I am working with Monodevelop 4.0.1 that comes with the game engine Unity 5 64bit.
My ODBC driver in 64bit Windows 7 is: Microsoft Excel Driver (*.xls, *.xlsx, *.xlsm, *.xlsb) 14.00.7010.1000 ACEODBC.DLL date: 15.feb.2013 public DataTable ReadExcel(string fileName, string sheetName) { // ODBCJT32.DLL works with Unity 4.6 32bit, but not with Unity 5 64bit: //string connectionString = "Driver={Microsoft Excel Driver (*.xls)}; DriverId=790; Dbq=" + fileName + ";"; // ACEODBC.DLL works with Unity 5 64bit: string connectionString = "Driver={Microsoft Excel Driver (*.xls, *.xlsx, *.xlsm, *.xlsb)}; DriverId=790; Dbq=" + fileName + ";"; OdbcConnection connection = new OdbcConnection(connectionString); string commandText = "SELECT * FROM [" + sheetName + "$]"; OdbcCommand command = new OdbcCommand(commandText, connection); connection.Open(); OdbcDataReader dataReader = command.ExecuteReader(); DataTable dataTable = new DataTable(); dataTable.Load(dataReader); // works with ODBCJT32.DLL, but with ACEODBC.DLL it throws NullReferenceException dataReader.Close(); connection.Close(); return dataTable; } The line: "dataTable.Load(dataReader);" throws this exception: NullReferenceException: Object reference not set to an instance of an object System.Data.Odbc.OdbcDataReader.GetColumnAttribute (Int32 column, FieldIdentifier fieldId) System.Data.Odbc.OdbcDataReader.GetSchemaTable () Any help would be appreciated! -- View this message in context: http://mono.1490590.n4.nabble.com/32bit-OdbcDataReader-DataTable-Load-works-OK-but-64bit-throws-NullReferenceException-tp4665640.html Sent from the Mono - Dev mailing list archive at Nabble.com. _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list