[MonoTouch] iTunes Artwork images

2012-08-13 Thread Alex78
Hi all,

Apple recommends to add one 512x512 and one 1024x1024 artwork image to the
application, so "that it looks good on all devices", they say. If I edit
Info.plist in MonoTouch, there is just one image to add in the Artwork
section - the 512 one. Is there a way to add a second artwork image with the
1024 resolution?

Thanks

Alex



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Re: [MonoTouch] iTunes Artwork images

2012-08-13 Thread Jeff Stedfast
Hi Alex,

Unfortunately not yet, but it is on the TODO list @
https://bugzilla.xamarin.com/show_bug.cgi?id=4093

We haven't yet figured out how to include the 1024x1024 iTunesArtwork image
(I should check the latest Xcode versions to see if/how they do it).

Once we figure that out (i.e. do we just name it iTunesArtwork@2x?), it
should be trivial to add support.

Jeff

On Mon, Aug 13, 2012 at 9:11 AM, Alex78  wrote:

> Hi all,
>
> Apple recommends to add one 512x512 and one 1024x1024 artwork image to the
> application, so "that it looks good on all devices", they say. If I edit
> Info.plist in MonoTouch, there is just one image to add in the Artwork
> section - the 512 one. Is there a way to add a second artwork image with
> the
> 1024 resolution?
>
> Thanks
>
> Alex
>
>
>
> --
> View this message in context:
> http://monotouch.2284126.n4.nabble.com/iTunes-Artwork-images-tp4656489.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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Re: [MonoTouch] iTunes Artwork images

2012-08-13 Thread efontana
You got it, itunesartw...@2x.png

from: 

http://pinchmultimedia.com/blog/ios-5-icon-sizes-and-names-new-ipad





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Re: [MonoTouch] iTunes Artwork images

2012-08-13 Thread rnendel11
Note on this.  I submitted an update to App-A 8 days ago and, at that time,
the itunesconnect portal prompted me for a x2 image.  The lack of an image
in the bundle was not a problem, it simply prompted me for the missing
piece.



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Re: [MonoTouch] iTunes Artwork images

2012-08-14 Thread Alex78

efontana wrote
> 
> You got it, itunesartw...@2x.png
> 

1. So is it enough to add such an image to the MonoTouch project and set its
build action to Content (without going through the Info.plist edit process
in MonoTouch)?

2. I think that the artwork graphics should be provided with no PNG
extension (for reasons beyond my understanding) as described 
http://stackoverflow.com/questions/855707/itunesartwork-and-xcode here  for
example. MonoTouch does not add the extension to this image either.

Alex



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Re: [MonoTouch] iTunes Artwork images

2012-08-14 Thread Jeff Stedfast
Hi Alex,

1. Yes, you could do that (but it will include the iTunesArtwork@2x file in
all builds rather than just the Ad-Hoc build, but that might not bother
you).

2. I would use the name without the .png extension

Hope that helps,

Jeff

On Tue, Aug 14, 2012 at 2:03 PM, Alex78  wrote:

>
> efontana wrote
> >
> > You got it, itunesartw...@2x.png
> >
>
> 1. So is it enough to add such an image to the MonoTouch project and set
> its
> build action to Content (without going through the Info.plist edit process
> in MonoTouch)?
>
> 2. I think that the artwork graphics should be provided with no PNG
> extension (for reasons beyond my understanding) as described
> http://stackoverflow.com/questions/855707/itunesartwork-and-xcode here
>  for
> example. MonoTouch does not add the extension to this image either.
>
> Alex
>
>
>
> --
> View this message in context:
> http://monotouch.2284126.n4.nabble.com/iTunes-Artwork-images-tp4656489p4656520.html
> Sent from the MonoTouch mailing list archive at Nabble.com.
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>
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