Re: [MonoTouch] XIB file in sub-folder of Library Project

2012-07-30 Thread Phil Cockfield
Awesome - thanks Jeff.



On Fri, Jul 20, 2012 at 10:05 AM, Jeff Stedfast j...@xamarin.com wrote:

 Hi Phil,

 Never mind about submitting a bug report (I've just fixed it, so it should
 end up in the next release; 3.0.4 or 3.0.3.5 or whatever it ends up being).

 Jeff


 On Thu, Jul 19, 2012 at 4:46 PM, Jeff Stedfast j...@xamarin.com wrote:

 Hi Phil,

 This appears to be a bug in MonoDevelop's logic for calculating the .nib
 paths to be embedded into the resulting dll.

 Would you mind submitting a bug report about this to
 http://bugzilla.xamarin.com? I'll be taking a look into fixing this
 issue shortly.

 Thanks!

 Jeff

 On Wed, Jul 18, 2012 at 3:10 AM, Phil Cockfield p...@cockfield.netwrote:

 I have a *MonoTouch Library Project *referenced by my main MonoTouch
 iPhone app project.

 In that project I am creating an *iPhone View Controller* from the
 template which create the *UIViewController* along with the XIB file.

 I am creating this in a sub-folder of the library project (eg. *
 /my_lib/foo* )

 This throws a build error, saying

 Error CS1566: Error reading resource file
 `/PATH/my_lib/obj/Debug/nibs/foo/bar.nib' (CS1566)


 This doesn't appear to be a limitation of library projects, because when
 I create a UIController/XIB template in the root folder it builds just find.

 Is there something special I need to configure so that it knows how to
 build the XIB file?
 Thanks

 --
 *Phil *Cockfield




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Re: [MonoTouch] Implementing Dispose on an [NSObject]

2012-07-30 Thread Phil Cockfield
Thanks Rodrigo
*
*
*
*

On Fri, Jul 20, 2012 at 8:40 AM, Rodrigo Kumpera kump...@xamarin.comwrote:

 You should only override void Dispose (bool disposing), and make sure to
 always call the base method.


 On Thu, Jul 19, 2012 at 5:15 PM, Phil Cockfield p...@cockfield.netwrote:

 What's the correct way of hooking into the *Dispose* invokation in
 classes derived from *NSObject*?

 I have an example in the gist here https://gist.github.com/3146438.
 https://gist.github.com/3146438

 This is the full IDisposable pattern as I've seen it declared in the MSDN
 docs.  There's a lighter weight version in the comment below.

 The problem is, NSObject implments IDisposable itself, and doesn't appear
 to provide any overridable *OnDisposing* type methods.  I get a build
 warning saying to use the *new* keyword on my Dispose method.

 new is dangerous to use (right?).  If the object is cast as NSObject,
 and Dispose is run - then the parent method will run, but my derived method
 won't.  That's my understanding at least, please correct me if I'm wrong.

 So what is the best practice for hooking into dispose in these types of
 scenarios?  Thanks!

 --
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Re: [MonoTouch] lockups during debugging? or deadlocks in my code?

2012-07-30 Thread Dermot O Sullivan
Ok, have tried to do this but didn't get very far.
Froze up, but no Program ID info in MonoDevelop Application Output. In
Xcode console, This is what I have:

Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning:
debugserver-64 for armv6 Copyright (c) 2007-2009 Apple, Inc.  All Rights
Reserved.
Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning:
Connecting to com.apple.debugserver service...
Jul 30 20:53:51 unknown com.apple.launchd[1] Warning:
(UIKitApplication:com.groovepond.app[0x4710]) Spawned and waiting for the
debugger to attach before continuing...
Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning: Got a
connection, waiting for debugger instructions for task (null).
Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning: 1
[1b36/1303]: error: ::read ( 4, 0x2ff609d4, 1024 ) = -1 err = Bad file
descriptor (0x0009)
Jul 30 20:53:51 unknown com.apple.debugserver-64[6958] Warning: 1
[1b2e/0303]: error: ::read ( 4, 0x2fe1c4b0, 1024 ) = 0 err = Bad file
descriptor (0x0009)
Jul 30 20:53:51 unknown mobile_installation_proxy[6962] Error: main:
Could not receive request from host.
Jul 30 20:53:51 unknown mobile_installation_proxy[6955] Error: main:
Could not receive request from host.
Jul 30 20:53:52 unknown kernel[0] Debug: lockbot[6949] Builtin profile:
debugserver (sandbox)
Jul 30 20:53:52 unknown kernel[0] Debug: launchd[6967] Builtin profile:
container (sandbox)
Jul 30 20:53:52 unknown kernel[0] Debug: launchd[6967] Container:
/private/var/mobile/Applications/FEEC09F1-ADBD-4605-9E63-11B64257189C [69]
(sandbox)
Jul 30 20:54:20 unknown lockdownd[26] Error: libMobileGestalt
computeUniqueDeviceID: total time for bb to return imei: 0
Jul 30 20:54:20 unknown lockdownd[26] Notice: 015d4000 copy_phonenumber:
CTSettingCopyMyPhoneNumber() returned NULL
Jul 30 20:54:21 unknown lockdownd[26] Error: libMobileGestalt
computeUniqueDeviceID: total time for bb to return imei: 0
Jul 30 20:54:21 unknown lockdownd[26] Notice: 015d4000 copy_phonenumber:
CTSettingCopyMyPhoneNumber() returned NULL

Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice: Found paths:
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice: /usr/lib/dyld
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/System/Library/Caches/com.apple.dyld/dyld_shared_cache_armv7
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/usr/lib/CFDataFormatters.dylib
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/usr/lib/libdebugnub.dylib
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/usr/lib/libXcodeDebuggerSupport.dylib

Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/Library/PrivateFrameworks/GPUTools.framework/libglInterpose.dylib
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/Library/PrivateFrameworks/GPUToolsCore.framework/GPUToolsCore
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/Library/PrivateFrameworks/DevToolsBundleInjection.framework/DevToolsBundleInjection
Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
/Developer/Library/Frameworks/SenTestingKit.framework/SenTestingKit



I tried to gdb all PIDs mentioned  (6977 etc...) and got the error below:

MacbookAir:~ Dermot$ gdb program 6977
-bash: syntax error near unexpected token `6977'
MacbookAir:~ Dermot$ gdb program 6977
GNU gdb 6.3.50-20050815 (Apple version gdb-1708) (Mon Aug  8 20:32:45 UTC
2011)
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain
conditions.
Type show copying to see the conditions.
There is absolutely no warranty for GDB.  Type show warranty for details.
This GDB was configured as x86_64-apple-darwin...File 'program' does not
exist or is not a regular file.

/Users/Dermot/6977: No such file or directory
Unable to access task for process-id 6977: (os/kern) failure.

On Mon, Jul 30, 2012 at 1:55 AM, Rolf Bjarne Kvinge r...@xamarin.comwrote:

 Hi,

 On Sat, Jul 28, 2012 at 3:50 AM, dermotos m...@dermotos.com wrote:

 Does anyone else experience random lockups/freezes of their app when
 debugging?

 It may indeed be some deadlocks in my code, but before I go hunting for
 them
 I thought id check incase maybe its a debugger issue.
 Strange thing is it only seems to happen when debugging, but I know from
 experience that issues like deadlocks/race conditions etc can often happen
 when the debugger is attached, simply because it may slow down certain
 parts
 of the code, and cause the issue to manifest itself (rather than being an
 actual problem with the debugger).


 There have been several bugs with the debugger that causes lockups /
 freezes, but it could also be your own code.

 The easiest way to determine this is to get a native stack trace for all
 threads for the app:

 Find the pid of the app - it is printed to the application output in
 MonoDevelop at startup.

 Then execute from a terminal:

  gdb 

Re: [MonoTouch] Mountain Lion and MonoDevelop: SVN support missing

2012-07-30 Thread HairyJohn
What issues have you got with xcode 4.4? I see it available on the AppStore
but wanted to make sure ML was working fine first. Thanks for the heads up
on the command line tools, will do that shortly.

Cheers
John



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Re: [MonoTouch] Mountain Lion and MonoDevelop: SVN support missing

2012-07-30 Thread Alexander Viken
Hi.

On both my iMac and MacBook Pro the Interface Builder started to duplicate 
existing outlets and not registering new ones in the generated ObjC class. 

Tried to upgrade to MonoTouch 5.3.5 Beta and that fixed the IB issues, but 
introduced a host of new code issues... But that was for an existing project, 
haven't tried with a fresh clean project yet.

Vennlig hilsen/Kind regards

ALEXANDER VIKEN
Appaloosa AS  co-founder / COO / MTA (MVP/MCTS/MCP/CSM)
Appaloosa på Facebook: http://appaloosa.no

M: (+47) 472 71 000 |  skype: alexander-appaloosa


twitter: http://twitter.com/alexanderviken
blog: http://agilemobility.net http://mobilteknologi.no
bio: http://about.me/alexanderviken







On 30. juli 2012, at 13:15, HairyJohn m...@johnhair.com wrote:

 What issues have you got with xcode 4.4? I see it available on the AppStore
 but wanted to make sure ML was working fine first. Thanks for the heads up
 on the command line tools, will do that shortly.
 
 Cheers
 John
 
 
 
 --
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[MonoTouch] Bindings for PDFTRON, FastPDFKit or PSPDFKIT?

2012-07-30 Thread René Ruppert
Hi,

has anybody created (full) bindings for PDFTRON, FastPDFKit or PSPDFKIT?

Thanks!

René
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Re: [MonoTouch] When to implement Foo(IntPtr) constructors

2012-07-30 Thread Nic Wise
Hi Adam

You really need a reply from Rolf or Sebastian, but they are in Boston
at the moment at the (annual?) company meetup. I've CCed them, but I
dont know how much spare time they have this week.

So, just so this doesn't drop off the bottom of the list, this SO item
from Miguel explains it well:

http://stackoverflow.com/questions/5623223/no-constructor-found-for-viewcontroller-ctorsystem-intptr

I suspect that it might be a case where you need to keep a reference
to the object in a class-local variable, rather than a method-local
one or just assigning it to a (obj-c?) object.

I've never really implemented them, tho maybe I should :). I used to
have the same exceptions as this, but I've not seen it in live debug
logs for ages - it's possible that the GC got fixed (or improved)

Drop the list an email back if that doesn't answer your question

Cheers

Nic

On Fri, Jul 27, 2012 at 8:10 PM, Adam Kemp adam.k...@ni.com wrote:
 I'm hitting a crash when receiving memory warnings in some situations. In
 one view controller (A) we are handling the memory warning by calling
 Dispose() on another view controller (B) which is no longer necessary.
 Unfortunately, something later on during the process of the (native)
 memory warning handling code is trying to call a method in view controller
 B, and it's trying to construct a managed object to do so. This causes an
 exception because I don't have a constructor which takes an IntPtr so the
 runtime can't construct the managed object.

 I know that if implementing the IntPtr constructor the crash doesn't
 occur. I also know that it goes away if I remove the call to Dispose, but
 I don't think that's a guaranteed fix since the object could still be
 GCed. I'm looking for the right fix, but I have several unanswered
 questions about what is going on that I need to find an answer to in order
 to find it.

 The first question is what method is being called on view controller B,
 and why is it wanting a managed object to call that method? I don't have
 an override for DidReceiveMemoryWarning or ViewDidUnload. In fact, the
 only override in that view controller (which inherits directly from
 UITableViewController) is ViewDidLoad. The exception tells me Selector
 invoked from objective-c on a managed object (0xB9E72D0) that has been
 GC'ed, but it won't tell me which selector was invoked. In a simpler test
 case that I created I could only reproduce the crash if I overrode either
 DidReceiveMemoryWarning or ViewDidUnload, but in my full application I get
 the crash even though I haven't implemented either. I don't understand
 why. Is there a trick to figuring out which method is being invoked when
 this exception occurs?

 The second question is what are the rules for when we are expected to
 implement the IntPtr constructor for classes that inherit from NSObject? I
 don't want to blindly add it to every class, especially since in some
 cases it probably can't be implemented in a sane way at all (the Dispose
 method might have released resources that you can't get back without
 arguments from a real constructor). Is there some rule for this? Does my
 situation fit that rule?

 Thanks.
 --
 Adam Kemp
 adam.k...@ni.com
 (512) 683-6058
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Re: [MonoTouch] When to implement Foo(IntPtr) constructors

2012-07-30 Thread Adam Kemp
Thanks for the response, Nic. That explanation makes sense to me, but it 
doesn't really answer why in this particular case the MonoTouch runtime 
wants to resurrect the managed object. I am in fact releasing my last 
reference to that object, but that is because I really am completely done 
with it. It should actually be leaving memory. That is, when that managed 
reference goes away the unmanaged reference should leave memory as well.

What's happening in this case is that the UIViewController base class 
subscribes to a notification for low memory warnings. I am releasing my 
last managed reference to this view controller in my own handler for low 
memory warnings (in a different view controller), but something (perhaps 
an autorelease call?) is keeping the view controller I want to go away to 
stay in memory long enough to want to handle that low memory notification. 
This is the behavior that I can reproduce in a test project. However, in 
my test project I can only get it to reproduce if I override ViewDidUnload 
or DidReceiveMemoryWarning in the view controller that I want to go away. 
In my real project I didn't implement either one of those, and yet it is 
being resurrected anyway. As I said, the only method I override in this 
view controller class is ViewDidLoad, and that method is not being called. 
Why would the runtime try to reconstruct the managed object if it's not 
needed by anything? If I could get some kind of hint in the debugger about 
why it's being reconstructed then that would help.

My main concern is that in this case if I can't release the reference to 
this view controller here then I'm not sure where I could safely release 
it. The view controller is no longer on screen. It shouldn't be referenced 
by anything else. There's no reason I can think of that it shouldn't be 
safe to allow it to leave memory at this point. I'd like to get to the 
bottom of why it is being resurrected.
--
Adam Kemp
adam.k...@ni.com
(512) 683-6058

Nic Wise n...@fastchicken.co.nz wrote on 07/30/2012 01:01:26 PM:

 From: Nic Wise n...@fastchicken.co.nz
 To: Adam Kemp adam.k...@ni.com
 Cc: monotouch@lists.ximian.com, Sebastien Pouliot 
 sebast...@xamarin.com, Rolf Bjarne Kvinge r...@xamarin.com
 Date: 07/30/2012 01:01 PM
 Subject: Re: [MonoTouch] When to implement Foo(IntPtr) constructors
 
 Hi Adam
 
 You really need a reply from Rolf or Sebastian, but they are in Boston
 at the moment at the (annual?) company meetup. I've CCed them, but I
 dont know how much spare time they have this week.
 
 So, just so this doesn't drop off the bottom of the list, this SO item
 from Miguel explains it well:
 
 http://stackoverflow.com/questions/5623223/no-constructor-found-for-
 viewcontroller-ctorsystem-intptr
 
 I suspect that it might be a case where you need to keep a reference
 to the object in a class-local variable, rather than a method-local
 one or just assigning it to a (obj-c?) object.
 
 I've never really implemented them, tho maybe I should :). I used to
 have the same exceptions as this, but I've not seen it in live debug
 logs for ages - it's possible that the GC got fixed (or improved)
 
 Drop the list an email back if that doesn't answer your question
 
 Cheers
 
 Nic
 
 On Fri, Jul 27, 2012 at 8:10 PM, Adam Kemp adam.k...@ni.com wrote:
  I'm hitting a crash when receiving memory warnings in some situations. 
In
  one view controller (A) we are handling the memory warning by calling
  Dispose() on another view controller (B) which is no longer necessary.
  Unfortunately, something later on during the process of the (native)
  memory warning handling code is trying to call a method in view 
controller
  B, and it's trying to construct a managed object to do so. This causes 
an
  exception because I don't have a constructor which takes an IntPtr so 
the
  runtime can't construct the managed object.
 
  I know that if implementing the IntPtr constructor the crash doesn't
  occur. I also know that it goes away if I remove the call to Dispose, 
but
  I don't think that's a guaranteed fix since the object could still be
  GCed. I'm looking for the right fix, but I have several unanswered
  questions about what is going on that I need to find an answer to in 
order
  to find it.
 
  The first question is what method is being called on view controller 
B,
  and why is it wanting a managed object to call that method? I don't 
have
  an override for DidReceiveMemoryWarning or ViewDidUnload. In fact, the
  only override in that view controller (which inherits directly from
  UITableViewController) is ViewDidLoad. The exception tells me 
Selector
  invoked from objective-c on a managed object (0xB9E72D0) that has been
  GC'ed, but it won't tell me which selector was invoked. In a simpler 
test
  case that I created I could only reproduce the crash if I overrode 
either
  DidReceiveMemoryWarning or ViewDidUnload, but in my full application I 
get
  the crash even though I haven't implemented either. I don't 

Re: [MonoTouch] lockups during debugging? or deadlocks in my code?

2012-07-30 Thread Rolf Bjarne Kvinge
Hi,

Sorry, I didn't realize this is happening on the device.

For device you can use this trick to force quit, which will generate a
crash report:

Force quits occur when the user first holds down the On/Off button until
slide to power off appears, then holds down the Home button.

(from here:
http://developer.apple.com/library/ios/#technotes/tn2151/_index.html)

Rolf

On Mon, Jul 30, 2012 at 1:05 PM, Dermot O Sullivan m...@dermotos.com wrote:

 Ok, have tried to do this but didn't get very far.
 Froze up, but no Program ID info in MonoDevelop Application Output. In
 Xcode console, This is what I have:

 Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning:
 debugserver-64 for armv6 Copyright (c) 2007-2009 Apple, Inc.  All Rights
 Reserved.
 Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning:
 Connecting to com.apple.debugserver service...
 Jul 30 20:53:51 unknown com.apple.launchd[1] Warning:
 (UIKitApplication:com.groovepond.app[0x4710]) Spawned and waiting for the
 debugger to attach before continuing...
 Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning: Got a
 connection, waiting for debugger instructions for task (null).
 Jul 30 20:53:51 unknown com.apple.debugserver-64[6966] Warning: 1
 [1b36/1303]: error: ::read ( 4, 0x2ff609d4, 1024 ) = -1 err = Bad file
 descriptor (0x0009)
 Jul 30 20:53:51 unknown com.apple.debugserver-64[6958] Warning: 1
 [1b2e/0303]: error: ::read ( 4, 0x2fe1c4b0, 1024 ) = 0 err = Bad file
 descriptor (0x0009)
 Jul 30 20:53:51 unknown mobile_installation_proxy[6962] Error: main:
 Could not receive request from host.
 Jul 30 20:53:51 unknown mobile_installation_proxy[6955] Error: main:
 Could not receive request from host.
 Jul 30 20:53:52 unknown kernel[0] Debug: lockbot[6949] Builtin profile:
 debugserver (sandbox)
 Jul 30 20:53:52 unknown kernel[0] Debug: launchd[6967] Builtin profile:
 container (sandbox)
 Jul 30 20:53:52 unknown kernel[0] Debug: launchd[6967] Container:
 /private/var/mobile/Applications/FEEC09F1-ADBD-4605-9E63-11B64257189C [69]
 (sandbox)
 Jul 30 20:54:20 unknown lockdownd[26] Error: libMobileGestalt
 computeUniqueDeviceID: total time for bb to return imei: 0
 Jul 30 20:54:20 unknown lockdownd[26] Notice: 015d4000 copy_phonenumber:
 CTSettingCopyMyPhoneNumber() returned NULL
 Jul 30 20:54:21 unknown lockdownd[26] Error: libMobileGestalt
 computeUniqueDeviceID: total time for bb to return imei: 0
 Jul 30 20:54:21 unknown lockdownd[26] Notice: 015d4000 copy_phonenumber:
 CTSettingCopyMyPhoneNumber() returned NULL
 
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice: Found paths:
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice: /usr/lib/dyld
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /System/Library/Caches/com.apple.dyld/dyld_shared_cache_armv7
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/usr/lib/CFDataFormatters.dylib
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/usr/lib/libdebugnub.dylib
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/usr/lib/libXcodeDebuggerSupport.dylib
 
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/Library/PrivateFrameworks/GPUTools.framework/libglInterpose.dylib
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/Library/PrivateFrameworks/GPUToolsCore.framework/GPUToolsCore
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/Library/PrivateFrameworks/DevToolsBundleInjection.framework/DevToolsBundleInjection
 Jul 30 20:54:21 unknown DTFetchSymbols[6977] Notice:
 /Developer/Library/Frameworks/SenTestingKit.framework/SenTestingKit



 I tried to gdb all PIDs mentioned  (6977 etc...) and got the error below:

 MacbookAir:~ Dermot$ gdb program 6977
 -bash: syntax error near unexpected token `6977'
 MacbookAir:~ Dermot$ gdb program 6977
 GNU gdb 6.3.50-20050815 (Apple version gdb-1708) (Mon Aug  8 20:32:45 UTC
 2011)
 Copyright 2004 Free Software Foundation, Inc.
 GDB is free software, covered by the GNU General Public License, and you
 are
 welcome to change it and/or distribute copies of it under certain
 conditions.
 Type show copying to see the conditions.
 There is absolutely no warranty for GDB.  Type show warranty for details.
 This GDB was configured as x86_64-apple-darwin...File 'program' does not
 exist or is not a regular file.

 /Users/Dermot/6977: No such file or directory
 Unable to access task for process-id 6977: (os/kern) failure.

 On Mon, Jul 30, 2012 at 1:55 AM, Rolf Bjarne Kvinge r...@xamarin.comwrote:

 Hi,

 On Sat, Jul 28, 2012 at 3:50 AM, dermotos m...@dermotos.com wrote:

 Does anyone else experience random lockups/freezes of their app when
 debugging?

 It may indeed be some deadlocks in my code, but before I go hunting for
 them
 I thought id check incase maybe its a debugger issue.
 Strange thing is it only seems to happen when debugging, but I know from
 experience that issues like deadlocks/race conditions etc can often
 happen
 when the 

Re: [MonoTouch] When to implement Foo(IntPtr) constructors

2012-07-30 Thread Nic Wise
Hi Adam

If you have a reproducible case, make a bugzilla bug with it
(bugzilla.xamarin.com) and email support@xamarin with a reference to
it. They can then assign it to the right person to have a look at.

Thanks

Nic



On Mon, Jul 30, 2012 at 2:26 PM, Adam Kemp adam.k...@ni.com wrote:
 Thanks for the response, Nic. That explanation makes sense to me, but it
 doesn't really answer why in this particular case the MonoTouch runtime
 wants to resurrect the managed object. I am in fact releasing my last
 reference to that object, but that is because I really am completely done
 with it. It should actually be leaving memory. That is, when that managed
 reference goes away the unmanaged reference should leave memory as well.

 What's happening in this case is that the UIViewController base class
 subscribes to a notification for low memory warnings. I am releasing my
 last managed reference to this view controller in my own handler for low
 memory warnings (in a different view controller), but something (perhaps
 an autorelease call?) is keeping the view controller I want to go away to
 stay in memory long enough to want to handle that low memory notification.
 This is the behavior that I can reproduce in a test project. However, in
 my test project I can only get it to reproduce if I override ViewDidUnload
 or DidReceiveMemoryWarning in the view controller that I want to go away.
 In my real project I didn't implement either one of those, and yet it is
 being resurrected anyway. As I said, the only method I override in this
 view controller class is ViewDidLoad, and that method is not being called.
 Why would the runtime try to reconstruct the managed object if it's not
 needed by anything? If I could get some kind of hint in the debugger about
 why it's being reconstructed then that would help.

 My main concern is that in this case if I can't release the reference to
 this view controller here then I'm not sure where I could safely release
 it. The view controller is no longer on screen. It shouldn't be referenced
 by anything else. There's no reason I can think of that it shouldn't be
 safe to allow it to leave memory at this point. I'd like to get to the
 bottom of why it is being resurrected.
 --
 Adam Kemp
 adam.k...@ni.com
 (512) 683-6058

 Nic Wise n...@fastchicken.co.nz wrote on 07/30/2012 01:01:26 PM:

 From: Nic Wise n...@fastchicken.co.nz
 To: Adam Kemp adam.k...@ni.com
 Cc: monotouch@lists.ximian.com, Sebastien Pouliot
 sebast...@xamarin.com, Rolf Bjarne Kvinge r...@xamarin.com
 Date: 07/30/2012 01:01 PM
 Subject: Re: [MonoTouch] When to implement Foo(IntPtr) constructors

 Hi Adam

 You really need a reply from Rolf or Sebastian, but they are in Boston
 at the moment at the (annual?) company meetup. I've CCed them, but I
 dont know how much spare time they have this week.

 So, just so this doesn't drop off the bottom of the list, this SO item
 from Miguel explains it well:

 http://stackoverflow.com/questions/5623223/no-constructor-found-for-
 viewcontroller-ctorsystem-intptr

 I suspect that it might be a case where you need to keep a reference
 to the object in a class-local variable, rather than a method-local
 one or just assigning it to a (obj-c?) object.

 I've never really implemented them, tho maybe I should :). I used to
 have the same exceptions as this, but I've not seen it in live debug
 logs for ages - it's possible that the GC got fixed (or improved)

 Drop the list an email back if that doesn't answer your question

 Cheers

 Nic

 On Fri, Jul 27, 2012 at 8:10 PM, Adam Kemp adam.k...@ni.com wrote:
  I'm hitting a crash when receiving memory warnings in some situations.
 In
  one view controller (A) we are handling the memory warning by calling
  Dispose() on another view controller (B) which is no longer necessary.
  Unfortunately, something later on during the process of the (native)
  memory warning handling code is trying to call a method in view
 controller
  B, and it's trying to construct a managed object to do so. This causes
 an
  exception because I don't have a constructor which takes an IntPtr so
 the
  runtime can't construct the managed object.
 
  I know that if implementing the IntPtr constructor the crash doesn't
  occur. I also know that it goes away if I remove the call to Dispose,
 but
  I don't think that's a guaranteed fix since the object could still be
  GCed. I'm looking for the right fix, but I have several unanswered
  questions about what is going on that I need to find an answer to in
 order
  to find it.
 
  The first question is what method is being called on view controller
 B,
  and why is it wanting a managed object to call that method? I don't
 have
  an override for DidReceiveMemoryWarning or ViewDidUnload. In fact, the
  only override in that view controller (which inherits directly from
  UITableViewController) is ViewDidLoad. The exception tells me
 Selector
  invoked from objective-c on a managed object (0xB9E72D0) that has been
  GC'ed, 

[MonoTouch] Recommendations for companies/teams powered by Xamarin

2012-07-30 Thread Michael Celary
Hi!

I'm just beginning my journey with apps and was lucky enough to hear about
Xamarin. I am trying to find developers who will be able to create my app(s)
in MonoTouch first and then port it to Android - however looking at the
usual freelancer sites has proven to be a challenge, as rarely someone is
writing about their familiarity with Xamarin. Tried contacting companies
here in London but most of them didn't even know what I was on about! 

Hence my question (and you would really help me out a lot!) - do you have
any recommendations of dev teams/small companies that i could contact? 

Thanks in advance!



-
++ http://pl.linkedin.com/in/mcelary ++ 
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Re: [MonoTouch] Recommendations for companies/teams powered by Xamarin

2012-07-30 Thread Nic Wise
Hi Michael

I'm asking around inside Xamarin to see if anyone knows of a customer
or consultant around who might be able to help you out, assuming
no-one pipes up in here!

Cheers

Nic
(not from Xamarin)

On Mon, Jul 30, 2012 at 5:43 PM, Michael Celary
michael.cel...@gmail.com wrote:
 Hi!

 I'm just beginning my journey with apps and was lucky enough to hear about
 Xamarin. I am trying to find developers who will be able to create my app(s)
 in MonoTouch first and then port it to Android - however looking at the
 usual freelancer sites has proven to be a challenge, as rarely someone is
 writing about their familiarity with Xamarin. Tried contacting companies
 here in London but most of them didn't even know what I was on about!

 Hence my question (and you would really help me out a lot!) - do you have
 any recommendations of dev teams/small companies that i could contact?

 Thanks in advance!



 -
 ++ http://pl.linkedin.com/in/mcelary ++
 --
 View this message in context: 
 http://monotouch.2284126.n4.nabble.com/Recommendations-for-companies-teams-powered-by-Xamarin-tp4656241.html
 Sent from the MonoTouch mailing list archive at Nabble.com.
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t.  +44 7788 592 806 | @fastchicken | http://www.linkedin.com/in/nicwise
b. http://www.fastchicken.co.nz/

mobileAgent (for FreeAgent): get your accounts in your pocket.
http://goo.gl/IuBU
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http://earnestapp.com
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Re: [MonoTouch] Recommendations for companies/teams powered by Xamarin

2012-07-30 Thread bobreck
Michael,

I'll throw my companies name in the hat, realizing that we're over in the USA 
and maybe not a option. We are a small company with only a couple people 
actually involved in our mobile application development. If you'd like more 
information, I can put you in touch with someone. My company is called KeyLogic 
Systems (www.keylogic.comhttp://www.keylogic.com).

Thanks,
Bob

Sent from my iPhone

On Jul 30, 2012, at 5:43 PM, Michael Celary [via MonoTouch] 
ml-node+s2284126n4656241...@n4.nabble.commailto:ml-node+s2284126n4656241...@n4.nabble.com
 wrote:

Hi!

I'm just beginning my journey with apps and was lucky enough to hear about 
Xamarin. I am trying to find developers who will be able to create my app(s) in 
MonoTouch first and then port it to Android - however looking at the usual 
freelancer sites has proven to be a challenge, as rarely someone is writing 
about their familiarity with Xamarin. Tried contacting companies here in London 
but most of them didn't even know what I was on about!

Hence my question (and you would really help me out a lot!) - do you have any 
recommendations of dev teams/small companies that i could contact?

Thanks in advance!
++ http://pl.linkedin.com/in/mcelary ++



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