nettime ISEA2008 air deadline - 30th of june

2007-07-09 Thread Vladimir Todorovic
Dear Nettimers,


the deadline for the ISEA2008 Artist in Residency call is coming up  
on the 30th of June. the exhibition part of the symposium is focusing  
on initiating the production of at least 20 new projects which would  
constitute the major exhibition. (there won't be any other calls for  
the exhibition)

Artists have a great opportunity to work with some of the labs from  
National University of Singapore that will support the production of  
the projects.

information about the participating labs:

http://isea2008.org/air2.html

we are welcoming project proposals that address any of the 5 themes:

http://isea2008.org/themes.html

please distribute the call to any potential participants,
and if you have any questions don't hesitate to contact us.

http://isea2008.org/contact.html



thanks..

best wishes,

v

vladimir todorovic
tadar.net
syntfarm.org/projects/btc/
rastergroup.com/projects


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nettime Gnat swarming behavior

2007-07-09 Thread Alan Sondheim
(This strongly relates to the construct of avatars in Second Life; think 
of the gnats as prims. Their homeostatic behavior is amazing. Hieroglyphs 
of an ancient species... Also check http://nikuko.blogspot.com )

Gnat swarming behavior

The following video was made about 100 meters from the Jordan River trail
in Salt Lake City (West Jordan / Midvale), Utah. The site is a pond per-
haps one or two acres across; there are numerous birds (swallows, swifts,
red-wing and yellow-head blackbirds, etc.) around. When I first saw the
gnats, near sundown, they swarmed in a typical ellipsoidal fashion, i.e.
similar to a free-falling water balloon in slow motion. I noticed several
columns forming; in a short while, they became vertical, long and narrow.
They swayed and held shape. In gnat swarms, males and females behave
differently; in one of the vertical columns, a roughly spherical 'head' is
visible to one side, and I wonder if there might be sexual differentiation
here. What is fascinating to me is the relationship of millions of gnats
to an over-arching geometry; this parallels slime mold behavior to some
extent. I've seen lots of gnat swarms before, but nothing like this. We're
leaving the Salt Lake City area today, so I have no time to investigate
this further at the moment (we're leaving today), but I'm interested in
any further input, images, videos, you might have.

http://www.asondheim.org/gnats.mp4


Radio

'Radio' - modified recording in the Mormon Tabernacle Choir building; note
the laptop in the foreground which controls and monitors the organ, light-
ing, recording, etc., as far as I can tell.

http://www.asondheim.org/radio.mp4


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nettime Essay, minus poor translations of punctuation.

2007-07-09 Thread Patrick Lichty
This is my draft-in progress on the exhibition.  Please mind the missing
references. They aren't entered yet, and the text is posted only for
timeliness.



In regards to the upcoming Automatic Update exhibition at the
MoMA NY, there seems to be a great deal of question about a number
of issues. These are; the re-writing of history, the relevance of
net-based art, the perception of popular culture, and the role of the
New Media movement/Genre in the contemporary scene. What seems to be
a key dialectic about the state of New Media as force in contemporary
art derives from two poles; one from the MoMA colophon about the
Automatic Update show;

The dot-com era infused media art with a heady energy. Hackers,
programmers, and tinkerer-revisionists from North America, Europe,
and Asia developed a vision of art drawn from the technology of
recent decades. Robotic pets, PDAs, and the virtual worlds on the
Internet provoked artists to make works with user-activated components
and lo-res, game-boy screens. Now that new media excitement has
waned, an exhibition that illuminates the period is timely. Automatic
Update is the first reassessment of its kind, reflecting the artists'
ambivalence to art, revealed through the ludicrous, comical, and
absurd use of the latest technologies. [1]

The other comes from the near-historical perception of the New Media  
community as “art ghetto”, residing in festivals/enclaves such as 
DEAF, 
ISEA, Ars Electronica, SIGGRAPH [2], and others. As an aside, this writer 
would like to remind the MoMA that there have been other retrospectives of 
New Media [3], but not of this profile.   What is ironic about Automatic 
Update is that it suggests that New Media's time has all but gone, and that 
New Media artists have ambivalence to art in general. Perhaps this is 
evident from Roland Penrose's assertion of Rauschenberg's heritage to Dada 
[4], and Rauschenberg/Kluver's role in constructing key discursive threads 
in contemporary technological art through Experiments in Art and Technology 
(EAT) [5] that would spawn many tech/art event/sites, including New Media.  

The questions posed by Automatic Update are many. First, is New
Media a genre that is quickly being assimilated/deconstructed
by the contemporary, or is its death, to paraphrase Twain's
commentary on his obituary in the NY Times, highly exaggerated? Secondly, 
does this body or work aptly represent the waning dot-com/New Media era, 
and does it represent the material/info culture that is reflected in the 
work? What are the linkages between the assertions of interactivity and 
response as absurdist reactions through technological art?

Before continuing this analysis of the exhibition, I want to frame
the argument of this essay more explicitly. On the CRUMB New Media
discussion list, Christiane Paul noted that most of the works in
this exhibition are from internal collections [6], which is a point
well taken. Even with this taken into account, there seems to be a
dys-connection between the absurdist practices of the artists in
context with how they fit with other contemporary threads, the role
of interactivity in the exhibition, and the locating of curatorial
focus in context of the conceptual grounding of the show in terms
of Automatic Update being representative of the dot.com era, which 
apparently is congruent with that of the historical framing of New Media. 
Lengthy sentences aside (which, by the way, coincide with early New Media 
works like Amerika's Grammatron [7] and
Davis' world's first collaborative sentence[8]), my analysis is not so much 
a critique, but query into the dialogue between the contemporary and New
Media worlds and how their memetic trends translate.

First of all, let us look at some dates where we may frame some
of the considerations of art terminology and economic trends. The
dot.com crash can be located in March/April 2000, when the tech-heavy
NASDAQ stock exchange dropped from the 4300's to the 1400's [9]. Conversely, 
the beginning locates somewhere in the mid-90's, with the 1995 IPO of 
companies like Netscape. This coincides with the rise of the Web in 1994, 
and the founding of Rhizome.org in 1996 by Tribe  Galloway [10], which also 
follows with the online publishing of many of Lev Manovich's essays that 
would become The Language of New Media [11] in 2001. If Automatic Update is 
loosely suggesting the era of New Media to be approximately 1996-2000, then 
it may also be ironic that Manovich's book may be an encapsulation of the 
time, being released the year after the genre's implied apex.

However, pre-Web, (let's say, 1995) there was the era of Cyberarts, as this 
was the common parlance for digital/computational art. For example, Compu- 
Serve Magazine published an issue in 1994 on the
subject [12], and the creation of Mondo 2000 in 1989 [13] to the
staff's proclaimed end of cyberpunk in 1993 with the release of the Billy 
Idol album (or possibly the founding of WIRED 

nettime Virtual Dreams, Real Politics

2007-07-09 Thread richard
Virtual Dreams, Real Politics

http://www.imaginaryfutures.net/
http://www.opendemocracy.net/globalisation/visions_reflections/virtual_politics

?What are we fighting Communism for? We are the most Communist people  
in world history.?
- Marshall McLuhan, 1969.

In 1961, at its 22nd Congress, the Communist Party of the Soviet Union  
formally adopted the goal of spreading the benefits of computerisation  
across the whole economy. Over the next two decades, the information  
technologies being developed within the Russia?s research laboratories  
were going to create a socialist paradise. Ever since the 1917  
Revolution, totalitarian Communists with a big C had drawn ideological  
sustenance from their self-proclaimed role as the vanguard of  
proletarian communism with a small c. Under Stalin, the horrors of  
forced industrialisation were sold to the Russian population as  
premonitions of the promised land of socialism. Ironically, it was the  
successful completion of this task which posed a potentially fatal  
existential dilemma for the totalitarian system. Having successfully  
identified communism with the factory, the Communist Party was now  
making itself obsolete. According to its reformist faction, the  
vanguard had to move on to tackling the tasks of the next stage of its  
world-historical mission: building the ?Unified Information Network?.  
Computers should be placed in every factory, office, shop and  
educational institution. In this Russian vision of the Net, two-way  
feedback between producers and consumers would calculate the correct  
distribution of labour and resources which most efficiently satisfied  
all of the different needs of society. Even better, this technological  
revolution also promised to democratise an undemocratic society. In  
his leader?s speech at the 22nd Congress, Khrushchev assured his  
audience that - after decades of purges, wars, corruption and  
austerity - the promised land was within sight. By the 1980s at the  
latest, the inhabitants of the Russian empire would be enjoying all  
the wonders of cybernetic communism.

Across the Atlantic, the CIA had watched the rise to power of the  
post-industrial reformers in the East with growing concern. Embracing  
their opponents? analysis, its analysts warned the US government that  
the technological race to develop the Net was becoming the key contest  
which would decide which superpower would lead humanity into the  
future. Back in 1957, America had suffered a major setback in the  
propaganda struggle when its Cold War enemy succeeded in launching the  
first satellite into space. Determined to prevent any repetition of  
this humiliation, the US government had quickly set up ARPA: the  
Advanced Research Projects Agency. Next time, America was going to win  
the hi-tech race. Responding to the CIA?s briefings, the Kennedy  
administration sent ARPA into battle against the cybernetic Communist  
enemy. Bringing together the top scientists in the field, the agency  
coordinated and funded an ambitious programme of research into  
computer-mediated-communications. In 1969, overtaking the Russian  
opposition, its team created the appropriately-named first-ever  
iteration of the Net: ARPANET.

 From the outset, the US government was convinced that this contest  
was much more than a test of scientific virility. The two superpowers  
were competing not only to develop new technologies, but also, more  
importantly, to decide which side had the most advanced social system.  
In 1964, a multi-disciplinary team of intellectuals led by Daniel Bell  
was given a large grant to invent the Anti-Communist vision of the  
non-communist future: The Commission on the Year 2000. Luckily, these  
experts were able to find exactly what they were looking for in  
Marshall McLuhan?s bestselling book Understanding Media. Just like  
Marx, this prophet had also foreseen that the next stage of modernity  
would sweep away the most disagreeable manifestations of capitalism:  
national rivalries, industrial exploitation and social alienation. As  
in proletarian communism with a small c, peace, prosperity and harmony  
would reign in the global village. What made McLuhan so much more  
attractive than Marx was that the knowledge elite ? not the  
proletariat - was the maker of history.

In 1966, three years before its first hosts were connected, the Bell  
commission persuaded itself that the arrival of the Net utopia was  
imminent. Just as McLuhan had foreseen, the limitations of  
industrialism were about to be overcome by the wondrous technologies  
of the information society. Best of all, 1960s America was already  
entering into this post-capitalist future. J.C.R. Licklider ? the  
founder of ARPA?s project to build the Net - had long been arguing  
that the primary purpose of computer-mediated-communications was  
facilitating the idiosyncratic working methods of the scientific  
community. Instead of trading