Re: [mkgmap-dev] splitter and o5m

2011-08-29 Thread Henning Scholland
Hi Chris,
do you have set --max-areas. I found out, that it is set by default to 
255, so that's why splitter uses a second run.

Henning

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Re: [mkgmap-dev] splitter and o5m

2011-08-29 Thread Chris66
Am 27.08.2011 13:36, schrieb Henning Scholland:

>> Splitter is generating more than 255 tiles. But there is (or was?) a 
>> limit of 255 tiles per pass. I am not sure if this limit is still 
>> valid. The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a 
>> bit out of date, e.g. does not tell about support for pbf files. 
> Hi WanMil
> 
> Current behaviour is, that max. 255 tiles are generated out of an 
> existing areas.list-file. If there are 256 tiles listed, just the first 
> 128 tiles were generated. Maybe there is a bug in reading 
> aeras.list-file with more than 255 entries?

Hi,
I can't confirm. I've had 280 tiles in my areas.list and splitter
processed them in 1 pass.

Chris


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Re: [mkgmap-dev] splitter and o5m

2011-08-29 Thread Henning Scholland
Am 28.08.2011 17:15, schrieb WanMil:
 Splitter is generating more than 255 tiles. But there is (or was?) a
 limit of 255 tiles per pass. I am not sure if this limit is still
 valid. The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a
 bit out of date, e.g. does not tell about support for pbf files.
>>> Hi WanMil
>>>
>>> Current behaviour is, that max. 255 tiles are generated out of an
>>> existing areas.list-file. If there are 256 tiles listed, just the first
>>> 128 tiles were generated. Maybe there is a bug in reading
>>> aeras.list-file with more than 255 entries?
>>>
>>> Henning
>>>
>> Yes, sounds like a bug.
>>
>> WanMil
> Henning,
>
> I have tried to reproduce the problem but everything was ok.
> I used an areas.list with 256 tiles. Splitter uses two passes with each
> 128 tiles. After the first 128 tiles there are some messages that some
> worker threads have finished and it takes some time between finishing
> the first 128 tiles and starting the other 128 tiles.
>
> Can you please recheck if you really have the problem?
>
> WanMil
Hi WanMil and a big sorry. I never thought about a second run of 
splitter. I just noticed that splitter just processes half of the tiles. 
It works fine in two runs and seems to be faster than two separate runs.
Do you have a guess why splitter needs a second run?

Henning

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Re: [mkgmap-dev] splitter and o5m

2011-08-28 Thread WanMil
>>> Splitter is generating more than 255 tiles. But there is (or was?) a
>>> limit of 255 tiles per pass. I am not sure if this limit is still
>>> valid. The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a
>>> bit out of date, e.g. does not tell about support for pbf files.
>> Hi WanMil
>>
>> Current behaviour is, that max. 255 tiles are generated out of an
>> existing areas.list-file. If there are 256 tiles listed, just the first
>> 128 tiles were generated. Maybe there is a bug in reading
>> aeras.list-file with more than 255 entries?
>>
>> Henning
>>
>
> Yes, sounds like a bug.
>
> WanMil

Henning,

I have tried to reproduce the problem but everything was ok.
I used an areas.list with 256 tiles. Splitter uses two passes with each 
128 tiles. After the first 128 tiles there are some messages that some 
worker threads have finished and it takes some time between finishing 
the first 128 tiles and starting the other 128 tiles.

Can you please recheck if you really have the problem?

WanMil
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Re: [mkgmap-dev] splitter and o5m

2011-08-27 Thread WanMil
>> Splitter is generating more than 255 tiles. But there is (or was?) a
>> limit of 255 tiles per pass. I am not sure if this limit is still
>> valid. The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a
>> bit out of date, e.g. does not tell about support for pbf files.
> Hi WanMil
>
> Current behaviour is, that max. 255 tiles are generated out of an
> existing areas.list-file. If there are 256 tiles listed, just the first
> 128 tiles were generated. Maybe there is a bug in reading
> aeras.list-file with more than 255 entries?
>
> Henning
>

Yes, sounds like a bug.

WanMil
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Re: [mkgmap-dev] splitter and o5m

2011-08-27 Thread Henning Scholland
Am 27.08.2011 13:03, schrieb WanMil:
> Splitter is generating more than 255 tiles. But there is (or was?) a 
> limit of 255 tiles per pass. I am not sure if this limit is still 
> valid. The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a 
> bit out of date, e.g. does not tell about support for pbf files. 
Hi WanMil

Current behaviour is, that max. 255 tiles are generated out of an 
existing areas.list-file. If there are 256 tiles listed, just the first 
128 tiles were generated. Maybe there is a bug in reading 
aeras.list-file with more than 255 entries?

Henning

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Re: [mkgmap-dev] splitter and o5m

2011-08-27 Thread WanMil
>> No
> But it would be a very nice feature...:-)
>
> Btw. is there a reason for the limit of 255 tiles in splitter?
>
> Henning
>

If someone likes to implement o5m support: Go ahead!

Splitter is generating more than 255 tiles. But there is (or was?) a 
limit of 255 tiles per pass. I am not sure if this limit is still valid. 
The webpage (http://www.mkgmap.org.uk/page/tile-splitter) is a bit out 
of date, e.g. does not tell about support for pbf files.

WanMil
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Re: [mkgmap-dev] splitter and o5m

2011-08-26 Thread Henning Scholland

Am 26.08.2011 22:00, schrieb WanMil:

No

But it would be a very nice feature...:-)

Btw. is there a reason for the limit of 255 tiles in splitter?

Henning
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Re: [mkgmap-dev] splitter and o5m

2011-08-26 Thread WanMil
No

WanMil

> Hi,
> is the splitter program able to read .o5m files ?
>
> Chris
>

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