED] http://www.metacard.com MetaCard: You know, there's an easier way to do that... ___ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
RE: Sound recording beta bug?
Or even better create two folders in your MetaCard folder. Stable and Latest. Then just put the 2.4 engine and tools in the latest folder and move the 2.3.2 engine and tools into the stable folder. You can now use the same Home and Help stacks for different versions. You need to put the Mac 2.4 files in with your 2.3.2 files. They will replace the current files of the same name. So, be careful when doing this as you will delete your mctools stack as well as your engines from 2.3.2. Make backups if you need them later. This will make 2.4 work on your Mac with all the development tools of 2.3.2. -Mark Talluto On Monday, June 11, 2001, at 05:22 PM, Mark wrote: I am really wanting to test this all on a Macintosh too, but there does not seem to be a Macintosh beta version - only the engines are in the ftp.metacard.com :2.4 :macos.sit file for some reason, not the development environment (am I looking in the wrong place?). Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list. Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list.
Re: Sound recording beta bug?
Mark wrote: Hi everyone. I am currently playing around with the 2.4 beta, and have a couple of questions regarding sound recording and unusual behaviour. I have been using Tuvias recordsound example stack to record sounds with several settings (including the default settings), but when I play back the sounds using the QuickTime Player or Windows Media Player (for the formats it can play), the sound is played back at what seems roughly half speed. Using the play c:\sample command to play back the recorded sound from within MetaCard is even worse - harsh squeels are emitted from the speaker. Has anyone else had this sort of behaviour from the beta, and can anyone suggest a work around? eg., an external equivalent with some example 'how to use this' code? (Macintosh or Windows). I am really wanting to test this all on a Macintosh too, but there does not seem to be a Macintosh beta version - only the engines are in the ftp.metacard.com :2.4 :macos.sit file for some reason, not the development environment (am I looking in the wrong place?). Don't know about recording sound but you can use the same development environment with the appropriate engine for all platforms. That is, if you have the home, tools and help stacks for windows transfer them over to the mac and use them. You might want to change type/creator to MST MICR. Thanks, Mark -- Andu Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list.
Re: Sound recording beta bug?
From: Mark Talluto [EMAIL PROTECTED] Subject: Re: Sound recording beta bug? You need to put the Mac 2.4 files in with your 2.3.2 files. They will replace the current files of the same name. So, be careful when doing this as you will delete your mctools stack as well as your engines from 2.3.2. Make backups if you need them later. This will make 2.4 work on your Mac with all the development tools of 2.3.2. -Mark Talluto Hmmm... I tried that but get an error: Warning: tools stack versiob (2.4B1) does not match engine version (2.3), and typing in record mysound in the message box returns no permission to send that, group: bad object type, go: error in background expression, and move: bad end point expression :-( Has anyone managed to get the recordsound stack or the record command to work on a Macintosh, and if so, would they be willing to share their experience? eg., it just worked or here are the 8 steps I needed to use :-) Has anyone managed to get the Windows side working correctly too? ie., without the play command making screeches instead of playing the sound back, and without Quicktime player/Windows media player playing the sounds back at half speed. That might tell me whether I should be playing with sound recording on another PC or not :-) Cheers, Mark Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list.
RE: Sound recording beta bug?
Hmmm... I tried that but get an error: Warning: tools stack versiob (2.4B1) does not match engine version (2.3), and typing in record mysound in the message box returns no permission to send that, group: bad object type, go: error in background expression, and move: bad end point expression :-( Well that's the answer. You have replaced the tools stack but not the engine. Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list.
Re: Sound recording beta bug?
You need to put the Mac 2.4 files in with your 2.3.2 files. They will replace the current files of the same name. So, be careful when doing this as you will delete your mctools stack as well as your engines from 2.3.2. Make backups if you need them later. This will make 2.4 work on your Mac with all the development tools of 2.3.2. -Mark Talluto On Monday, June 11, 2001, at 05:22 PM, Mark wrote: I am really wanting to test this all on a Macintosh too, but there does not seem to be a Macintosh beta version - only the engines are in the ftp.metacard.com :2.4 :macos.sit file for some reason, not the development environment (am I looking in the wrong place?). Archives: http://www.mail-archive.com/metacard@lists.runrev.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm Please send bug reports to [EMAIL PROTECTED], not this list.