[Mono-list] where to put package-config files

2012-10-25 Thread Steve Lessard
I just installed log4net.dll via gacutil. The DLL is now in 
/Library/Frameworks/Mono.framework/Versions/2.10.9/lib/mono/gac/log4net/1.2.11.0__669e0ddf0bb1aa2a/log4net.dll.  
Where should I put its corresponding log4net.pc file?
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Re: [Mono-list] Registry help

2012-10-25 Thread Steve Lessard
This is 
the only file in my ~/.mono/registry directory. 
~/.mono/registry/CurrentUser/software/classes/code/shell/open/command/values.xmlHave
 you tried creating a trivial program to write to HKEY_CURRENT_USER? 
Does this trivial program work on other platforms? 	   
   	C_W  
  October 25, 2012 
2:22 AMHi all,I am 
porting a Windows program to run on the Raspberry Pi, but unfortunatelyit
 uses the registry a lot.I know Mono emulates the registry using
 a file structure in/etc/mono/registry, as well as .mono/registry in
 the user's home directoryfor user keys, and am trying to find what 
to replace "HKEY_CURRENT_USER" etcwith, as all I get is a crash 
report saying it doesn't start with a validregistry root.I 
have tried "CurrentUser", "~/.mono/registry/CurrentUser", and variousother
 combos, as well as converting to lower case.  I still get the invalidregistry
 root error message.What do I need to replace HKEY_CURRENT_USER 
and HKEY_CLASSES_ROOT etc withto get it to pick up data from the 
registry folders?ThanksChris--View 
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[Mono-list] System.Diagnostics.Debug.Assert()

2011-10-27 Thread Steve Lessard
Debug builds of my Mono command line application blow right by all 
Debug.Assert statements, even the ones I know fail the assertion. Heck, 
even Debug.Assert(false, Foo) gets ignored.  Neither running 
standalone on the command line via Terminal.app nor running in 
MonoDevelop's debugger makes a difference; the asserts are always 
ignored.  I've checked, double-checked, and even triple checked that I 
am created Debug builds. Is there any way to force Mono to honor the 
asserts?


-SteveL

p.s. I'm running Mono 2.10.6 and MonoDevelop 2.8.1 on OS X 10.5.7
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Re: [Mono-list] csharp REPL

2011-06-29 Thread Steve Lessard
It seems there is an additional obstacle to overcome before I could 
even try to get command line arguments from Environment.CommandLine.


$csharp foo bar
cs2001: Source file 
`/source/local/private/main/developer/slessard/tools/foo' not found
$csharp -foo -bar
error CS2007: Unrecognized command-line option: `-foo'


The problem is that csharp.exe complains because it doesn't recognize 
the arguments that are intended for my script. I need a way to pass in 
arguments to my script in a way that won't cause csharp.exe to complain 
about files not found or unrecognized command-line options.  The only 
solution I have been able to find is to prefix each of my script's 
command-line arguments with -d: (without the quotes) but that would 
require the script to have additional code to find and strip out the 
-d: portion of each argument (see output below.)  Is there any other 
trick that might work? I know very, very little about how the shebang 
works. Would it be possible to leverage the shebang in some crafty way? 
Would it be possible to get the shebang to convert the command line 
arguments into local environment variables named ARG1, ARG2, ..., ARGn?

The is the output I get from my script after adding code to write to 
stout all of the process's command line arguments:

$./timefromseconds -d:foo -d:bar
Environment.GetCommandLineArgs()[0] : 
'/Library/Frameworks/Mono.framework/Versions/2.10.2/lib/mono/4.0/csharp.exe'
Environment.GetCommandLineArgs()[1] : '-lib:$PWD'
Environment.GetCommandLineArgs()[2] : './timefromseconds'
Environment.GetCommandLineArgs()[3] : '-d:foo'
Environment.GetCommandLineArgs()[4] : '-d:bar'
Current Time (Total Seconds): 1309369313.60381
Current Local Time: 6/29/2011 9:41:53 AM
Current UTC Time: 6/29/2011 4:41:53 PM
 

And here's my new script code:


#!/usr/bin/env csharp -lib:$PWD

int counter = 0; foreach (string arg in 
Environment.GetCommandLineArgs()) 
Console.WriteLine(Environment.GetCommandLineArgs()[{0}] : '{1}', 
counter++, arg);

// Initialize the epoch
// The epoch is 12:00:00 AM UTC, January 1, 1970
DateTime epoch = new DateTime().AddYears(1969).AddHours(-8);

TimeSpan nowDiff = (DateTime.Now - epoch);
System.Console.WriteLine(Current Time (Total Seconds):  + 
nowDiff.TotalSeconds);
System.Console.WriteLine(Current Local Time:  + 
epoch.AddSeconds(nowDiff.TotalSeconds).ToString());
System.Console.WriteLine(Current UTC Time:  + 
epoch.AddSeconds(nowDiff.TotalSeconds).ToUniversalTime().ToString());








On Tue, 28 Jun 2011 20:19:32 +0200, Alex wrote:
 Hi,
 
 Arguments should be stored in Environment.CommandLine.
 
 Regards,
 Alex
 
 On Tue, Jun 28, 2011 at 7:58 PM, Ian Norton
 ian.norton-bad...@thales-esecurity.com wrote:
 Try looking at Mono.Options (aka NDesk.Options)
 
 That works quite well for me.
 
 Oh.. You don't have a main in repl that gets argv...
 
 Are the command line arguments stored in the environment somewhere?
 
 Ian
 
 On 28 Jun 2011, at 18:59, Steve Lessard s_less...@yahoo.com wrote:
 
 Hi,
 
 I'm trying to write a shell script in C# using the csharp REPL.  The
 script below works fine as is on OS X, but I would like to pass an
 argument into this script. I haven't been able to find any docs on how
 to do this and all of my experiments have turned up nothing. Is
 there a
 way to pass an argument into the csharp REPL?
 
 I'm running Mono version 2.10.2 with Mono C# compiler version 4.0.0.0
 
 -SteveL
 
 
 #!/usr/bin/env csharp -lib:$PWD
 
 // Initialize the epoch
 // The epoch is 12:00:00 AM UTC, January 1, 1970
 DateTime epoch = new DateTime().AddYears(1969).AddHours(-8);
 
 TimeSpan nowDiff = (DateTime.Now - epoch);
 System.Console.WriteLine(Current Time (Total Seconds):  +
 nowDiff.TotalSeconds);
 System.Console.WriteLine(Current Local Time:  +
 epoch.AddSeconds(nowDiff.TotalSeconds).ToString());
 System.Console.WriteLine(Current UTC Time:  +
 epoch.AddSeconds(nowDiff.TotalSeconds).ToUniversalTime().ToString());
 
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[Mono-list] csharp REPL

2011-06-28 Thread Steve Lessard
Hi,

I'm trying to write a shell script in C# using the csharp REPL.  The 
script below works fine as is on OS X, but I would like to pass an 
argument into this script. I haven't been able to find any docs on how 
to do this and all of my experiments have turned up nothing. Is there a 
way to pass an argument into the csharp REPL?

I'm running Mono version 2.10.2 with Mono C# compiler version 4.0.0.0 

-SteveL


#!/usr/bin/env csharp -lib:$PWD

// Initialize the epoch
// The epoch is 12:00:00 AM UTC, January 1, 1970
DateTime epoch = new DateTime().AddYears(1969).AddHours(-8);

TimeSpan nowDiff = (DateTime.Now - epoch);
System.Console.WriteLine(Current Time (Total Seconds):  + 
nowDiff.TotalSeconds);
System.Console.WriteLine(Current Local Time:  + 
epoch.AddSeconds(nowDiff.TotalSeconds).ToString());
System.Console.WriteLine(Current UTC Time:  + 
epoch.AddSeconds(nowDiff.TotalSeconds).ToUniversalTime().ToString());
 
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Re: [Mono-list] Aquire Root Privileges

2011-06-20 Thread Steve Lessard
Calling POSIX functions like setuid and setgid will never result in OS X 
popping up the authorization dialog because OS X's Authorization Services is 
not part of POSIX. To get that auth dialog you need to call Authorization 
Services APIs.  If you don't want to or don't have time to learn those APIs 
here's something that might still do what you want...

http://www.performantdesign.com/2009/10/26/cocoasudo-a-graphical-cocoa-based-alternative-to-sudo/


-SteveL

-SteveL


On Jun 16, 2011, at 1:48 AM, Robert Jordan robe...@gmx.net wrote:

 On 16.06.2011 00:40, Enqueue wrote:
 I expected some kind of Mono wants to access administrator
 privileges-Popup of the keychain but nothing happened. I would still need
 
 Did you actually read the man pages of the functions you're invoking?
 Hint: they don't state that a popup will appear out of nowhere
 to steal root passwords ;)
 
 to do some chown and chmod stuff (chown root.root, chmod +s) to allow the
 application accessing root privileges and therefore I still have the same
 problem. How do all those installers solve this problem?
 
 See the generic xdg-su that uses to invoke gksu for Gnome,
 kdesu for KDE, etc.
 
 Robert
 
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Re: [Mono-list] Trouble building with Microsoft dlls

2011-05-25 Thread Steve Lessard
In the output of pedump for that assembly what is in the Metadata header 
section? Is it Version string: v2.0.50727 or Version string: v4.0.30319?

If it's the latter then you'll need to either upgrade your version of Mono or 
downgrade your version of System.Web.Extensions.dll.





From: doal doal.mil...@mir3.com
To: mono-list@lists.ximian.com
Sent: Wednesday, May 25, 2011 10:32 AM
Subject: Re: [Mono-list] Trouble building with Microsoft dlls

The 3 dlls that I'm trying to build with (Microsoft.Exchange.Data.Common.dll 
lib/Microsoft.Exchange.Data.Transport.dll  lib/System.Web.Extensions.dll)
have the following flags according to pedump:

Flags: ilonly, 32/64, trackdebug, strongnamesigned

The ilonly flag means it is pure MSIL and the 32/64 means it is platform
independent so sounds to me like it should work.

It tuns out the only one that is causing a problem is
System.Web.Extensions.dll. That is the one in the error message and if I
remove it (I'm only using it to do some JSON serialization and
deserialization) then I can build. However, I really want to use it. 

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Re: [Mono-list] Trouble building with Microsoft dlls

2011-05-24 Thread Steve Lessard
Are those Microsoft assemblies 64-bit or mixed-mode?

This blog might explain the problem.  

http://blogs.msdn.com/b/slessard/archive/2010/04/09/types-of-managed-code-assemblies.aspx

-SteveL


On May 24, 2011, at 5:49 PM, doal doal.mil...@mir3.com wrote:

 I'm new to Mono so this is probably something simple or maybe I'm
 misunderstanding what can be done. I'm developing on Linux in Java but we
 just had a requirement to interface with MS Exchange Server so we wrote a
 Transport Agent in C#. That agent gets plugged into Exchange so it is
 obviously going to be run on Windows using .NET.
 
 However since our entire product builds under ant on Linux we wanted to
 build the Agent there also and then install it and run it on Windows,
 Exchange Server. My first assumption is that this is possible.
 
 I read up on NAnt and Mono and got a build of a trivial C# program working.
 I then tried to build my Agent which uses the Microsoft dlls like
 Microsoft.Exchange.Data.Common.dll, Microsoft.Exchange.Data.Transport.dll,
 and a few others. When I look at their file types on Linux it says:
 lib/Microsoft.Exchange.Data.Transport.dll: PE32 executable for MS Windows
 (DLL) (console) Intel 80386 32-bit Mono/.Net assembly
 
 So they seem to be .NET assembly files which is what Mono wants, right?
 
 Yet when I try and build and I point the build to the dlls with the
 following in my default.build file:
references
include name=lib/*.dll /
/references
 
 I get a these errors like this:
  [csc] Compiling 2 files to
 '/home/doal/workspace-sts-2.6.0.RELEASE/Cure/ms-exchange/CureTransportAgent/bin/CureTransportAgent.dll'.
  [csc] ** (/usr/lib/mono/2.0/gmcs.exe:10018): WARNING **: The class
 System.Web.Management.WebRequestErrorEvent could not be loaded, used in
 System.Web, Version=2.0.0.0, Culture=neutral,
 PublicKeyToken=b03f5f7f11d50a3a
  [csc] ** (/usr/lib/mono/2.0/gmcs.exe:10018): WARNING **: The class
 System.Web.UI.IUpdatePanel could not be loaded, used in System.Web,
 Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
  [csc] Unhandled Exception:
 System.Reflection.ReflectionTypeLoadException: The classes in the module
 cannot be loaded.
  [csc]   at (wrapper managed-to-native)
 System.Reflection.Assembly:GetTypes (bool)
  [csc]   at System.Reflection.Assembly.GetTypes () [0x0] 
  [csc]   at Mono.CSharp.RootNamespace.ComputeNamespaces
 (System.Reflection.Assembly assembly) [0x0] 
  [csc]   at Mono.CSharp.RootNamespace.ComputeNamespaces () [0x0] 
  [csc]   at Mono.CSharp.Driver.LoadReferences () [0x0] 
  [csc]   at Mono.CSharp.Driver.Compile () [0x0] 
  [csc]   at Mono.CSharp.Driver.Main (System.String[] args) [0x0] 
 
 BUILD FAILED - 0 non-fatal error(s), 10 warning(s)
 
 /home/doal/workspace-sts-2.6.0.RELEASE/Cure/ms-exchange/CureTransportAgent/default.build(14,10):
 External Program Failed: /usr/lib/mono/2.0/gmcs.exe (return code was 1)
 
 So, shouldn't I be able to build this? I saw one post saying to use the
 apt-get version of nant but that's what I'm using. Any help would be greatly
 appreciated. Thanks
 
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Re: [Mono-list] Reflector alternative

2011-05-23 Thread Steve Lessard
Yes I would like to get a copy of Reflector 6.7.0.3. Could you please share it?




From: Ivan Zlatev i...@ivanz.com
To: mono-list@lists.ximian.com
Sent: Saturday, May 21, 2011 10:50 AM
Subject: Re: [Mono-list] Reflector alternative


I have Reflector 6.7.0.3 which doesn't seem to forcefully auto-update. I can 
put it online if someone wants it. Also you could always utilize a firewall to 
block Reflector from accessing teh internetz!

Kind Regards,

Ivan Zlatev
http://ivanz.com

LinkedIn: http://linkedin.com/in/ivanzlatev
Twitter: http://twitter.com/ivanzlatev



On Sat, May 21, 2011 at 3:26 AM, Abe Gillespie abe.gilles...@gmail.com wrote:

Man am I irked by Redgate!  Reflector checks for updates every time it
runs and there's no way to turn it off.  I was annoyed after ignoring
it a dozen times and updated.  Lo and behold I no longer have
decompilation.

Shady.

On Fri, May 20, 2011 at 9:50 PM, Federico Delgado

flaker.kap...@gmail.com wrote:
 sure. No problem:
 fd@host:~/decomp/dotPeek$ mono dotPeek.exe
 WARNING: The runtime version supported by this application is unavailable.
 Using default runtime: v1.1.4322
 The assembly mscorlib.dll was not found or could not be loaded.
 I haven't tried but I am almost sure it is because Ubuntu's Mono version is
 2.6. So if you have included any Net 4 in it, it is going to fail (Mono 2.8
 was the first with some NET 4 support in it, right?)
 Thanks,
 Federico

 On Fri, May 20, 2011 at 10:05 PM, Alex xtzgzo...@gmail.com wrote:

 Hi,

 For what it's worth. ICSharpCode.Decompiler does run under Mono (and
 uses Mono.Cecil) - we use it in SL#. I don't know about the UI though.
 Could you give some more information on the failed run?

 Regards,
 Alex

 2011/5/21 Federico Delgado flaker.kap...@gmail.com:
  very (very) quick test.
  - Jetbrains product seem to use wpf (from the zip content)
  - Telerik's provides an MSI. Trying to install it with Wine fails while
  checking for the presence of framework 4.0
  - ILSpy didn't run but that might be my runtime version (fresh installed
  ubuntu 11.04)
 
  On Fri, May 20, 2011 at 8:40 PM, Federico Delgado
  flaker.kap...@gmail.com
  wrote:
 
  Telerik is also offering
  one. http://www.telerik.com/products/decompiling.aspx
  but I haven't tried it yet.
  In fact I don't know how or if any of those work with mono assemblies
  or
  under Linux.
 
  On Fri, May 20, 2011 at 8:25 PM, Alex xtzgzo...@gmail.com wrote:
 
  Hi,
 
  There are these:
 
  http://wiki.sharpdevelop.net/ilspy.ashx
  http://www.jetbrains.com/decompiler/
 
  Regards,
  Alex
 
  2011/5/21 dedi mdedirudia...@gmail.com:
   Hi guys,
  
   Just want to know, is there any alternative to RedGate's Reflector
   or
   maybe similiar with that? I'm not sure if there is a gui based
   running
   on Linux.
  
   Thanks,
   Dedi
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Re: [Mono-list] Can someone analyze this code and tell me what happens

2011-04-06 Thread Steve Lessard
My initial guess without the info requested by Alex is that the exception 
thrown has something to do with not being able to serialize your dataStruct 
instance. In that case the likely cause of the problem is that the dataStruct 
class is not decorated with the [Serializable] attribute.

-SteveL


On Apr 5, 2011, at 12:28 PM, Alex xtzgzo...@gmail.com wrote:

 Hi,
 
 You could help us help you by telling us what exception you're
 getting. A self-contained test case also helps (the more you can
 reduce the amount of code, the better).
 
 Regards,
 Alex
 
 2011/4/4 Leonel Florin Selles leonel06...@cfg.jovenclub.cu:
 I have created two applications that connect on the same machine and sent
 an object, I used Socket to connect, but when the client sends data to the
 server, and the server revived the data and try to  Deserialize is when it
  get me out with one exception.
 
 here is the client and server, the object that they use to communicate and
  the class to serialize and deserialize
 
 dataStruct
 -
 using System;
 
 namespace server
 {
public class dataStruct
{
public dataStruct ()
{
}
 
public String clientName;
public Int32 clientPid;
public String host;
public String bd;
public String user;
public String pass;
public String usersCheck;
public Boolean systemTryIcon;
public String adminpass;
 
public enum signals
{
ConfFileExist,
ConfFileEmpty,
SocketServerNoStart,
ClientMalCerrado,
ClientBienCerrado,
TmServiceExist,
TmServiseNoExist,
CerrarSesion,
SendMeConfData,
SaveThisConfData,
ApagerEquipo,
ReiniciarEquipo,
ObjetoBdNoInicia,
BindToSocketBrouk,
ConectarBdImposible,
SocketNoListen,
ConsultaFallo,
ConsultaOK,
ExtractConsultaFallo,
ExtractConsultaOk,
PCNoExiste
}
 
public signals orden;
 
}
 }
 
 --
 
 Serialice
 -
 using System;
 using System.Runtime.Serialization.Formatters.Binary;
 using System.IO;
 
 namespace server
 {
public class serializacion
{
public serializacion ()
{
}
public static byte[] Serialize (Object objeto)
{
BinaryFormatter formater = new BinaryFormatter ();
MemoryStream mem = new MemoryStream ();
formater.Serialize (mem, objeto);
return mem.GetBuffer ();
}
public static System.Object DeSerialize (byte[] listaByte)
{
BinaryFormatter formater = new BinaryFormatter ();
MemoryStream mem = new MemoryStream ();
 
mem.Write (listaByte, 0, listaByte.Length);
mem.Seek (0, 0);
return formater.Deserialize (mem);
}
}
 }
 
 
 
 client
 
 using System;
 using System.Text;
 using System.IO;
 using System.Net.Sockets;
 
 namespace cliente
 {
class MainClass
{
public static void Main (string[] args)
{
byte[] sendData;
byte[] recvData;
 
Socket clientSocket = new Socket 
 (AddressFamily.InterNetwork,
 SocketType.Stream, ProtocolType.IP);
clientSocket.Connect (localhost, 4069);
 
dataStruct structura = new dataStruct ();
 
structura.clientName = Pepe;
structura.clientPid = 1234;
structura.host = localhost;
structura.bd = Tmaquina;
structura.user = TmaquinaLoco;
structura.pass = EstoNoCuadra;
structura.usersCheck = estudiante,florin;
structura.systemTryIcon = true;
structura.adminpass = pepeloco;
structura.orden = dataStruct.signals.ApagerEquipo;
 
sendData = serializacion.Serialize 

Re: [Mono-dev] Faster

2011-03-24 Thread Steve Lessard
I think Sebastian already touched on this issue, but I wanted to shine a
little more light on it.  If the Something class were defined as below and x
was not null wouldn't the Foo method throw an exception incorrectly stating
that x was null?


class Something 
{
public Something()
{
}

public void DoSomething()
{
throw new NullReferenceException();
}
}

void Foo (Something x) 
{ 
try { 
x.DoSomething (); 
} catch (NullReferenceException e){ 
if (x == null) 
 throw new ArgumentNullException (x); 
else 
  throw; 
} 
x.AndThenMore (); 
} 











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Re: [Mono-dev] Launchctl and Mono-Service2 issue

2011-03-18 Thread Steve Lessard
Have a look at the man pages for launchctl and launchd. In there you will
find a few very important details about what is required to enable a daemon
to launch at system restart.  Here's a short version based on my
recollection:

A daemon loads at system boot,
An agent loads at user login
The plist file for any daemon or agent under /Library must be owned by root
and must not be writable by anyone other than root. (This is a security
restriction.)
It's best to add keys to the plist to have it run under a lower privileged
user account


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[Mono-list] compiler errors in XMLDoc

2011-03-14 Thread Steve Lessard
I have a fairly large Visual Studio project that compiles cleanly on .NET. I 
took this project and built it on Mono 2.10.1 with xbuild. Among the many 
compilation issues I encountered there were a few real surprises. There were 
two 
cases where the compiler said I had XMLDoc on an invalid item, but I disagree 
and so does the .NET compiler. In one case the XMLDoc comment was on a public 
enum. Since I couldn't figure out what the problem was I enclosed the XMLDoc 
comment in a /* ...  */ block comment. Another issue was on a private static 
string property getter. I worked sround that problem by changing the three 
slashes to two slashes.

The most surprising issue of all was that anywhere there was a comment like the 
one below the compiler report an error saying I had an XMLDoc comment on an 
invalid item.

//
/* Check for all pre-conditions */
//

The workaround in this case was to change the comment to 

/* ** */
/*  Check for all pre-conditions  */
/* ** */

The comment doesn't start with three slashes. Why does the compiler think 
that's 
an XMLDoc comment? 


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Re: [Mono-list] csharp REPL scripts

2011-03-05 Thread Steve Lessard
Yes, both Miguel's solution and Ian's solution work. I pretty much understand 
why Miguel's solution works. As for Ian's solution I read the man page for env 
but it's not clear as to what env does that makes Ian's solution work. Would 
you 
care to share a short explanation?





From: Ian Norton ian.norton-bad...@thales-esecurity.com
To: Miguel de Icaza mig...@novell.com
Cc: Steve Lessard s_less...@yahoo.com; Mono Mono-list@lists.ximian.com
Sent: Fri, March 4, 2011 10:44:28 PM
Subject: Re: [Mono-list] csharp REPL scripts

Would

#!/usr/bin/env csharp

Work?

Ian

On 5 Mar 2011, at 01:29, Miguel de Icaza mig...@novell.com wrote:

 Hello,

Seems to be a problem with the way OSX launches the program, try
 this instead for the first line:

 #!/usr/bin/mono
 /Library/Frameworks/Mono.framework/Versions/Current/lib/mono/4.0/ 
 csharp.exe


 On Thu, Mar 3, 2011 at 1:10 PM, Steve Lessard s_less...@yahoo.com  
 wrote:
 I read in the release notes for Mono 2.10
 (http://www.mono-project.com/Release_Notes_Mono_2.10) that the C#  
 REPL now
 can
 be used as a program to run C# scripts in Unix. Your Unix scripts  
 can now
 contain as their first line the #!/usr/bin/csharp line which allows  
 you to
 create C# scripts that can be treated like programs.  The release  
 notes
 give
 this very simple demo:

 $ echo '#!/usr/bin/csharp'  demo
 $ echo 'System.Console.WriteLine (10+2);'  demo
 $ chmod +x demo
 $ ./demo
 12
 $

 So I tried it on my machine running 2.10.1, but it always fails  
 with a
 syntax
 error. (See below.) Is anyone else able to run this simple demo of  
 the C#
 REPL?
 tools$ echo '#!/usr/bin/csharp'  demo
 tools$ echo 'System.Console.WriteLine (10+2);'  demo
 tools$ chmod +x demo
 tools$ ./demo
 ./demo: line 2: syntax error near unexpected token `10+2'
 ./demo: line 2: `System.Console.WriteLine (10+2);'
 tools$

 -SteveL



 $ uname -a
 Darwin applejacks 10.6.0 Darwin Kernel Version 10.6.0: Wed Nov 10  
 18:13:17
 PST 2010; root:xnu-1504.9.26~3/RELEASE_I386 i386
 $ mono --version
 Mono JIT compiler version 2.10.1 (tarball Fri Feb 25 15:56:49 MST  
 2011)
 Copyright (C) 2002-2011 Novell, Inc and Contributors. www.mono-project.com
 TLS:   normal
 SIGSEGV:   normal
 Notification:  Thread + polling
 Architecture:  x86
 Disabled:  none
 Misc:  debugger softdebug
 LLVM:  yes(2.9svn-mono)
 GC:Included Boehm (with typed GC)
 $ /usr/bin/csharp --version
 Mono C# compiler version 4.0.0.0




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[Mono-list] csharp REPL scripts

2011-03-03 Thread Steve Lessard
I read in the release notes for Mono 2.10 
(http://www.mono-project.com/Release_Notes_Mono_2.10) that the C# REPL now can 
be used as a program to run C# scripts in Unix. Your Unix scripts can now 
contain as their first line the #!/usr/bin/csharp line which allows you to 
create C# scripts that can be treated like programs.  The release notes give 
this very simple demo:

$ echo '#!/usr/bin/csharp'  demo
$ echo 'System.Console.WriteLine (10+2);'  demo
$ chmod +x demo
$ ./demo
12
$  

So I tried it on my machine running 2.10.1, but it always fails with a syntax 
error. (See below.) Is anyone else able to run this simple demo of the C# REPL?

tools$ echo '#!/usr/bin/csharp'  demo
tools$ echo 'System.Console.WriteLine (10+2);'  demo
tools$ chmod +x demo
tools$ ./demo 
./demo: line 2: syntax error near unexpected token `10+2'
./demo: line 2: `System.Console.WriteLine (10+2);'

tools$


-SteveL





$ uname -a
Darwin applejacks 10.6.0 Darwin Kernel Version 10.6.0: Wed Nov 10 18:13:17 PST 
2010; root:xnu-1504.9.26~3/RELEASE_I386 i386

$ mono --version
Mono JIT compiler version 2.10.1 (tarball Fri Feb 25 15:56:49 MST 2011)
Copyright (C) 2002-2011 Novell, Inc and Contributors. www.mono-project.com
TLS:   normal
SIGSEGV:   normal
Notification:  Thread + polling
Architecture:  x86
Disabled:  none
Misc:  debugger softdebug 
LLVM:  yes(2.9svn-mono)
GC:Included Boehm (with typed GC)

$ /usr/bin/csharp --version
Mono C# compiler version 4.0.0.0


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Re: [Mono-list] Mono.Addins: Add-ins registered in the global registry must have a namespace.

2011-02-22 Thread Steve Lessard
Could namespace mean the same type of namespace in the XML manifest file for 
MonoDevelop addins?  If so take a look at the MonoDevelop site. There you'll 
find a link to a very basic MonoDevelop addin project and short tutorial. The 
tutorial explains the namespace thing quite well.

-SteveL


On Feb 19, 2011, at 10:34 AM, Nils Andresen n...@nils-andresen.de wrote:

 Hi,
 I posted on the Mono.Addin list, but there's only silence there - so I am 
 trying my luck here...
 
 I am trying to use Mono.Addin but getting the following error:
  ERROR: Add-ins registered in the global registry must have a namespace.
 
 I can not find anything in the docs.
 Can someone please hint to what I am doing wrong?
 
 Yours,
 Nils
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Re: [Mono-list] Problem connecting to a secure site via a NTLM authenticating proxy

2011-02-14 Thread Steve Lessard
You should try isolating the problem by removing .NET and Mono altogether. Try 
using curl to make the same connection. Curl has support for all types of proxy 
servers as well as good debugging capabilities. Using curl may help you gain 
more insight into how connections through the proxy work.

-SteveL


On Feb 14, 2011, at 6:12 AM, Andrew Bryson abry...@rm.com wrote:

 
 Hi all,
 
 We've had a problem within our software for a while that our client on Mac
 (OS X 10.5-106, Mono 2.6) has not been able to connect to websites which
 require HTTPS when connecting through a NTLM authentication proxy (Microsoft
 ISA 2006).  In trying to get to the bottom of this I've discovered:
 
 - This is a problem with Mono 2.6 and 2.8(.2).
 - NTLM authentication works through the ISA proxy when the target site uses
 plain HTTP.  We must connect securely via HTTPS.
 - The same problem happens on Windows when I execute my C# .NET 2.0 app
 directly (i.e. not launching it with 'mono').
 
 I have put together a small application to allow me to test this issue. 
 When calling HttpWebRequest.GetResponse() the following exception occurs:
 http://pastie.org/1562663.
 
 I've tried playing around with the HttpWebRequest.PreAuthenticate property,
 and associating the credentials with the HttpWebRequest.Credentials object
 (but the website does not require auth, only the proxy).
 
 The same binary executed on Windows works.  I realy hope that somebody is
 able to help me out in either fixing the problem, or confirming that it's a
 known issue in the current Mono framework.  Here's the test application:
 http://pastie.org/1562659.
 
 Thanks,
 andy
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[Mono-list] Working with symbolic links

2011-02-14 Thread Steve Lessard
I've written a custom tool for searching for files in the system's PATH. I use 
this tool on both Windows and OS X. 

On OS X the tool recognizes symbolic link files and does a little extra 
processing on them thanks to Mono's UnixSymbolicLinkFileInfo class and 
Syscall.lstat. I'd like to have similar functionality on Windows. Is there any 
equivalent of these classes/methods on Windows?

To broaden the question a bit... The Mono.Posix.dll assembly is awesome because 
it provides managed code that exposes a lot of the OS functions that aren't 
available in standard .NET. Is there an analogous assembly for Windows? Maybe a 
Mono.Windows.dll assembly?

-SteveL

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Re: [Mono-list] Socket Creation in Mono

2011-02-07 Thread Steve Lessard
This guide will tell you all about what happens at the OS level.

http://beej.us/guide/bgnet/

-SteveL


On Feb 5, 2011, at 9:27 AM, liambresnahan liambresna...@hotmail.com wrote:

 
 I am looking for some information on how Mono creates a socket and what
 happens in OS level functions when sockets are created. 
 
 I have searched around but cannot find anything within documentation, I may
 be looking in the wrong places but is there any documentation on this or is
 someone able to help answer my question?
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Re: [Mono-list] Automatic build using mdrun (mdtool)

2011-02-07 Thread Steve Lessard
Do you see this same problem when using XBuild to build the project?

-SteveL


On Feb 6, 2011, at 12:51 AM, fujiyama fujiy...@tlen.pl wrote:

 
 Hi,
 I have problems to compile solutions using Mono/MonoDevelop on Windows.
 I'm trying to execute:
 mdrun.exe build -p MySolution.sln -c:Mono
 Solution and project is in VS2008 format
 Unfortunatelly I'm recieving compilation using .NET csc.exe instead of Mono
 compiler:
 D:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\csc.exe /noconfig
 
 When I create solution in MonoDevelop and point Mono (2.8, 2.10) as default
 .NET runtime I'm getting compilation using csc.exe but version 3.5 !!!
 
 Is there a way to enforce Mono as default compilator for mdrun?
 
 Thanks
 Jerry
 
 
 
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Re: [Mono-list] How to: start a process which shows a password window

2011-02-04 Thread Steve Lessard

You should check out Cocoasudo. If using this binary executable won't work
for you then taking a look at it's open source implementation might help you
figure out how to do it with the aid of MonoMac.

http://www.performantdesign.com/2009/10/26/cocoasudo-a-graphical-cocoa-based-alternative-to-sudo/

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[Mono-list] taglib-sharp

2011-01-05 Thread Steve Lessard
It appears Novell has (or had) a C# library named taglib-sharp for editing ID3 
tags commonly found in MP3 files (and other audio files.) There doesn't appear 
to be any download link for it on Novell's web site. Does anyone know how I can 
get this library? 


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Re: [Mono-list] serious noob here!!

2011-01-03 Thread Steve Lessard
Your console app won't accept input when running inside MonoDevelop because 
MonoDevelop's console doesn't accept input. (Or at least that has been my 
experience.) The solution is to run your program on an external console. There 
is a setting for this in MonoDevelop. Go to Project options - Run - General 
- 
Run on external console.





From: jmalcolm malcolm.jus...@gmail.com
To: mono-list@lists.ximian.com
Sent: Fri, December 24, 2010 10:21:55 AM
Subject: Re: [Mono-list] serious noob here!!



monon000b wrote:
 
 Hi!
 I recently installed ubuntu and monodevelop with it.
 I already had a small terminal application, when i run it in monodevelop
 it works perfectly except that it wont accept user input. It starts and
 says 'what is your name'. At this point I would expect to be able to enter
 a name. Instead monodevelop does not allow me to enter information into
 it's Application Output window...
 
 What do I do, sorry that i am completely clueless!
 
 sorry for wasting your time if this is a completely ridiculous post but i
 have googled the answer but have come back empty handed.
 

Your message was not accepted by the mailing list so you will probably not
get many answers.  It is only visible on the forums and most people do not
use them.

Your question is pretty open ended.  If you are going to ask a question like
this, it is usually best to include some of your code so people can see what
is going on.

What happens when you instead run your application from the command-line?

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Re: [Mono-list] Pending posts and top level mono forum hot link

2010-12-21 Thread Steve Lessard
Dave Kolb wrote:  And issue two apparently was a FireFox issue and the mono 
link is hot in IE8.

I tested the forum page containing Dave's message 
(http://go-mono.com/forums/#nabble-td3096414%7Ca3096611) in Safari 5.0.3 
(6533.19.4), Google Chrome 8.0.552.231, Firefox 3.6.12 and Opera 11.0 build 
1156 
all on my Mac running OS X 10.6.5.  I wanted to see if the mono link is hot 
in 
any of them and what the cause might be. The mono link was hot only in Opera. 
The link was inaccessible in Safari, Chrome and Firefox.

After looking at the HTML source for that page I was able to see that the real 
problem is slightly different. (The mono link actually is hot as you can see 
in the code snippet below.) The real problem is that the mono link is 
inaccessible because it is being eclipsed by the div that contains the word 
Forums shown just above the mono link.  The solution that works on all 4 
browsers I tested is quite simple. In the code snippet below on line 2 
change div id=content-header to div id=content-header 
style=z-index:-1. Adding the style=z-index:-1 attribute will make sure all 
browsers render that div behind the mono link thus making the mono link 
always accessible.

Now that I've diagnosed the bug and provided a solution how can I get the 
solution incorporated into the forums code?
-SteveL




div id=page
div id=content-headerh2!--BEGIN PAGE TITLE--Forums!--END PAGE 
TITLE--/h2/div

div id=wrapper class=wide

div id=sidebar
div id=toc-parent/div
!-- BEGIN SIDE CONTENT --


!-- END SIDE CONTENT --
/div!--#sidebar--
div id=content class=wide
!-- BEGIN MAIN CONTENT --

Mono'http://n4.nabble.com/Mono-f1490590.html;Mono


!-- END MAIN CONTENT --

/div!--#content--



  /div!--#wrapper--
/div!--#page--





From: CodeSlinger dk...@emdeon.com
To: mono-list@lists.ximian.com
Sent: Mon, December 20, 2010 1:43:18 PM
Subject: Re: [Mono-list] Pending posts and top level mono forum hot link


Wel this post did not show pending so only the ones posted before confirming
my subscription were the issue.

And issue two apparently was a FireFox issue and the mono link is hot in
IE8.

Dave
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Re: [Mono-list] Process in Mono different from .Net

2010-12-21 Thread Steve Lessard
Some operating systems have a tool for asynchronously launching applications. 
On 
OS X the command line tool is called open. On Windows the command line tool 
is 
called start.  Is there a similar tool in Linux?







From: madrang j...@hotmail.com
To: mono-list@lists.ximian.com
Sent: Mon, December 20, 2010 8:40:09 AM
Subject: Re: [Mono-list] Process in Mono different from .Net

On Sun, 2010-12-19 at 06:27 -0800, madrang [via Mono] wrote: 

 I don't need to know when it is terminating, i just need that the 
 child process outlive its parent. Im currently working on a dock that 
 manage the Os application and on Windows when i quit the dock the apps 
 that was started by the dock stays open but not in Linux. I just want 
 the application that i started to stay alive except if i Kill them my 
 self with Close() or Kill(). Like it is on windows. 
 
 
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 View message @ 
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t
 To unsubscribe from Process in Mono different from .Net, click here. 

Nobody knows how to start a process that is going to outlive its 
parents ?? 

I can use invoke or any workaround that is going to work. 



 View this message in context: Re: Process in Mono different from .Net
Sent from the Mono - General mailing list archive at Nabble.com.



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[Mono-list] MonoDevelop custom commands

2010-12-16 Thread Steve Lessard
I'm working on OS X and trying to use MonoDevelop's custom commands to copy 
some 
files and fix the file permissions after the project is built. I've found that 
any custom command that makes use of wild cards will fail.  Is this expected 
behavior?

Complete build log is below.

-SteveL

p.s. this sounds to me like the code that shells out to execute the custom 
commands isn't properly handling wildcard characters





Building: ImDialer (Debug)

Building Solution ImDialer

Building: ImDialer (Debug)

Performing main compilation...
/Library/Frameworks/Mono.framework/Versions/2.8.1/bin/gmcs /noconfig 
/out:/source/private/main/src/IMDialer/bin/Debug/IMDialer.exe 
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.dll 
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.Core.dll
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.Data.dll
 
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.Web.dll
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.Xml.dll
 
/r:/source/private/main/src/IMDialer/lib/collab_platform/6907.168/Microsoft.Rtc.Collaboration.dll
/r:/Library/Frameworks/Mono.framework/Versions/2.8.1/lib/mono/2.0/System.Configuration.dll
 /nologo /warn:4 /debug:+ /debug:full /optimize- /codepage:utf8 
/define:TRACE;DEBUG  /t:exe /source/private/main/src/IMDialer/ICommand.cs 
/source/private/main/src/IMDialer/ConferenceJoinCommand.cs 
/source/private/main/src/IMDialer/DialerSession.cs 
/source/private/main/src/IMDialer/Helpers.cs 
/source/private/main/src/IMDialer/ImDialer.cs 
/source/private/main/src/IMDialer/Logger.cs 
/source/private/main/src/IMDialer/PlaceCallCommand.cs 
/source/private/main/src/IMDialer/ShutdownCommand.cs 
/source/private/main/src/IMDialer/SpeechHelper.cs 
/source/private/main/src/IMDialer/TestFriends.cs 
/source/private/main/src/IMDialer/UCMADemoHelper.cs 
Build complete -- 0 errors, 0 warnings
Executing: cp 
/source/private/main/src/IMDialer/lib/collab_platform/6907.168/default.tmf 
/source/private/main/src/IMDialer/bin/Debug/
Executing: ls -l /source/private/main/src/IMDialer/bin/Debug/
total 64032
-rwxr-xr-x  1 slessard  slessard 29696 Dec 16 12:22 IMDialer.exe
-rw-r--r--  1 slessard  slessard  9715 Dec 16 12:22 IMDialer.exe.mdb
-r-xr-xr-x  1 slessard  slessard   4505600 Dec 16 12:22 
Microsoft.Rtc.Collaboration.dll
-r-xr-xr-x  1 slessard  slessard  12688384 Dec 16 12:22 
Microsoft.Rtc.Internal.Media.dll
-r-xr-xr-x  1 slessard  slessard724992 Dec 16 12:22 Microsoft.Speech.dll
-r-xr-xr-x  1 slessard  slessard   1714688 Dec 16 12:22 SIPEPS.dll
-r-xr-xr-x  1 slessard  slessard  13101930 Dec 16 12:22 default.tmf
Executing: chmod u+w /source/private/main/src/IMDialer/bin/Debug/*
chmod: /source/private/main/src/IMDialer/bin/Debug/*: No such file or directory

-- Done --

Build successful.
Custom command failed (exit code: 1)



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Re: [Mono-list] MonoDevelop custom commands

2010-12-16 Thread Steve Lessard
Thanks for the tip. Still something doesn't add up. These exact same commands, 
including wildcards, do work when building the the project with XBuild. Why 
does it work with XBuild but not work with MonoDevelop?

-SteveL


On Dec 16, 2010, at 2:43 PM, Robert Jordan robe...@gmx.net wrote:

 On 16.12.2010 21:29, Steve Lessard wrote:
 I'm working on OS X and trying to use MonoDevelop's custom commands to copy 
 some
 files and fix the file permissions after the project is built. I've found 
 that
 any custom command that makes use of wild cards will fail.  Is this expected
 behavior?
 
 Complete build log is below.
 
 -SteveL
 
 p.s. this sounds to me like the code that shells out to execute the custom
 commands isn't properly handling wildcard characters
 
 Unix does not handle wildcards at all. If you want wildcards then
 you should execute the commands using a shell, like this:
 
 /bin/bash -c ls *
 
 Robert
 
 P.S.: MonoDevelop's list is over here: 
 http://lists.ximian.com/mailman/listinfo/monodevelop-list
 
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[Mono-list] Mono's bin directory

2010-12-16 Thread Steve Lessard
I've been browsing around in the mono/bin directory to see what tools are 
available. There's a lot of nice stuff in there. Loading the man page for each 
of these tools wouldn't be very efficient. Is there some easy way to get a 
short description of what each of these tools does?

-SteveL

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[Mono-list] gacing assemblies

2010-11-24 Thread Steve Lessard
Last night I opened this 
bug https://bugzilla.novell.com/show_bug.cgi?id=655684 because Mono's gacutil 
cannot gac delay-signed assemblies. (.NET's gacutil works just fine with 
delay-signed assemblies.) This bug in Mono's gacutil is blocking me so I want 
to 
find a workaround. One option in the .NET world is to use sn.exe -Vr to 
register 
the assembly for skipping strongname validation. Unfortunately Mono's sn.exe 
tool hasn't implemented the -Vr feature, though curiously it has implemented 
the 
-Vl and -Vf features both of which only apply to assemblies that have been 
registered for skipping strong name validation. This leads me to believe that 
there must be some way to manually register an assembly for skipping strongname 
validation.

I know that when .NET's sn.exe registers an assembly for skipping strongname 
validation what really happens is a key is created in the registry, e.g. 
HKEY_LOCAL_MACHINE\System\StrongName\Verification\Microsoft.Rtc.Collaboration,31BF3856AD364E35.
 In .NET it is possible to manually register an assembly for skipping strong 
name validation by creating a similar reg key. Does Mono have an analogous way 
to manually register an assembly for skipping strongname validation?

Thanks for your help,
-SteveL


p.s. Here's the output from Mono's sn.exe -Vr and .NET's sn.exe -Vr.


C:\program files\Microsoft Office Communications Server 2007 R2\ucma sdk 
2.0\ucmacore\binsn -Vr Microsoft.Rtc.Collaboration.dll
Mono StrongName - version 2.8.1.0
StrongName utility for signing assemblies
Copyright 2002, 2003 Motus Technologies. Copyright 2004-2008 Novell. BSD 
licensed.

Unimplemented option


C:\program files\Microsoft Office Communications Server 2007 R2\ucma sdk 
2.0\ucmacore\binsn -Vr Microsoft.Rtc.Collaboration.dll

Microsoft (R) .NET Framework Strong Name Utility  Version 2.0.50727.42
Copyright (c) Microsoft Corporation.  All rights reserved.

Verification entry added for assembly 
'Microsoft.Rtc.Collaboration,31BF3856AD364E35'



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[Mono-list] redirecting streams

2010-11-23 Thread Steve Lessard
I've been experimenting with the System.Diagnostics.Process and 
ProcessStartInfo 
classes and their ability to redirect standard in, standard out and standard 
error. Everything works fine.  What I would like to know is how do I redirect 
additional streams?  

What additional streams are there?  Well, glad you asked. I was running a 
slightly modified version of the sample 
at 
http://msdn.microsoft.com/en-us/library/system.diagnostics.process.beginoutputreadline(v=VS.90).aspx.
 I changed the code to redirect standard error in addition to standard out and 
standard in. I also changed the code to run /bin/bash instead of sort.exe. With 
these modifications the program is able to capture the standard out and 
standard 
error from the bash process, but it doesn't capture the prompt that is output 
by 
bash. In other words it is not capturing applejacks:Debug slessard$. How can 
I 
capture the stream that displays the bash prompt?



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[Mono-list] Interactive C# Shell

2010-11-23 Thread Steve Lessard
It's very easy to get the C# Shell into a state where it will not allow me to 
exit the shell. How can I correct the state to get it working again?


Give this a try in the C# Shell...


applejacks:~ slessard$ csharp
Mono C# Shell, type help; for help

Enter statements below.
csharp exit

   ;
{interactive}(1,2): error CS0103: The name `exit' does not exist in the current 
csharp  
csharp  
csharp  
csharp  
csharp quit;
csharp help;
csharp  


-SteveL


p.s. I'm running Mono 2.8.1 on OS X 10.6.5.


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Re: [Mono-list] An inheritance dilemma

2010-11-22 Thread Steve Lessard
It sounds like what you need is an abstract base class with only a declaration 
of the SampleMethod method, but no implementation for it.

Obviously I do not know anything about your project, but I do wonder why your 
code needs to know exactly which type the class is. Isn't that one of the great 
things about polymorphism?

-SteveL

P.s. Have you tried the typeof operator?


On Nov 22, 2010, at 6:27 AM, Abe Gillespie abe.gilles...@gmail.com wrote:

 I've never run into a situation which required inheritance that I
 could not get working with some combo of abstract, virtual, and
 override.  We can only help you as detailed as your example is.  So
 without a better description of the problem this is the best help we
 can offer.
 
 You most likely don't have to settle on a half-baked solution.  And
 your example looks like a rather common use of inheritance.
 
 Keep thinking about the problem until you find a solution that is 100%
 satisfying.  That or take a little more time to send us a more
 detailed problem description.
 
 -Abe
 
 On Mon, Nov 22, 2010 at 9:09 AM, Francisco M. Marzoa fmmar...@gmx.net wrote:
 Thanks a lot for your help, Abe.
 
 The previous code was just a simplified version of a more complex one.
 The fact is that I need each class to have it's own SampleMethod, so it
 cannot be just removed from B class. And that's the real root of the
 problem. Obviusly you couldn't know this.
 
 Anyway after look more into this, I've reached the conclussion that
 there's no chance to obtain the output I want with the class scheme I
 proposed without, perhaps, dirty hacks based on reflection. And prior
 doing that, I think it's better to rethink the scheme.
 
 So, the best solution I've found is to rewrite both classes like follows:
 
public class A
{
protected string BuildString( string cname )
{
return cname +  method;
}
 
public virtual void SampleMethod()
{
Console.WriteLine(this.BuildString(Class A));
}
}
 
public class B : A
{
public override void SampleMethod()
{
base.SampleMethod();
Console.WriteLine(this.BuildString(Class B));
}
}
 
 
 
 The key point on this is that as there should be a different
 SampleMethod overrided in each descendant, we do know within that method
 the class we're executing in, so we can pass it from there instead of
 use an instance method GetClassName.
 
 Best regards,
 
 
 El 21/11/10 19:53, Abe Gillespie escribió:
 I just realized you *really* doing virtualization in GetClassName().
 So the better way to do this is:
 
 namespace Dummy
 {
class MainClass
{
public static void Main (string[] args)
{
B b = new B();
b.SampleMethod();
}
}
 
public class A {
protected virtual string GetClassName() {
return Class A;
}
 
public void SampleMethod () {
Console.WriteLine (GetClassName() +  method);
}
}
 
public class B : A {
protected override string GetClassName() {
return Class B;
}
}
 }
 
 
 
 
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[Mono-list] porting from .NET to Mono

2010-11-18 Thread Steve Lessard
I would like to get your advice on porting code from .NET to Mono.  I have a 
class library that I wrote for .NET 3.5 on Windows. In addition to working in 
.NET on Windows I want to get it working in Mono on non-Windows platforms 
(especially OS X on Intel chips.) This class library is currently about 90% C# 
and 10% managed C++. The C# code is in one assembly and the managed C++ code is 
in another assembly. The library has no GUI, but does make use of some 
classes/methods that are not available/implemented in Mono. It also p/invokes 
to 
some Win32 APIs. 

My initial thoughts on a plan for porting the code:
* If available replace each p/invoke to a Win32 API with a call to a 
Mono 
class/method providing similar functionality.
* If not available I plan to leave the p/invoke in place and build a 
platform 
specific native library (.dylib on OS X) providing similar functionality with 
the same signature.
* Stub out or #ifdef out the code entirely. (For example the code that 
ties in 
to Windows event logging is not essential functionality.)
My initial thoughts on a strategy for porting the code:
* Port this library to Mono on Windows
* Port it to Mono on WINE on non-Windows platforms
* Port it to Mono on non-Windows platforms
My questions:
1. Aside from unavailable or unimplemented classes/methods in Mono and 
p/invokes to native code what are some common gotchas when porting .NET code to 
Mono?
2. Can Mono on Windows run managed C++ code?
3. Assuming the managed C++ code makes no platform specific calls, is 
clean for 
32/64 bit architectures, clean for bit endianness could it be recompiled can 
Mono on non-Windows platforms run managed C++ code?
4. Would porting to Mono on WINE on OS X as an intermediate step be 
worth the 
effort?
5. Is there a better or alternative porting strategy that you would 
recommend?


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Re: [Mono-list] about guid

2010-08-29 Thread Steve Lessard
Robert wrote: the algorithms behind MS' implementation are not 
well documented.

Are you talking about the algorithms for and implementation of Type.GUID, or 
are 
you talking about the algorithms for and implementation of UUID / GUID 
generation in general?  Why wouldn't an RFC4122-compliant implementation would 
not be acceptable?







From: Robert Jordan robe...@gmx.net
To: Mono-list@lists.ximian.com
Sent: Sun, August 15, 2010 7:20:06 AM
Subject: Re: [Mono-list] about guid

On 15.08.2010 14:30, Feng Su wrote:
 I compile a file to a assembly. I find the Guids of all classes  is
 ----.
 How can generate the different Guids for these classes?

You can manually apply a GuidAttribute to these classes, something
like that:

using System;
using System.Runtime.InteropServices;

[Guid(7ADF8247-2749-447E-890C-47BC7B42999F)]
class Program
{
static void Main ()
{
Console.WriteLine (typeof(Program).GUID);
}
}


Automatic Type.GUIDs are not implemented in Mono, mostly
because the algorithms behind MS' implementation are not well
documented.

Robert

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Re: [Mono-list] mono swallows threadpool exceptions

2010-07-22 Thread Steve Lessard
There is a fairly simple workaround. Basically instead of putting the raw 
Action 
delegate on the thread pool you wrap it in another Action delegate. (Let's call 
it the guardian delegate.) The guardian delegate is put on the thread pool. 
When executed the guardian delegate calls the raw Action delegate from inside a 
try/catch block.  With this workaround you can write the guardian delegate to 
do 
whatever you want when it catches any kind of exception.  Does 
Environment.FailFast work in Mono?





From: Daniel Hughes tramps...@gmail.com
To: mono-list@lists.ximian.com
Sent: Wed, July 21, 2010 3:50:35 AM
Subject: Re: [Mono-list] mono swallows threadpool exceptions

And I found the bug.

Bug 491191

Which is over a year old.

This one is not in an obscure part of the framework like my serial
port bug so it should be fixed quickly??


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Re: [Mono-list] mono swallows threadpool exceptions

2010-07-22 Thread Steve Lessard
I haven't looked at the Mono implementation code nor the .NET implementation 
code but I believe it is highly unlikely that the fix would be trivial.  In 
.NET 
2.0 and later the new behavior for the runtime to catch unhandled thread pool 
exceptions and then raise the AppDomain's UnhandledException event, provided 
the 
application has registered for that event. Further complicating implementing a 
fix to this bug is the fact that this event can be handled in any application 
domain. However, the event is not necessarily raised in the application domain 
where the exception occurred. 

This MSDN doc tries to explain the new behavior:
http://msdn.microsoft.com/en-us/library/system.appdomain.unhandledexception.aspx





From: Stifu st...@free.fr
To: mono-list@lists.ximian.com
Sent: Wed, July 21, 2010 5:02:49 AM
Subject: Re: [Mono-list] mono swallows threadpool exceptions


Among the bugs I reported, the ones which tended to get fixed the fastest
were the ones I submitted patches for. :)
Not catching an Exception (or throwing one) sounds like a trivial patch, but
I could be wrong.


Daniel Hughes wrote:
 
 And I found the bug.
 
 Bug 491191
 
 Which is over a year old.
 
 This one is not in an obscure part of the framework like my serial
 port bug so it should be fixed quickly??
 
 
 


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Re: [Mono-list] Debugging mono dll loaded by Unity3d

2010-07-17 Thread Steve Lessard
Instead of attaching to the exe that references your dll have MonoDevelop 
launch the exe for you. The trick to getting MonoDevelop to launch the exe for 
you is to create an empty project with the same name as your exe (minus the 
.exe extension) and add it to the same solution as your dll project. Set that 
empty project as the startup project. In the directory for the empty project 
create the bin\Debug directories and copy your exe, exe.mdb, config, etc. files 
there. Now build the entire solution and select Debug from the Run menu. 
MonoDevelop will launch your exe in the debugger and should be able to break at 
breakpoints within your dll project.

-SteveL


On Jul 16, 2010, at 9:04 AM, and192 andrew.rus...@googlemail.com wrote:

 
 Hi there,
 
 I have a problem trying to understand how to debug a library I'm writing in
 MonoDevelop. This library is being referenced from a Unity3d project.
 
 I have been pointing the MonoDevelop debugger at the built Unity3d exe and
 hoping to be able to 'attach' along the lines of the MSVisual studio
 debugger. However the debugger loads in MonoDevelop and encounters an
 exception:
   System.Runtime.InteropServices.COMException (0x80131700): Failed to load
 the runtime. at
 Microsoft.Samples.Debugging.CorDebug.NativeMethods.GetRequestedRuntimeVersion
 etc...
 
 I suspect this is because Unity3d is not a mono executable and the Mono
 debugger cannot detect the runtime version.
 
 I appreciate there may not be an easy way to do this, but before I give up,
 does anyone have any suggestions, other than writing to debug log files etc,
 on how I can use a debugger to step through my mono code?
 
 Many thanks in advance,
 Andy
 
 
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[Mono-list] corflags.exe

2010-07-08 Thread Steve Lessard
Is there a Mono equivalent of Microsoft's CorFlags.exe tool?





From: Yury Serdyuk y...@serdyuk.botik.ru
To: Jérémie Laval jeremie.la...@gmail.com
Cc: mono-list@lists.ximian.com
Sent: Wed, July 7, 2010 5:59:32 AM
Subject: Re: [Mono-list] PFX still doesn't work correctly (in Mono 2.6.4)

One more remark -

though in the program

 using System;
 using System.Threading;

 public class Test_PFX_For {

  public static void Main ( String[] args ) {

   int num_threads = Convert.ToInt32 ( args [ 0 ] );

   ParallelOptions po = new ParallelOptions
   {
MaxDegreeOfParallelism = num_threads
   };

   Parallel.For ( 0, 100, po, i =
   {
long k = 0;
while ( true ){
 k++;
 k--;
}
   });
  }
 }

ParallelOptions mode works good, but it seems in the Parallel.Invoke 
construction
it doesn't act. Is it true ?

The test code for Parallel.Invoke is:

 using System;
 using System.Threading;
 using System.Diagnostics;
 using System.IO;

 namespace QuickSort
 {
 class Program
 {
 static void q_sort(int[] array, int left, int right, bool 
 forceSequential)
 {
 int current, last;
 if (left = right) return;

 swap(array, left, (left + right) / 2);

 last = left;

 for (current = left + 1; current = right; ++current)
 {
 if (array[current]  array[left])
 {
 ++last;
 swap(array, last, current);
 }
 }
 swap(array, left, last);

 if (forceSequential || (last - left)  4096)
 {
 q_sort(array, left, last - 1, forceSequential);
 q_sort(array, last + 1, right, forceSequential);
 }
 else
 {
 Parallel.Invoke(
 po,
 delegate { q_sort(array, left, last - 1, 
 forceSequential); },
 delegate { q_sort(array, last + 1, right, 
 forceSequential); });
 }
 }

 static void swap(int[] array, int i, int j)
 {
 int temp;
 temp = array[i];
 array[i] = array[j];
 array[j] = temp;
 }

 static ParallelOptions po;


 static void Main(string[] args)
 {
 int P = System.Convert.ToInt32 ( args [ 0 ] );

 FileStream   fs = new FileStream ( args [ 1 ], 
 FileMode.Open, FileAccess.Read );
 StreamReader sr = new StreamReader ( fs );

 int   N = System.Convert.ToInt32 ( sr.ReadLine() );
 Console.WriteLine ( N =  + N );

 int[]  array = new int [ N ];

 DateTime dt1 = DateTime.Now;
 for ( int i = 0; i  N; i++ )
  array [ i ] = System.Convert.ToInt32 ( sr.ReadLine() );
 DateTime dt2 = DateTime.Now;
 Console.WriteLine ( read_data:  + 
 (dt2-dt1).TotalSeconds +  sec. );

 sr.Close();
 fs.Close();

 po = new ParallelOptions
 {
  MaxDegreeOfParallelism = P
 };


 //
 // Sequential
 //

 //dt1 = DateTime.Now;
 //q_sort(array, 0, array.Length - 1, true);
 //dt2 = DateTime.Now;

 //Console.WriteLine(Sequential: {0} sec., 
 (dt2-dt1).TotalSeconds );

 //
 // Parallel
 //

 dt1 = DateTime.Now;
 q_sort(array, 0, array.Length - 1, false);
 dt2 = DateTime.Now;

 Console.WriteLine(Parallel: {0} sec., 
 (dt2-dt1).TotalSeconds);

 }

 }

 }

Thanks.

Yury.

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Re: [Mono-list] Mono.Unix - change translation at run-time

2010-06-30 Thread Steve Lessard
For starters you'll have to set the locale on each thread, use appropriate 
instances of IFormatProvider and StringComparison.

-SteveL


On Jun 30, 2010, at 12:16 PM, Miguel de Icaza mig...@novell.com wrote:

 
 Hi all. Does anybody know how to use Mono.Unix to translate a desktop
 application at run-time without restarting? That is, the user selects a
 different language and all strings immediately change without an
 interruption.
 
 That is a feature of your application, not of Mono.Unix.
 
 I am not aware of many applications that support switching the language at 
 runtime, most require you to restart the application as most apps will cache 
 or compute translations just once as opposed to every time the string is used.
 
 Miguel.
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[Mono-list] Delay signed assemblies

2010-06-28 Thread Steve Lessard

Noobie question here...  I tried to GAC an assembly I downloaded from
Microsoft. gacutil failed saying the assembly is delay signed.  So I ran sn
to dump out the assembly's strong name info and got an error (see below.) 
What do I have to do to get this assembly installed in the GAC? 



AppleJacks:Bin slessard$ gacutil -i Microsoft.Rtc.Collaboration.dll 
Failure adding assembly Microsoft.Rtc.Collaboration.dll to the cache: Strong
name cannot be verified for delay-signed assembly 

AppleJacks:Bin slessard$ sn -t Microsoft.Rtc.Collaboration.dll 
Mono StrongName - version 2.4.0.0 
StrongName utility for signing assemblies 
Copyright 2002, 2003 Motus Technologies. Copyright 2004-2008 Novell. BSD
licensed. 

ERROR: Unknown blob format. 
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