Re: [Mono-dev] Memleak in mono_domain_unload

2014-10-28 Thread Vardar Sahin
I located the bug in my code for the memleak in mono_domain_unload. In my
application I am loading an assembly and all of its references
via  mono_image_open_from_data and mono_assembly_load_from_full. In this
process I also load mscorelib into the domain. And this causes the memleak.
When I skip to load mscorelib everything works fine and mono does not leak
anything.

2014-10-24 17:03 GMT+02:00 Rodrigo Kumpera kump...@gmail.com:

 Please file a bug report with your test case so we can fix any leaks.



 On Fri, Oct 24, 2014 at 7:56 AM, Vardar Sahin sakirs...@gmail.com wrote:

 Hello to all,

 I noticed that mono_domain_unload is leaking memory. I wrote a small test
 in my application
 where I create a domain, load an assembly into it, execute the C# main
 which does nothing and then call mono_domain_unload. The assembly and all
 its references are loaded with mono_image_open_from_data. It seems like
 Unity somehow solved this problem.

 Is there any work to fix this? Or any hint for me?

 Best regards
 Sahin



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[Mono-dev] Memleak in mono_domain_unload

2014-10-24 Thread Vardar Sahin
Hello to all,

I noticed that mono_domain_unload is leaking memory. I wrote a small test
in my application
where I create a domain, load an assembly into it, execute the C# main
which does nothing and then call mono_domain_unload. The assembly and all
its references are loaded with mono_image_open_from_data. It seems like
Unity somehow solved this problem.

Is there any work to fix this? Or any hint for me?

Best regards
Sahin
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Re: [Mono-dev] Memleak in mono_domain_unload

2014-10-24 Thread Rodrigo Kumpera
Please file a bug report with your test case so we can fix any leaks.



On Fri, Oct 24, 2014 at 7:56 AM, Vardar Sahin sakirs...@gmail.com wrote:

 Hello to all,

 I noticed that mono_domain_unload is leaking memory. I wrote a small test
 in my application
 where I create a domain, load an assembly into it, execute the C# main
 which does nothing and then call mono_domain_unload. The assembly and all
 its references are loaded with mono_image_open_from_data. It seems like
 Unity somehow solved this problem.

 Is there any work to fix this? Or any hint for me?

 Best regards
 Sahin



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 Mono-devel-list mailing list
 Mono-devel-list@lists.ximian.com
 http://lists.ximian.com/mailman/listinfo/mono-devel-list


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