Now that I have the mono debugger on OS X in a state, where we can start trying to use it for something, I'm wondering how we would go along with integrating it with Unity. Apparently there should be some support in mdb for debugging native applications. So far all I've been able to do is run a native application with the debugger attached, without setting any breakpoints or anything. So, I'm wondering, what is the status of this right now?
And then, what changes would be needed to fully debug mono code executed from native applications using mdb? I guess that the mono dll runtime would have to be modified to add the debugger hooks normally enabled using the --inside-mdb option to the mono executable. Or is that already possible? What else needs to be done? jonas _______________________________________________ Mono-devel-list mailing list Mono-devel-list@lists.ximian.com http://lists.ximian.com/mailman/listinfo/mono-devel-list