Re: [Mono-devel-list] Sponsoring Mono bugfixes

2005-06-03 Thread Luke Venediger
Excellent thanks Dean!

On 6/3/05, Dean Brettle [EMAIL PROTECTED] wrote:
 On Fri, 2005-06-03 at 12:00 +0200, Luke Venediger wrote:
  Hi All,
 
  What does the community think of the idea of sponsoring developers to
  fix Mono bugs?
 
 FYI, I believe you can already do this via:
 
 http://www.opensourcexperts.com/bountylist.html
 
 In fact, there is already a Mono-related bounty.
 
 --Dean
 
 
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Re: [Mono-devel-list] Sponsoring Mono bugfixes

2005-06-03 Thread Martin Baulig
On Fri, 2005-06-03 at 12:00 +0200, Luke Venediger wrote:

 What does the community think of the idea of sponsoring developers to
 fix Mono bugs? For example, you might be developing for the mono
 runtime and there is a bug that is preventing you from going any
 further with your project. You could offer, say, $20 to the first
 person that fixes the bug. The size of the ransom could depend on
 the size of the bug.

Hello,

I think it's better to use bounties as a reward for doing good work (for
instance implementing a super-cool killer-feature) rather than as a
motivation for doing boring work.

IMHO paying someone money to fix a boring bug has the inherent danger
that people won't fix such bugs anymore, but wait until someone sets a
bounty on them.

Martin


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Re: [Mono-devel-list] Sponsoring Mono bugfixes

2005-06-03 Thread Todd Berman
On Fri, 2005-06-03 at 20:27 +0200, Martin Baulig wrote:
 On Fri, 2005-06-03 at 12:00 +0200, Luke Venediger wrote:
 
  What does the community think of the idea of sponsoring developers to
  fix Mono bugs? For example, you might be developing for the mono
  runtime and there is a bug that is preventing you from going any
  further with your project. You could offer, say, $20 to the first
  person that fixes the bug. The size of the ransom could depend on
  the size of the bug.
 
 Hello,
 
 I think it's better to use bounties as a reward for doing good work (for
 instance implementing a super-cool killer-feature) rather than as a
 motivation for doing boring work.
 
 IMHO paying someone money to fix a boring bug has the inherent danger
 that people won't fix such bugs anymore, but wait until someone sets a
 bounty on them.
 

While I don't agree with bounties on specific bugs, I also don't agree
with what you are saying at all. No one fixes a boring bug for free
anyway today. There are 2 types of people fixing them

1) People who need the fix.
2) People who are payed (by Novell, Mainsoft, whoever) to fix them.

This would add a third set of contributors fixing boring bugs, people
being payed by bounties.

I highly doubt as well, that any bounty would ever be significant enough
to actually make money on. Unless you think making 20$ for the 4 or 5
hours that a easy bug would take to fix (time to write the patch, get it
reviewed, get it into the codebase) is 'good money'.

--Todd

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Re: [Mono-devel-list] Sponsoring Mono bugfixes

2005-06-03 Thread Ben Maurer
On Fri, 2005-06-03 at 14:40 -0700, Todd Berman wrote:
 While I don't agree with bounties on specific bugs, I also don't agree
 with what you are saying at all. No one fixes a boring bug for free
 anyway today. There are 2 types of people fixing them
 
 1) People who need the fix.
 2) People who are payed (by Novell, Mainsoft, whoever) to fix them.
 

3) Non paid contributors who fix bugs (I have fallen under this category
in the past, as have you)

 I highly doubt as well, that any bounty would ever be significant enough
 to actually make money on. Unless you think making 20$ for the 4 or 5
 hours that a easy bug would take to fix (time to write the patch, get it
 reviewed, get it into the codebase) is 'good money'.

Well, if you already have a job (or are a student, etc), this is just
icing on the cake: maybe you can get an ipod after 10 bug fixes or
something.

Nobody is suggesting that you can make a carer out of bounties. Even if
priced well, its not reliable income etc.


On another note: if there are bugs in bugzilla that are simple enough
that $100 would make somebody look into them, its probably a bad sign:
we should be killing more low hanging fruit.

-- Ben

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