Re: [Mono-list] Serial Port Libraries

2005-08-26 Thread Bas Westerbaan
The SerialPort class is implemented by Microsoft in the .net 2.0
framework in the System.IO.Ports namespace.

Mono doesn't seem to have it implemented yet. But eventually someone
will implement it.

On 8/26/05, Howard Cole [EMAIL PROTECTED] wrote:
 Are there any Serial Port libraries in Mono?
 Thanks in advance
 
 Howard Cole
 http://www.selestial.com
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[Mono-dev] List`1 IEnumerable constructor problem

2005-08-18 Thread Bas Westerbaan
Hello,

This code creates a new list with the same elements as the first list
by copying the elements from the first list by using the enumerator.
At least it should.

Liststring l1 = new Liststring(1);
l1.Add(A string);
Liststring l2 = new Liststring(l1);

Instead of creating a proper copy a NullReferenceException is thrown:

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object
in 0x00011 System.Collections.Generic.List`1System.String:Add (System.String )
in 0x00067 System.Collections.Generic.List`1System.String:AddRange (IEnumerable`1 )
in 0x00019 System.Collections.Generic.List`1System.String:.ctor (IEnumerable`1 )
in 0x00045 Program:Main ()

I`m using mono 1.1.8.3 compiled from source via Gentoo's portage.
Regards,

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[Mono-dev] Fwd: List`1 IEnumerable constructor problem

2005-08-18 Thread Bas Westerbaan
Hello,

I've checked the latest source code and it seems it has changed since the 1.1.8.3 build and I assume the problem was solved.

Sorry for duplicate report,

-- Forwarded message --From: Bas Westerbaan [EMAIL PROTECTED]Date: Aug 18, 2005 7:10 PM
Subject: List`1 IEnumerable constructor problemTo: mono-devel mailing list Mono-devel-list@lists.ximian.comHello,

This code creates a new list with the same elements as the first list
by copying the elements from the first list by using the enumerator.
At least it should.

Liststring l1 = new Liststring(1);
l1.Add(A string);
Liststring l2 = new Liststring(l1);

Instead of creating a proper copy a NullReferenceException is thrown:

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object
in 0x00011 System.Collections.Generic.List`1System.String:Add (System.String )
in 0x00067 System.Collections.Generic.List`1System.String:AddRange (IEnumerable`1 )
in 0x00019 System.Collections.Generic.List`1System.String:.ctor (IEnumerable`1 )
in 0x00045 Program:Main ()

I`m using mono 1.1.8.3 compiled from source via Gentoo's portage.
Regards,

Bas Westerbaanhttp://blog.w-nz.com/GPG Public Keys: 
http://w-nz.com/keys/bas.westerbaan.asc

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Re: [Mono-devel-list] Profile 2.0 assembly versions

2005-07-06 Thread Bas Westerbaan
If I`m correct the other .net framework beta's had other versions;
they weren't consistent.

Although I guess the version numbers should follow microsoft's.


On 7/6/05, Kornél Pál [EMAIL PROTECTED] wrote:
 Hi,
 
 .NET Framework 2.0 Beta 2 assemblies have the version 2.0.0.0 while Mono's
 ones have 2.0.3600.0.
 
 Is there any reason to do this?
 
 Kornél
 
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Re: [Mono-devel-list] Trigger some internal action based on attributes for a method?

2005-06-27 Thread Bas Westerbaan
Guess there would be three options:

First just using a delegate instead of the method and add a handler to the delegate

eg. MyClass.MyBaseFunctionDelegate += MyHookFunction;

You could restrict usage by only allowing it to be accessed
constructortime with the readonly keyword, although I am not sure
whether that will work with delegates.


Secondly using attributes which will be read by a script before
compilation which generates the implementation. This could also happen
after compilation although converting comopiled IL is harder but makes
it compatible with languages you didn't write the script for.


Thirdly by implementing it into Mono itself. The downside to that is
that you block out microsoft's .net framework which will likely not
implement such a thing.
On 6/27/05, Okehee Goh [EMAIL PROTECTED] wrote:
I wonder how I can support this: When a method is entered and starts executing ,I'd like to implicitly call another methodor an internalfunction defined inside of CLR(What I'd like to do is to notify CLR certain information telling that
the method being executed now is the one CLR should monitor..)Seems there is 'hook' approach.But I don't want users to customize their methods into certain formatin order to insert the hook.So, I checked out Attributes because users can simply add
corresponding attribute in front of the method definition. But, seemsthat the metadata information declared through Attribute is accessedthrough reflection in managed code only.Users' managed code callssome reflection to ask the type of attribute.
However, is there a way that CLR internal can use the attribute likehook function?If Attributes are not proper for that, how about event listener?I searched the archive of the mailing list. There was a mail-thread
Implementing attribute-based code generation in Jan. I wonderwhether there has been evolved activities for that since that?Regards,___Mono-devel-list mailing list
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Re: [Mono-devel-list] MOZILLA_FIVE_HOME ?

2005-06-26 Thread Bas Westerbaan
I guess it *must* be mozilla



On my system:

MOZILLA_FIVE_HOME=/usr/lib
/mozilla

Guess you should install mozilla
On 6/26/05, John Bailo [EMAIL PROTECTED] wrote:
I installed monodevelop with the generic installer, since I could get rug todo so.Now, when I run monodevelop from the command line it reports:Cannot find mozilla installation directory. Please set MOZILLA_FIVE_HOME to
your mozilla directory.So, in my .profile I put an export after the exports that mono added.Yet, itstill throws the same error.Do I have to have Mozilla installed?Or can itjust be Firefox?
Also, there was a double quote at the bottom, which I assume mono added -- whywas that?Here's the last few lines of my .profileexport PATH=$PATH:/home/jbailo/mono-1.1.8.1/bin
exportPKG_CONFIG_PATH=$PKG_CONFIG_PATH:/home/jbailo/mono-1.1.8.1/lib/pkgconfigexport MOZILLA_FIVE_HOME=/opt/MozillaFirefox___
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Re: [Mono-devel-list] monodevelop shutdown when trying to add reference

2005-06-26 Thread Bas Westerbaan
Hello,



Did you install the latest version of mono develop and mono, compiled from source?On 6/26/05, John Bailo [EMAIL PROTECTED]
 wrote:Using monodevelop with Suse 9.2, when I try to add a reference, by clicking on
a checkbox, the application shuts down.Here are the errors seen when Irun it via the command line:[EMAIL PROTECTED]:~ cd mono-1.1.8.1/[EMAIL PROTECTED]:~/mono-1.1.8.1 monodevelop
/home/jbailo/mono-1.1.8.1/bin/monodevelop: line 38: [: too many argumentsnode `monohb' is not defined on the documentation map2005-06-26 14:12:53,246 [1075983008] INFO
MonoDevelop.Services.ILoggingService[(null)] -Reading /home/jbailo/.config/MonoDevelop/CodeCompletionData/mscorlib_1.0.5000.0_b77a5c561934e089.pidb2005-06-26 14:12:53,350 [1075983008] INFOMonoDevelop.Services.ILoggingService
[(null)] - WARNING Could not find stockIcons.16x16.FindPrevIcon2005-06-26 14:12:53,354 [1075983008] INFOMonoDevelop.Services.ILoggingService[(null)] - WARNING Could not find stockgtk-stop2005-06-26 14:12:53,380 [1075983008] INFO
MonoDevelop.Services.ILoggingService[(null)] - Creating DefaultWorkbenchSocket already in use2005-06-26 14:13:03,053 [1075983008] INFOMonoDevelop.Services.ILoggingService[(null)] - WARNING Could not find stock
gtk-open2005-06-26 14:13:03,417 [1075983008] INFOMonoDevelop.Services.ILoggingService[(null)] - WARNING Could not find stockgtk-save2005-06-26 14:13:10,458 [1075983008] INFOMonoDevelop.Services.ILoggingService
[(null)] - WARNING Could not find stockgtk-open(MonoDevelop:5600): Gtk-CRITICAL **: file gtktreestore.c: line 639(gtk_tree_store_get_value): assertion `iter-stamp == GTK_TREE_STORE(tree_model)-stamp' failed
/home/jbailo/mono-1.1.8.1/bin/mono.bin: symbol lookuperror: /home/jbailo/mono-1.1.8.1/lib/libglibsharpglue-2.so: undefined symbol:
g_return_if_fail_warning[EMAIL PROTECTED]:~/mono-1.1.8.1___Mono-devel-list mailing list
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Re: [Mono-devel-list] Will Mono run on Playstation 3

2005-06-25 Thread Bas Westerbaan
I guess that the main benefit of using a PS3 would be the low price of the hardware.

It seems they make money by selling games and loose a bit by selling the consoles.

Try to buy the equivelent of the Xbox360 for the 400 dollars it will probably cost at most.On 6/25/05, Peter De Jager 
[EMAIL PROTECTED] wrote:That's really good news. With these kinds of workstations being released I
think it's inevitable that Mono will be ported, which will mean that it willalso run on PS3. Thanks for the info.Pete.-Original Message-From: 
[EMAIL PROTECTED][mailto:[EMAIL PROTECTED]] On Behalf Of Harry HoltSent: Saturday, June 25, 2005 03:12
To: Mono-devel-list@lists.ximian.comSubject: Re: [Mono-devel-list] Will Mono run on Playstation 3This 
http://www.xbitlabs.com/news/other/display/20040512033325.htmlmay be a little more interesting to work with that the PS3.On 6/24/05, Bas Westerbaan [EMAIL PROTECTED]
 wrote: I think that the gaming platforms is all about hype. That they use the capability of floating point calculation as the power of the platform is an example of the supervisialness of the whole marketing campaign.
A good while after they are released there should be decent tests, which will show exactly which of the platforms is best (for a purpose).Even though linux will run on the PS3 I wonder whether it will be
 very customizable. And I also wonder whether Microsoft will ever be able to stop people from cracking their protections. It may be harder and take more time, but if their marketing campaign is right they
 provide one of the cheapest amount of processing power per dollar.Time will tell. On 6/24/05, Peter De Jager [EMAIL PROTECTED]
 wrote:  Well, I won't quite say orders of magnitude. In floating point  Xbox 360 provides (approx.) 1 teraflops while PS3 does 1.8. The cell  processor does have multiple cores, but so does the PPC in Xbox.
  They should both be fantastic platforms but my pref would also be  with PS3 ;-) and I don't see MS enabling Linux on Xbox anyway.   Still, with Linux running on PS3, my question is whether Mono will
  run too.   Pete.   -Original Message-  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] ] On Behalf Of Harry Holt  Sent: Friday, June 24, 2005 22:07  To: 
Mono-devel-list@lists.ximian.com  Subject: Re: [Mono-devel-list] Will Mono run on Playstation 3   -- Forwarded message --
  From: Harry Holt [EMAIL PROTECTED]  Date: Jun 24, 2005 1:18 PM  Subject: Re: [Mono-devel-list] Will Mono run on Playstation 3  To: Bram Westerbaan 
[EMAIL PROTECTED]But I *do* want to use a PS3, because it will have *cell*  processors, which  should bring cooperative computing to a whole new level.You can
  send off threads for processing to the SPUs for processing, and even  utilize SPUs on  other networked processors for ad-hoc distributed processing.   I don't know what you mean about the Xbox2 being just as fast.
  The  PS3 should be orders of magnitude faster, given some careful  consideration to OS optimization.   ... HH   On 6/24/05, Bram Westerbaan 
[EMAIL PROTECTED]  wrote:   On 6/24/05, Peter De Jager [EMAIL PROTECTED] wrote:   
   Is the Playstation 3 architecture (Power PC) similar enough tocurrent Mac   CPU's to allow Mono to run on PS3? With 2 teraflops (!) and sony
   announcing support for Linux, it will be great to be able to run   Mono on a supercomputer :-)   Are there any plans for Mono on PS3?  
  Hi,  I do not know how it should be done. But I do know you don't want   to use a   PS3 when the Xbox 2 will have about the same speed but will run on
   MSIL processors :|. I really hope there will be a linux .net one day.   ___   Mono-devel-list mailing list
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Re: [Mono-devel-list] Will Mono run on Playstation 3

2005-06-25 Thread Bas Westerbaan
If I understood it properly, sony is going to let you have linux on the
PS3 on an additional harddisk, which could mean that they don't use it
as their main OS for the Ps3 (or not at least the specific linux you
install). It would be great if Sony used linux as main Os for Ps3, but
that would also mean that it would be very possible to use Sony games
on your own Pc. They can prevent it by making the Linux installation
limited, which would go against the whole linux thing (and could
prevent installing to exotic stuff like maybe mono).

I guess time will tell once againOn 6/25/05, Peter De Jager [EMAIL PROTECTED] wrote:





That's it. By far the fastest hardware for the price, both PS3 and Xbox 
are heavily subsidised with money being made from games. The upside for Sony is 
that even if people use it as a computer, they willprobably end up buying 
the games as well (having the console) so they still make money and get a larger 
market share. Everyone is happy.

Pete.

  
  
  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED]] On Behalf Of Bas 
  WesterbaanSent: Saturday, June 25, 2005 12:13To: 
  Mono-devel-list@lists.ximian.comSubject: Re: [Mono-devel-list] Will 
  Mono run on Playstation 3
  I guess that the main benefit of using a PS3 would be the low price 
  of the hardware.It seems they make money by selling games and loose a 
  bit by selling the consoles.Try to buy the equivelent of the Xbox360 
  for the 400 dollars it will probably cost at most.
  On 6/25/05, Peter De 
  Jager  
  [EMAIL PROTECTED] wrote:
  That's 
really good news. With these kinds of workstations being released I 
think it's inevitable that Mono will be ported, which will mean that it 
willalso run on PS3. Thanks for the 
info.Pete.-Original Message-From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] 
On Behalf Of Harry HoltSent: Saturday, June 25, 2005 03:12 To: Mono-devel-list@lists.ximian.com
Subject: 
Re: [Mono-devel-list] Will Mono run on Playstation 3This http://www.xbitlabs.com/news/other/display/20040512033325.html
may 
be a little more interesting to work with that the PS3.On 
6/24/05, Bas Westerbaan [EMAIL PROTECTED]  
wrote: I think that the gaming platforms is all about hype. That 
they use the capability of floating point calculation as the power 
of the platform is an example of the supervisialness of the whole 
marketing campaign. A good while after they are 
released there should be decent tests, which will show exactly which 
of the platforms is best (for a purpose).Even 
though linux will run on the PS3 I wonder whether it will be  very 
customizable. And I also wonder whether Microsoft will ever be able 
to stop people from cracking their protections. It may be harder and 
take more time, but if their marketing campaign is right they  
provide one of the cheapest amount of processing power per 
dollar.Time will tell. 
On 6/24/05, Peter De Jager [EMAIL PROTECTED]  
wrote:  Well, I won't quite say orders of magnitude. In 
floating point  Xbox 360 provides (approx.) 1 teraflops while 
PS3 does 1.8. The cell  processor does have multiple cores, but 
so does the PPC in Xbox.   They should both be fantastic 
platforms but my pref would also be  with PS3 ;-) and I don't 
see MS enabling Linux on Xbox anyway.   Still, with 
Linux running on PS3, my question is whether Mono will   
run too.   Pete.   
-Original Message-  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED] 
] On Behalf Of Harry Holt  Sent: Friday, June 24, 2005 
22:07  To: Mono-devel-list@lists.ximian.com 
 Subject: Re: [Mono-devel-list] Will Mono run on Playstation 3 
  -- Forwarded message --   
From: Harry Holt [EMAIL PROTECTED]  
Date: Jun 24, 2005 1:18 PM  Subject: Re: [Mono-devel-list] Will 
Mono run on Playstation 3  To: Bram Westerbaan  [EMAIL PROTECTED] 
   But I *do* want to use a PS3, because it will 
have *cell*  processors, which  should bring 
cooperative computing to a whole new level.You can   
send off threads for processing to the SPUs for processing, and even 
 utilize SPUs on  other networked processors for 
ad-hoc distributed processing.   I don't know what 
you mean about the Xbox2 being just as fast.   The 
 PS3 should be orders of magnitude faster, given some careful 
 consideration to OS optimization.   ... 
HH   On 6/24/05, Bram Westerbaan  [EMAIL PROTECTED]  
wrote:   On 6/24/05, Peter De Jager [EMAIL PROTECTED] 
wrote:   
Is the Playstation 3 architecture (Power PC) similar enough to  
  current Mac   CPU's to allow Mono to run on PS3? 
With 2 teraflops (!) and sonyannouncing support for 
Linux, it will be great to be able to run   Mono on a 
supercomputer :-)   Are there 
any plans for Mono on PS3? 
Hi,  I do not know how it should 
be done

Re: [Mono-devel-list] Will Mono run on Playstation 3

2005-06-25 Thread Bas Westerbaan
 WesterbaanSent: Saturday, June 25, 
  2005 13:00 
  To: Mono-devel-list@lists.ximian.com
Subject: 
  Re: [Mono-devel-list] Will Mono run on Playstation 
  3
  
  If I understood it properly, sony is going to let you have 
  linux on the PS3 on an additional harddisk, which could mean that they 
  don't use it as their main OS for the Ps3 (or not at least the 
  specific linux you install). It would be great if Sony used linux as 
  main Os for Ps3, but that would also mean that it would be very 
  possible to use Sony games on your own Pc. They can prevent it by 
  making the Linux installation limited, which would go against the 
  whole linux thing (and could prevent installing to exotic stuff like 
  maybe mono).I guess time will tell once again
  On 6/25/05, Peter De Jager [EMAIL PROTECTED]
 wrote: 
  
That's it. By 
far the fastest hardware for the price, both PS3 and Xbox are 
heavily subsidised with money being made from games. The upside for 
Sony is that even if people use it as a computer, they 
willprobably end up buying the games as well (having the 
console) so they still make money and get a larger market share. 
Everyone is happy.

Pete.

  
  
  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED]] On 
  Behalf Of Bas WesterbaanSent: Saturday, June 25, 
  2005 12:13 
  To: Mono-devel-list@lists.ximian.com
 
  Subject: Re: [Mono-devel-list] Will Mono run on 
  Playstation 3
  
  I guess that the main benefit of using a PS3 would be 
  the low price of the hardware.It seems they make money by 
  selling games and loose a bit by selling the consoles.Try 
  to buy the equivelent of the Xbox360 for the 400 dollars it will 
  probably cost at most.
  On 6/25/05, Peter De Jager  
  [EMAIL PROTECTED] wrote: 
  That's 
really good news. With these kinds of workstations being 
released I think it's inevitable that Mono will be ported, 
which will mean that it willalso run on PS3. Thanks for the 
info.Pete.-Original 
Message-From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED]] On 
Behalf Of Harry HoltSent: Saturday, June 25, 2005 03:12 
To: Mono-devel-list@lists.ximian.com Subject: 
Re: [Mono-devel-list] Will Mono run on Playstation 3This 
http://www.xbitlabs.com/news/other/display/20040512033325.html 
may be a little more interesting to work with that the 
PS3.On 6/24/05, Bas Westerbaan [EMAIL PROTECTED]  wrote:
 I 
think that the gaming platforms is all about hype. That they use 
the capability of floating point calculation as the 
power of the platform is an example of the 
supervisialness of the whole marketing campaign. 
A good while after they are released 
there should be decent tests, which will show exactly 
which of the platforms is best (for a 
purpose).Even though linux will run 
on the PS3 I wonder whether it will be  very 
customizable. And I also wonder whether Microsoft will ever 
be able to stop people from cracking their protections. 
It may be harder and take more time, but if their 
marketing campaign is right they  provide one of the 
cheapest amount of processing power per 
dollar.Time will 
tell. On 6/24/05, Peter De Jager [EMAIL PROTECTED]  wrote:
  
Well, I won't quite say orders of magnitude. In floating 
point  Xbox 360 provides (approx.) 1 teraflops while 
PS3 does 1.8. The cell  processor does have multiple 
cores, but so does the PPC in Xbox.   They should 
both be fantastic platforms but my pref would also be 
 with PS3 ;-) and I don't see MS enabling Linux on Xbox 
anyway.   Still, with Linux running on 
PS3, my question is whether Mono will   run 
too.   Pete.   
-Original Message-  From: [EMAIL PROTECTED] 
  [mailto:[EMAIL PROTECTED] ] 
On Behalf Of Harry Holt  Sent: Friday, June 
24, 2005 22:07  To: Mono-devel-list@lists.ximian.com  
Subject: Re: [Mono-devel-list] Will Mono run on Playstation 
3   -- Forwarded message

Re: [Mono-devel-list] Will Mono run on Playstation 3

2005-06-24 Thread Bas Westerbaan
I think that the gaming platforms is all about hype. That they use the
capability of floating point calculation as the power of the platform
is an example of the supervisialness of the whole marketing campaign.

A good while after they are released there should be decent tests,
which will show exactly which of the platforms is best (for a purpose).

Even though linux will run on the PS3 I wonder whether it will be very
customizable. And I also wonder whether Microsoft will ever be able to
stop people from cracking their protections. It may be harder and take
more time, but if their marketing campaign is right they provide one of
the cheapest amount of processing power per dollar.

Time will tell.
On 6/24/05, Peter De Jager [EMAIL PROTECTED] wrote:
Well, I won't quite say orders of magnitude. In floating point Xbox 360provides (approx.) 1 teraflops while PS3 does 1.8. The cell processor doeshave multiple cores, but so does the PPC in Xbox. They should both be
fantastic platforms but my pref would also be with PS3 ;-) and I don't seeMS enabling Linux on Xbox anyway.Still, with Linux running on PS3, my question is whether Mono will run too.Pete.-Original Message-
From: [EMAIL PROTECTED][mailto:[EMAIL PROTECTED]
] On Behalf Of Harry HoltSent: Friday, June 24, 2005 22:07To: Mono-devel-list@lists.ximian.comSubject: Re: [Mono-devel-list] Will Mono run on Playstation 3
-- Forwarded message --From: Harry Holt [EMAIL PROTECTED]Date: Jun 24, 2005 1:18 PMSubject: Re: [Mono-devel-list] Will Mono run on Playstation 3
To: Bram Westerbaan [EMAIL PROTECTED]But I *do* want to use a PS3, because it will have *cell* processors, whichshould bring cooperative computing to a whole new level.You can send off
threads for processing to the SPUs for processing, and even utilize SPUs onother networked processors for ad-hoc distributed processing.I don't know what you mean about the Xbox2 being just as fast.The
PS3 should be orders of magnitude faster, given some careful considerationto OS optimization HHOn 6/24/05, Bram Westerbaan [EMAIL PROTECTED]
 wrote: On 6/24/05, Peter De Jager [EMAIL PROTECTED] wrote:Is the Playstation 3 architecture (Power PC) similar enough to
  current Mac CPU's to allow Mono to run on PS3? With 2 teraflops (!) and sony announcing support for Linux, it will be great to be able to run Mono on a supercomputer :-) 
  Are there any plans for Mono on PS3?Hi,I do not know how it should be done. But I do know you don't want to use a PS3 when the Xbox 2 will have about the same speed but will run on
 MSIL processors :|. I really hope there will be a linux .net one day. ___ Mono-devel-list mailing list 
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Robbie the Nanobot says:Only YOU can prevent gray goo(NEVER release nanobot assemblers without replication limiting code)http://lizardslounge.org
--Robbie the Nanobot says:Only YOU can prevent gray goo(NEVER release nanobot assemblers without replication limiting code)
http://lizardslounge.org___Mono-devel-list mailing listMono-devel-list@lists.ximian.com
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http://lists.ximian.com/mailman/listinfo/mono-devel-list-- Bas Westerbaan
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