Re: [WikimediaMobile] Good job iOS app team for getting todays build out

2015-02-13 Thread Dan Garry
Seconded! Good job. :-)

Dan

On 13 February 2015 at 17:50, Tomasz Finc  wrote:

> Excited to see us push forward on this release and get closer to
> delighting our users.
>
> Big call to everyone else on this list to help us with further testing.
>
> thanks all
>
> http://tflig.ht/1dhqz8j
>
> --tomasz
>
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[WikimediaMobile] Good job iOS app team for getting todays build out

2015-02-13 Thread Tomasz Finc
Excited to see us push forward on this release and get closer to
delighting our users.

Big call to everyone else on this list to help us with further testing.

thanks all

http://tflig.ht/1dhqz8j

--tomasz

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Re: [WikimediaMobile] iOS code style

2015-02-13 Thread Monte Hurd
Great! Thanks again for note taking and updates!


> On Feb 13, 2015, at 3:17 PM, Brian Gerstle  wrote:
> 
> After a meeting in which the team reviewed Corey's suggested coding style 
> guidelines, I've made the following edits:
> Use of dot-notation for instance methods that are cheap & free of side-effects
> Added note about auto-trimming trailing whitespace via Xcode settings
> More "if" statement examples (one-line w/ curly brackets)
> Ternary statement with ?: operator (Ruby/JS "or" behavior)
> ObjC method declaration and invocation spacing guidelines
> Block declarations as typedef and method arguments
> Category instance method prefix
> Use of extern for public constants, and static for private ones
> Replaced FJ & Flying Jalapeno w/ WMF & Wikimedia Foundation
> I decided to leave some other stuff for "best practices" (i.e. not coding 
> style), e.g. telescoping methods and use of const for local variables.
> 
> Feel free to leave comments on the talk page or add in anything I missed.
> 
> -- 
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> IRC: bgerstle
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Re: [WikimediaMobile] iOS code style

2015-02-13 Thread Brian Gerstle
Sorry, forgot the link:
https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/ObjectiveCStyleGuide

On Fri, Feb 13, 2015 at 6:17 PM, Brian Gerstle 
wrote:

> After a meeting in which the team reviewed Corey's suggested coding style
> guidelines, I've made the following edits:
>
>- Use of dot-notation for instance methods that are cheap & free of
>side-effects
>- Added note about auto-trimming trailing whitespace via Xcode settings
>- More "if" statement examples (one-line w/ curly brackets)
>- *Ternary statement with ?: operator (Ruby/JS "or" behavior)*
>- ObjC method declaration and invocation spacing guidelines
>- Block declarations as typedef and method arguments
>- Category instance method prefix
>- Use of extern for public constants, and static for private ones
>- Replaced FJ & Flying Jalapeno w/ WMF & Wikimedia Foundation
>
> I decided to leave some other stuff for "best practices" (i.e. not coding
> style), e.g. telescoping methods and use of *const* for local variables.
>
> Feel free to leave comments on the talk page or add in anything I missed.
>
> --
> EN Wikipedia user page: https://en.wikipedia.org/wiki/User:Brian.gerstle
> IRC: bgerstle
>



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[WikimediaMobile] iOS code style

2015-02-13 Thread Brian Gerstle
After a meeting in which the team reviewed Corey's suggested coding style
guidelines, I've made the following edits:

   - Use of dot-notation for instance methods that are cheap & free of
   side-effects
   - Added note about auto-trimming trailing whitespace via Xcode settings
   - More "if" statement examples (one-line w/ curly brackets)
   - *Ternary statement with ?: operator (Ruby/JS "or" behavior)*
   - ObjC method declaration and invocation spacing guidelines
   - Block declarations as typedef and method arguments
   - Category instance method prefix
   - Use of extern for public constants, and static for private ones
   - Replaced FJ & Flying Jalapeno w/ WMF & Wikimedia Foundation

I decided to leave some other stuff for "best practices" (i.e. not coding
style), e.g. telescoping methods and use of *const* for local variables.

Feel free to leave comments on the talk page or add in anything I missed.

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Re: [WikimediaMobile] Blockskit (iOS App 3rd Party Library)

2015-02-13 Thread Monte Hurd
+ 1 to Brian's 1st person comment :)

No reservations.

SHIP IT!

On Fri, Feb 13, 2015 at 2:27 PM, Brian Gerstle 
wrote:

> I love the first-person perspective. Glad to have you BK!
>
> On Fri, Feb 13, 2015 at 3:40 PM, Adam Baso  wrote:
>
>> Great writeup. I don't have any reservations.
>>
>> -Adam
>>
>> On Fri, Feb 13, 2015 at 12:14 PM, Corey Floyd 
>> wrote:
>>
>>> (Testing out our new 3rd party library vetting:
>>> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
>>> )
>>>
>>>
>>> Early today I interviewed BlocksKit for a potential position in our
>>> codebase (Specifically BlocksKit/Core).
>>>
>>> BlocksKit is a popular functional veneer for the cocoa frameworks. You
>>> can find out more about BlocksKit here:
>>> https://github.com/zwaldowski/BlocksKit
>>>
>>> Read BlocksKit's responses to our interview questions below:
>>>
>>>
>>>
>>>- Is the license permissive?
>>>
>>> Yes, I have an MIT license! Use me how you will.
>>>
>>>- Is the library ubiquitous?
>>>
>>> I have 3,100+ stars and 407 forks on Github - people like me.
>>>
>>>-  Is it installable via CocoaPods?
>>>
>>> Of course!
>>>
>>>- What is the impact on binary size?
>>>
>>> Negligible, I don't contain any assets and consist mostly of small
>>> categories.
>>>
>>>- How severe, if at all, are inbuilt subdependencies?
>>>
>>> I don't need no stinking dependencies.
>>>
>>>- Will this make the code more, or less, understandable for
>>>volunteers?
>>>
>>> Depends on the volunteer - Those with with functional programming skills
>>> will be more comfortable with my syntax. I am however a pretty well
>>> documented and lightweight library, so I should be easy to understand for
>>> anyone how to use me.
>>>
>>>- What are the performance ramifications of using this library?
>>>
>>> None, I use foundation classes to perform enumerations so I get all the
>>> performance benefits of the Cocoa collections.
>>>
>>>- What are the complexity ramifications of using this library?
>>>
>>> My primary purpose is to remove boiler plate code and make developer
>>> intent more clear. I should decrease complexity of your code.
>>>
>>>- Is it actively maintained?
>>>
>>> Yes - I am very well cared for and have a nice test suite.
>>>
>>>- Is it compatible with current deployment targets?
>>>
>>> Yes - I still have a soft spot for iOS 6.
>>>
>>>- Does it hinder interop (e.g., with Swift)?
>>>
>>> I love and Obj-C and Swift (but Swift does include some of my
>>> functionality in the standard library)
>>>
>>>- What is the exit plan if the library becomes unmaintained?
>>>
>>> Since I am pretty lean and have good test coverage, your team should be
>>> able to maintain me if needed. If you decide to not maintain me, you can
>>> move some of your codebase to swift to replace some of my functionality.
>>>
>>>
>>> Thanks for reading… If you have any other questions for BlocksKit, be
>>> sure to leave them here and we will forward them on.
>>>
>>>
>>>
>>> ___
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>>>
>>
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>>
>
>
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Re: [WikimediaMobile] Blockskit (iOS App 3rd Party Library)

2015-02-13 Thread Brian Gerstle
I love the first-person perspective. Glad to have you BK!

On Fri, Feb 13, 2015 at 3:40 PM, Adam Baso  wrote:

> Great writeup. I don't have any reservations.
>
> -Adam
>
> On Fri, Feb 13, 2015 at 12:14 PM, Corey Floyd 
> wrote:
>
>> (Testing out our new 3rd party library vetting:
>> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
>> )
>>
>>
>> Early today I interviewed BlocksKit for a potential position in our
>> codebase (Specifically BlocksKit/Core).
>>
>> BlocksKit is a popular functional veneer for the cocoa frameworks. You
>> can find out more about BlocksKit here:
>> https://github.com/zwaldowski/BlocksKit
>>
>> Read BlocksKit's responses to our interview questions below:
>>
>>
>>
>>- Is the license permissive?
>>
>> Yes, I have an MIT license! Use me how you will.
>>
>>- Is the library ubiquitous?
>>
>> I have 3,100+ stars and 407 forks on Github - people like me.
>>
>>-  Is it installable via CocoaPods?
>>
>> Of course!
>>
>>- What is the impact on binary size?
>>
>> Negligible, I don't contain any assets and consist mostly of small
>> categories.
>>
>>- How severe, if at all, are inbuilt subdependencies?
>>
>> I don't need no stinking dependencies.
>>
>>- Will this make the code more, or less, understandable for
>>volunteers?
>>
>> Depends on the volunteer - Those with with functional programming skills
>> will be more comfortable with my syntax. I am however a pretty well
>> documented and lightweight library, so I should be easy to understand for
>> anyone how to use me.
>>
>>- What are the performance ramifications of using this library?
>>
>> None, I use foundation classes to perform enumerations so I get all the
>> performance benefits of the Cocoa collections.
>>
>>- What are the complexity ramifications of using this library?
>>
>> My primary purpose is to remove boiler plate code and make developer
>> intent more clear. I should decrease complexity of your code.
>>
>>- Is it actively maintained?
>>
>> Yes - I am very well cared for and have a nice test suite.
>>
>>- Is it compatible with current deployment targets?
>>
>> Yes - I still have a soft spot for iOS 6.
>>
>>- Does it hinder interop (e.g., with Swift)?
>>
>> I love and Obj-C and Swift (but Swift does include some of my
>> functionality in the standard library)
>>
>>- What is the exit plan if the library becomes unmaintained?
>>
>> Since I am pretty lean and have good test coverage, your team should be
>> able to maintain me if needed. If you decide to not maintain me, you can
>> move some of your codebase to swift to replace some of my functionality.
>>
>>
>> Thanks for reading… If you have any other questions for BlocksKit, be
>> sure to leave them here and we will forward them on.
>>
>>
>>
>> ___
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>>
>>
>
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Re: [WikimediaMobile] Blockskit (iOS App 3rd Party Library)

2015-02-13 Thread Adam Baso
Great writeup. I don't have any reservations.

-Adam

On Fri, Feb 13, 2015 at 12:14 PM, Corey Floyd  wrote:

> (Testing out our new 3rd party library vetting:
> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
> )
>
>
> Early today I interviewed BlocksKit for a potential position in our
> codebase (Specifically BlocksKit/Core).
>
> BlocksKit is a popular functional veneer for the cocoa frameworks. You can
> find out more about BlocksKit here:
> https://github.com/zwaldowski/BlocksKit
>
> Read BlocksKit's responses to our interview questions below:
>
>
>
>- Is the license permissive?
>
> Yes, I have an MIT license! Use me how you will.
>
>- Is the library ubiquitous?
>
> I have 3,100+ stars and 407 forks on Github - people like me.
>
>-  Is it installable via CocoaPods?
>
> Of course!
>
>- What is the impact on binary size?
>
> Negligible, I don't contain any assets and consist mostly of small
> categories.
>
>- How severe, if at all, are inbuilt subdependencies?
>
> I don't need no stinking dependencies.
>
>- Will this make the code more, or less, understandable for
>volunteers?
>
> Depends on the volunteer - Those with with functional programming skills
> will be more comfortable with my syntax. I am however a pretty well
> documented and lightweight library, so I should be easy to understand for
> anyone how to use me.
>
>- What are the performance ramifications of using this library?
>
> None, I use foundation classes to perform enumerations so I get all the
> performance benefits of the Cocoa collections.
>
>- What are the complexity ramifications of using this library?
>
> My primary purpose is to remove boiler plate code and make developer
> intent more clear. I should decrease complexity of your code.
>
>- Is it actively maintained?
>
> Yes - I am very well cared for and have a nice test suite.
>
>- Is it compatible with current deployment targets?
>
> Yes - I still have a soft spot for iOS 6.
>
>- Does it hinder interop (e.g., with Swift)?
>
> I love and Obj-C and Swift (but Swift does include some of my
> functionality in the standard library)
>
>- What is the exit plan if the library becomes unmaintained?
>
> Since I am pretty lean and have good test coverage, your team should be
> able to maintain me if needed. If you decide to not maintain me, you can
> move some of your codebase to swift to replace some of my functionality.
>
>
> Thanks for reading… If you have any other questions for BlocksKit, be sure
> to leave them here and we will forward them on.
>
>
>
> ___
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[WikimediaMobile] Blockskit (iOS App 3rd Party Library)

2015-02-13 Thread Corey Floyd
(Testing out our new 3rd party library vetting:
https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
)


Early today I interviewed BlocksKit for a potential position in our
codebase (Specifically BlocksKit/Core).

BlocksKit is a popular functional veneer for the cocoa frameworks. You can
find out more about BlocksKit here:
https://github.com/zwaldowski/BlocksKit

Read BlocksKit's responses to our interview questions below:



   - Is the license permissive?

Yes, I have an MIT license! Use me how you will.

   - Is the library ubiquitous?

I have 3,100+ stars and 407 forks on Github - people like me.

   -  Is it installable via CocoaPods?

Of course!

   - What is the impact on binary size?

Negligible, I don't contain any assets and consist mostly of small
categories.

   - How severe, if at all, are inbuilt subdependencies?

I don't need no stinking dependencies.

   - Will this make the code more, or less, understandable for volunteers?

Depends on the volunteer - Those with with functional programming skills
will be more comfortable with my syntax. I am however a pretty well
documented and lightweight library, so I should be easy to understand for
anyone how to use me.

   - What are the performance ramifications of using this library?

None, I use foundation classes to perform enumerations so I get all the
performance benefits of the Cocoa collections.

   - What are the complexity ramifications of using this library?

My primary purpose is to remove boiler plate code and make developer intent
more clear. I should decrease complexity of your code.

   - Is it actively maintained?

Yes - I am very well cared for and have a nice test suite.

   - Is it compatible with current deployment targets?

Yes - I still have a soft spot for iOS 6.

   - Does it hinder interop (e.g., with Swift)?

I love and Obj-C and Swift (but Swift does include some of my functionality
in the standard library)

   - What is the exit plan if the library becomes unmaintained?

Since I am pretty lean and have good test coverage, your team should be
able to maintain me if needed. If you decide to not maintain me, you can
move some of your codebase to swift to replace some of my functionality.


Thanks for reading… If you have any other questions for BlocksKit, be sure
to leave them here and we will forward them on.
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Re: [WikimediaMobile] Open Source Third Party Libraries in iOS

2015-02-13 Thread Tomasz Finc
Yup, run one that you've discussed recently or are considering to see
if this rubric makes the conversation easier and keeps the team
aligned.

That's what it should be doing.

--tomasz

On Fri, Feb 13, 2015 at 9:51 AM, Adam Baso  wrote:
> I don't think we have anything just yet, but maybe we could try looking at
> _one_ of the recently added libraries just as a proof of process? iOS crew,
> any particular simple one we could try this on?
>
> -Adam
>
> On Thu, Feb 12, 2015 at 4:49 PM, Tomasz Finc  wrote:
>>
>> Good to see this drafted.
>>
>> What's our first use case to vet our criteria ?
>>
>> --tomasz
>>
>> On Thu, Feb 12, 2015 at 4:46 PM, Adam Baso  wrote:
>> > Following up, here's where we arrived:
>> >
>> >
>> > https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
>> >
>> > -Adam
>> >
>> > On Wed, Feb 11, 2015 at 9:37 AM, Adam Baso  wrote:
>> >>
>> >> The apps crew is going to be having a meeting to go over third party
>> >> library usage in iOS. We're currently use CocoaPods for package
>> >> management.
>> >>
>> >> In advance of that meeting tomorrow, anybody have advice we should
>> >> consider?
>> >>
>> >> -Adam
>> >
>> >
>> >
>> > ___
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>> > https://lists.wikimedia.org/mailman/listinfo/mobile-l
>> >
>
>

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Re: [WikimediaMobile] Open Source Third Party Libraries in iOS

2015-02-13 Thread Adam Baso
Great. Mind doing the sweep through the questions?

On Fri, Feb 13, 2015 at 9:59 AM, Corey Floyd  wrote:

> @Adam - we could try blockskit - that is a relatively simple non-UI
> library.
>
> On Fri, Feb 13, 2015 at 12:51 PM, Adam Baso  wrote:
>
>> I don't think we have anything just yet, but maybe we could try looking
>> at _one_ of the recently added libraries just as a proof of process? iOS
>> crew, any particular simple one we could try this on?
>>
>> -Adam
>>
>> On Thu, Feb 12, 2015 at 4:49 PM, Tomasz Finc  wrote:
>>
>>> Good to see this drafted.
>>>
>>> What's our first use case to vet our criteria ?
>>>
>>> --tomasz
>>>
>>> On Thu, Feb 12, 2015 at 4:46 PM, Adam Baso  wrote:
>>> > Following up, here's where we arrived:
>>> >
>>> >
>>> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
>>> >
>>> > -Adam
>>> >
>>> > On Wed, Feb 11, 2015 at 9:37 AM, Adam Baso 
>>> wrote:
>>> >>
>>> >> The apps crew is going to be having a meeting to go over third party
>>> >> library usage in iOS. We're currently use CocoaPods for package
>>> management.
>>> >>
>>> >> In advance of that meeting tomorrow, anybody have advice we should
>>> >> consider?
>>> >>
>>> >> -Adam
>>> >
>>> >
>>> >
>>> > ___
>>> > Mobile-l mailing list
>>> > Mobile-l@lists.wikimedia.org
>>> > https://lists.wikimedia.org/mailman/listinfo/mobile-l
>>> >
>>>
>>
>>
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>
>
> --
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> Software Engineer
> Mobile Apps / iOS
> Wikimedia Foundation
>
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Re: [WikimediaMobile] Open Source Third Party Libraries in iOS

2015-02-13 Thread Corey Floyd
@Adam - we could try blockskit - that is a relatively simple non-UI library.

On Fri, Feb 13, 2015 at 12:51 PM, Adam Baso  wrote:

> I don't think we have anything just yet, but maybe we could try looking at
> _one_ of the recently added libraries just as a proof of process? iOS crew,
> any particular simple one we could try this on?
>
> -Adam
>
> On Thu, Feb 12, 2015 at 4:49 PM, Tomasz Finc  wrote:
>
>> Good to see this drafted.
>>
>> What's our first use case to vet our criteria ?
>>
>> --tomasz
>>
>> On Thu, Feb 12, 2015 at 4:46 PM, Adam Baso  wrote:
>> > Following up, here's where we arrived:
>> >
>> >
>> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
>> >
>> > -Adam
>> >
>> > On Wed, Feb 11, 2015 at 9:37 AM, Adam Baso  wrote:
>> >>
>> >> The apps crew is going to be having a meeting to go over third party
>> >> library usage in iOS. We're currently use CocoaPods for package
>> management.
>> >>
>> >> In advance of that meeting tomorrow, anybody have advice we should
>> >> consider?
>> >>
>> >> -Adam
>> >
>> >
>> >
>> > ___
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>> > Mobile-l@lists.wikimedia.org
>> > https://lists.wikimedia.org/mailman/listinfo/mobile-l
>> >
>>
>
>
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Re: [WikimediaMobile] Open Source Third Party Libraries in iOS

2015-02-13 Thread Adam Baso
I don't think we have anything just yet, but maybe we could try looking at
_one_ of the recently added libraries just as a proof of process? iOS crew,
any particular simple one we could try this on?

-Adam

On Thu, Feb 12, 2015 at 4:49 PM, Tomasz Finc  wrote:

> Good to see this drafted.
>
> What's our first use case to vet our criteria ?
>
> --tomasz
>
> On Thu, Feb 12, 2015 at 4:46 PM, Adam Baso  wrote:
> > Following up, here's where we arrived:
> >
> >
> https://www.mediawiki.org/wiki/Wikimedia_Apps/Team/iOS/Third_Party_Libraries
> >
> > -Adam
> >
> > On Wed, Feb 11, 2015 at 9:37 AM, Adam Baso  wrote:
> >>
> >> The apps crew is going to be having a meeting to go over third party
> >> library usage in iOS. We're currently use CocoaPods for package
> management.
> >>
> >> In advance of that meeting tomorrow, anybody have advice we should
> >> consider?
> >>
> >> -Adam
> >
> >
> >
> > ___
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> > Mobile-l@lists.wikimedia.org
> > https://lists.wikimedia.org/mailman/listinfo/mobile-l
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