Re: [Mono-list] Debugging C# code with Embedded Mono?

2012-03-06 Thread efontana
Woo Hoo! I got this to work on Linux.

Still doesn't work on Windows though.

http://mono.1490590.n4.nabble.com/file/n4450142/DFIZK.png 


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Re: [Mono-list] Debugging C# code with Embedded Mono?

2012-03-03 Thread efontana
Well, I managed to get MD to connect to my App, I see the assemblies loaded
in
the Application Output window of MD.

How do I tell MD which source files go with the Assemblies?

I opened the source .cs file and set breakpoints, but they don't get hit.

There is no main project or solution, the main program is C++, is there
something similar
to gdb path ?



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Re: [Mono-list] Debugging C# code with Embedded Mono?

2012-03-03 Thread Bob Davies
Is there c++ support in mono?  I think you are stuck there.  Try using c#
or vb.
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Re: [Mono-list] Debugging C# code with Embedded Mono?

2012-03-02 Thread salorob
Something in the same direction is a question about Embedded Mono on a Debian
platform

Is it possible to debug a c# console application also? I had managed to
compile mono server on my embedded unit (had to shift with available space a
little) and run mono server too, but it faulted probably because it wants to
open a console window on X, at that's not possible.

Reading about agents and so on, do i perhaps not need the Mono Server, but
just a commandline argument starting mono? 

The idea is to debug it via the Visual Studio (2010) plugin, wich works
marvelous in combination with for example Ubuntu.

Hoping someone knows!

Thanks in advance.



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Re: [Mono-list] Debugging C# code with Embedded Mono?

2012-03-01 Thread Michael Hutchinson
On 29 February 2012 11:38, efontana e...@fontanas.net wrote:
 I'm using Embedded Mono (works great), my question now is, can I somehow use
 MonoDevelop to attach
 to the native executable and then open open C# source lines and set
 breakpoints/single step, etc.

 I realize that I can use basic GDB stuff like here:
 http://www.mono-project.com/Debugging#Debugging_with_GDB

 But I'm looking for C# source level debug?

 It's a major pain for me to build MonoDevelop to try it out on Linux (it
 needs dozens if not hundreds) of
 packages.

 Will this work?

Yes. Firstly your embedding app needs to initialize the debugger by
passing agent args to Mono, then you need to make MD connect to it.
For the productized version you'd need a MD addin but you can work
around that for testing, see MONODEVELOP_SDB_TEST

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Michael Hutchinson
http://mjhutchinson.com
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[Mono-list] Debugging C# code with Embedded Mono?

2012-02-29 Thread efontana
I'm using Embedded Mono (works great), my question now is, can I somehow use
MonoDevelop to attach
to the native executable and then open open C# source lines and set
breakpoints/single step, etc.

I realize that I can use basic GDB stuff like here:
http://www.mono-project.com/Debugging#Debugging_with_GDB

But I'm looking for C# source level debug?

It's a major pain for me to build MonoDevelop to try it out on Linux (it
needs dozens if not hundreds) of
packages.

Will this work?

Thanks in advance.



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