Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-11 Thread Hans de Goede

Hi,

On 11-08-15 14:21, Ilia Mirkin wrote:

On Mon, Aug 10, 2015 at 8:47 AM, Hans de Goede  wrote:

Hi,


On 03-08-15 20:09, Ilia Mirkin wrote:


On Mon, Aug 3, 2015 at 1:31 PM, Hans de Goede  wrote:


Hi,


On 03-08-15 17:36, Ilia Mirkin wrote:



On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede 
wrote:



Hi,

On 30-07-15 16:09, Ilia Mirkin wrote:




FWIW this is a fail on nv50+ as well. See for example
https://bugs.freedesktop.org/show_bug.cgi?id=91445

My suspicion is that this is due to the lack of PUSH_KICK in the *Done
exa handlers -- works fine with DRI2, but DRI3 has no synchronization
and so the commands never get flushed out. Easily verified by sticking
PUSH_KICK's everywhere.





I do not believe that that is the problem, in my case it clearly
seems to be a pitch / swizzle problem rather then a synchronizarion
problem, here is what my desktop with gnome shell looks like when
using DRI2:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg

And this is what it looks like when using DRI3:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg

The DRI2 screenshot is made with Mario's 2 patches on top of
current master:

http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html

And then adding Option "DRI" "2" to xorg.conf.




His patches should have defaulted it to DRI 2 I think, so this is
unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
with his patches.
--




I've also tried disabling EXA using Option "AccelMethod" "none",
but that seems to also automatically disable all DRI, leading to
software rendering.

I discussed this with Ben this morning and he suggested that this
is likely a Mesa issue since with DRI3 mesa rather then the ddx
allocs the surfaces. I've tried disabling swizzling in the
mesa code by forcing nv30_miptree_create() to always take
the code path for linear textures, but that leads to the exact
same result as before that change.




Ah yes. Very different problem indeed. I actually suspect it has to do
with swizzling. Look at the white pattern of the moon -- it's all in a
line. That means that it expected some locality and instead it got
drawn all on a line. If it were merely a stride problem, I'd expect to
see strips of the moon below and offset from one another.

So... take a look at nv30_miptree_from_handle -- I wonder if it can
now receive swizzled textures where it couldn't before.




Ok, that does go in the direction I am expecting the problem to be,
but I'm afraid I'm going to need a bit more guidance, what exactly
am I looking for in that function / which "knobs" should I try to
vary / play with to maybe fix this ?



Unfortunately this is playing near (or past) the limits of my
knowledge as well. My understanding is that DRI3 passes pixmaps around
with dma-buf, aka "bo_from_handle". DRI2 uses some other mechanism
which is not that (I think it just copies stuff around).

Now on nv50+, bo's have "tile flags" (and memtype and probably other
annoyances). The tile flags indicate the specific tiling mechanism
used on that bo (i.e. do you do 32x32 tiles? 32x64? etc). Take a look
at the nouveau_bo_new() call in nv50_miptree.c -- note how it takes a
"bo config" argument. This bo config can then later be retrieved using
some other syscall.

However on nv30 there appears to not be any such thing. The
nouveau_bo_new call just passes in NULL for creating the bo, which
means that there's no way to recover the "are you swizzled"
information after-the-fact.

Presumably you should create a "nv04" bo config section in the union,



That already exists, and indeed gets set by the nouveau_allocate_surface
function from src/nv_accel_common.c from the ddx,


and just pass the single "swizzled" bit through. I'm not sure what, if
anything, is required on the kernel side for that. I don't think
there's any optionality in how the swizzling is done for pre-nv50.

Note that in the nv30_miptree logic, mt->swizzled implies that
mt->uniform_pitch = 0, but the level pitch is set "properly" (again,
see nv30_miptree_create).

Hope this sheds some light and doesn't cause you to go in the wrong
direction -- please take everything I say with a grain of salt -- I'm
often a bit off on some of the details.



Thanks this was helpful, I do feel we are getting somewhere, but I do
need a bit more help.

I've added some debug printf's to nv30_miptree.c, nv30_miptree_create
and nv30_miptree_from_handle, where the latter is only used when using
dri2 (e.g. in the working case).

Doing a diff between a log of starting gnome-shell with dri vs dri3
results in this:

--- mesa.log.dri2   2015-08-10 14:18:03.182712022 +0200
+++ mesa.log.dri3   2015-08-10 14:18:33.26338 +0200
@@ -1,8 +1,8 @@
  nv30_miptree_create 512x32 uniform_pitch 0 usage 0 flags 0
-nv30_miptree_from_handle 1x1 uniform_pitch 1024 usage 0 flags 0
+nv30_miptree_create 1x1 uniform_pitch 0 usage 0 flags 0
  nv30_miptree

Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-11 Thread Ilia Mirkin
On Mon, Aug 10, 2015 at 8:47 AM, Hans de Goede  wrote:
> Hi,
>
>
> On 03-08-15 20:09, Ilia Mirkin wrote:
>>
>> On Mon, Aug 3, 2015 at 1:31 PM, Hans de Goede  wrote:
>>>
>>> Hi,
>>>
>>>
>>> On 03-08-15 17:36, Ilia Mirkin wrote:


 On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede 
 wrote:
>
>
> Hi,
>
> On 30-07-15 16:09, Ilia Mirkin wrote:
>>
>>
>>
>> FWIW this is a fail on nv50+ as well. See for example
>> https://bugs.freedesktop.org/show_bug.cgi?id=91445
>>
>> My suspicion is that this is due to the lack of PUSH_KICK in the *Done
>> exa handlers -- works fine with DRI2, but DRI3 has no synchronization
>> and so the commands never get flushed out. Easily verified by sticking
>> PUSH_KICK's everywhere.
>
>
>
>
> I do not believe that that is the problem, in my case it clearly
> seems to be a pitch / swizzle problem rather then a synchronizarion
> problem, here is what my desktop with gnome shell looks like when
> using DRI2:
>
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg
>
> And this is what it looks like when using DRI3:
>
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg
>
> The DRI2 screenshot is made with Mario's 2 patches on top of
> current master:
>
> http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
> http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html
>
> And then adding Option "DRI" "2" to xorg.conf.



 His patches should have defaulted it to DRI 2 I think, so this is
 unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
 with his patches.
--
>
>
>
> I've also tried disabling EXA using Option "AccelMethod" "none",
> but that seems to also automatically disable all DRI, leading to
> software rendering.
>
> I discussed this with Ben this morning and he suggested that this
> is likely a Mesa issue since with DRI3 mesa rather then the ddx
> allocs the surfaces. I've tried disabling swizzling in the
> mesa code by forcing nv30_miptree_create() to always take
> the code path for linear textures, but that leads to the exact
> same result as before that change.



 Ah yes. Very different problem indeed. I actually suspect it has to do
 with swizzling. Look at the white pattern of the moon -- it's all in a
 line. That means that it expected some locality and instead it got
 drawn all on a line. If it were merely a stride problem, I'd expect to
 see strips of the moon below and offset from one another.

 So... take a look at nv30_miptree_from_handle -- I wonder if it can
 now receive swizzled textures where it couldn't before.
>>>
>>>
>>>
>>> Ok, that does go in the direction I am expecting the problem to be,
>>> but I'm afraid I'm going to need a bit more guidance, what exactly
>>> am I looking for in that function / which "knobs" should I try to
>>> vary / play with to maybe fix this ?
>>
>>
>> Unfortunately this is playing near (or past) the limits of my
>> knowledge as well. My understanding is that DRI3 passes pixmaps around
>> with dma-buf, aka "bo_from_handle". DRI2 uses some other mechanism
>> which is not that (I think it just copies stuff around).
>>
>> Now on nv50+, bo's have "tile flags" (and memtype and probably other
>> annoyances). The tile flags indicate the specific tiling mechanism
>> used on that bo (i.e. do you do 32x32 tiles? 32x64? etc). Take a look
>> at the nouveau_bo_new() call in nv50_miptree.c -- note how it takes a
>> "bo config" argument. This bo config can then later be retrieved using
>> some other syscall.
>>
>> However on nv30 there appears to not be any such thing. The
>> nouveau_bo_new call just passes in NULL for creating the bo, which
>> means that there's no way to recover the "are you swizzled"
>> information after-the-fact.
>>
>> Presumably you should create a "nv04" bo config section in the union,
>
>
> That already exists, and indeed gets set by the nouveau_allocate_surface
> function from src/nv_accel_common.c from the ddx,
>
>> and just pass the single "swizzled" bit through. I'm not sure what, if
>> anything, is required on the kernel side for that. I don't think
>> there's any optionality in how the swizzling is done for pre-nv50.
>>
>> Note that in the nv30_miptree logic, mt->swizzled implies that
>> mt->uniform_pitch = 0, but the level pitch is set "properly" (again,
>> see nv30_miptree_create).
>>
>> Hope this sheds some light and doesn't cause you to go in the wrong
>> direction -- please take everything I say with a grain of salt -- I'm
>> often a bit off on some of the details.
>
>
> Thanks this was helpful, I do feel we are getting somewhere, but I do
> need a bit more help.
>
> I've added some debug printf's to nv30_miptree.c, nv30_miptree_create
> and nv30_miptree_from_handle, where th

Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-10 Thread Hans de Goede

Hi,

On 03-08-15 20:09, Ilia Mirkin wrote:

On Mon, Aug 3, 2015 at 1:31 PM, Hans de Goede  wrote:

Hi,


On 03-08-15 17:36, Ilia Mirkin wrote:


On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede  wrote:


Hi,

On 30-07-15 16:09, Ilia Mirkin wrote:



FWIW this is a fail on nv50+ as well. See for example
https://bugs.freedesktop.org/show_bug.cgi?id=91445

My suspicion is that this is due to the lack of PUSH_KICK in the *Done
exa handlers -- works fine with DRI2, but DRI3 has no synchronization
and so the commands never get flushed out. Easily verified by sticking
PUSH_KICK's everywhere.




I do not believe that that is the problem, in my case it clearly
seems to be a pitch / swizzle problem rather then a synchronizarion
problem, here is what my desktop with gnome shell looks like when
using DRI2:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg

And this is what it looks like when using DRI3:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg

The DRI2 screenshot is made with Mario's 2 patches on top of
current master:

http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html

And then adding Option "DRI" "2" to xorg.conf.



His patches should have defaulted it to DRI 2 I think, so this is
unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
with his patches.
   --



I've also tried disabling EXA using Option "AccelMethod" "none",
but that seems to also automatically disable all DRI, leading to
software rendering.

I discussed this with Ben this morning and he suggested that this
is likely a Mesa issue since with DRI3 mesa rather then the ddx
allocs the surfaces. I've tried disabling swizzling in the
mesa code by forcing nv30_miptree_create() to always take
the code path for linear textures, but that leads to the exact
same result as before that change.



Ah yes. Very different problem indeed. I actually suspect it has to do
with swizzling. Look at the white pattern of the moon -- it's all in a
line. That means that it expected some locality and instead it got
drawn all on a line. If it were merely a stride problem, I'd expect to
see strips of the moon below and offset from one another.

So... take a look at nv30_miptree_from_handle -- I wonder if it can
now receive swizzled textures where it couldn't before.



Ok, that does go in the direction I am expecting the problem to be,
but I'm afraid I'm going to need a bit more guidance, what exactly
am I looking for in that function / which "knobs" should I try to
vary / play with to maybe fix this ?


Unfortunately this is playing near (or past) the limits of my
knowledge as well. My understanding is that DRI3 passes pixmaps around
with dma-buf, aka "bo_from_handle". DRI2 uses some other mechanism
which is not that (I think it just copies stuff around).

Now on nv50+, bo's have "tile flags" (and memtype and probably other
annoyances). The tile flags indicate the specific tiling mechanism
used on that bo (i.e. do you do 32x32 tiles? 32x64? etc). Take a look
at the nouveau_bo_new() call in nv50_miptree.c -- note how it takes a
"bo config" argument. This bo config can then later be retrieved using
some other syscall.

However on nv30 there appears to not be any such thing. The
nouveau_bo_new call just passes in NULL for creating the bo, which
means that there's no way to recover the "are you swizzled"
information after-the-fact.

Presumably you should create a "nv04" bo config section in the union,


That already exists, and indeed gets set by the nouveau_allocate_surface
function from src/nv_accel_common.c from the ddx,


and just pass the single "swizzled" bit through. I'm not sure what, if
anything, is required on the kernel side for that. I don't think
there's any optionality in how the swizzling is done for pre-nv50.

Note that in the nv30_miptree logic, mt->swizzled implies that
mt->uniform_pitch = 0, but the level pitch is set "properly" (again,
see nv30_miptree_create).

Hope this sheds some light and doesn't cause you to go in the wrong
direction -- please take everything I say with a grain of salt -- I'm
often a bit off on some of the details.


Thanks this was helpful, I do feel we are getting somewhere, but I do
need a bit more help.

I've added some debug printf's to nv30_miptree.c, nv30_miptree_create
and nv30_miptree_from_handle, where the latter is only used when using
dri2 (e.g. in the working case).

Doing a diff between a log of starting gnome-shell with dri vs dri3
results in this:

--- mesa.log.dri2   2015-08-10 14:18:03.182712022 +0200
+++ mesa.log.dri3   2015-08-10 14:18:33.26338 +0200
@@ -1,8 +1,8 @@
 nv30_miptree_create 512x32 uniform_pitch 0 usage 0 flags 0
-nv30_miptree_from_handle 1x1 uniform_pitch 1024 usage 0 flags 0
+nv30_miptree_create 1x1 uniform_pitch 0 usage 0 flags 0
 nv30_miptree_create 1x1 uniform_pitch 0 usage 0 flags 0
 nv30_miptree_create 512x32 uniform_pitch 0 usage 0 flags 0
-nv30_miptree

Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-03 Thread Ilia Mirkin
On Mon, Aug 3, 2015 at 1:31 PM, Hans de Goede  wrote:
> Hi,
>
>
> On 03-08-15 17:36, Ilia Mirkin wrote:
>>
>> On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede  wrote:
>>>
>>> Hi,
>>>
>>> On 30-07-15 16:09, Ilia Mirkin wrote:


 FWIW this is a fail on nv50+ as well. See for example
 https://bugs.freedesktop.org/show_bug.cgi?id=91445

 My suspicion is that this is due to the lack of PUSH_KICK in the *Done
 exa handlers -- works fine with DRI2, but DRI3 has no synchronization
 and so the commands never get flushed out. Easily verified by sticking
 PUSH_KICK's everywhere.
>>>
>>>
>>>
>>> I do not believe that that is the problem, in my case it clearly
>>> seems to be a pitch / swizzle problem rather then a synchronizarion
>>> problem, here is what my desktop with gnome shell looks like when
>>> using DRI2:
>>>
>>> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg
>>>
>>> And this is what it looks like when using DRI3:
>>>
>>> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg
>>>
>>> The DRI2 screenshot is made with Mario's 2 patches on top of
>>> current master:
>>>
>>> http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
>>> http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html
>>>
>>> And then adding Option "DRI" "2" to xorg.conf.
>>
>>
>> His patches should have defaulted it to DRI 2 I think, so this is
>> unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
>> with his patches.
>>   --
>>>
>>>
>>> I've also tried disabling EXA using Option "AccelMethod" "none",
>>> but that seems to also automatically disable all DRI, leading to
>>> software rendering.
>>>
>>> I discussed this with Ben this morning and he suggested that this
>>> is likely a Mesa issue since with DRI3 mesa rather then the ddx
>>> allocs the surfaces. I've tried disabling swizzling in the
>>> mesa code by forcing nv30_miptree_create() to always take
>>> the code path for linear textures, but that leads to the exact
>>> same result as before that change.
>>
>>
>> Ah yes. Very different problem indeed. I actually suspect it has to do
>> with swizzling. Look at the white pattern of the moon -- it's all in a
>> line. That means that it expected some locality and instead it got
>> drawn all on a line. If it were merely a stride problem, I'd expect to
>> see strips of the moon below and offset from one another.
>>
>> So... take a look at nv30_miptree_from_handle -- I wonder if it can
>> now receive swizzled textures where it couldn't before.
>
>
> Ok, that does go in the direction I am expecting the problem to be,
> but I'm afraid I'm going to need a bit more guidance, what exactly
> am I looking for in that function / which "knobs" should I try to
> vary / play with to maybe fix this ?

Unfortunately this is playing near (or past) the limits of my
knowledge as well. My understanding is that DRI3 passes pixmaps around
with dma-buf, aka "bo_from_handle". DRI2 uses some other mechanism
which is not that (I think it just copies stuff around).

Now on nv50+, bo's have "tile flags" (and memtype and probably other
annoyances). The tile flags indicate the specific tiling mechanism
used on that bo (i.e. do you do 32x32 tiles? 32x64? etc). Take a look
at the nouveau_bo_new() call in nv50_miptree.c -- note how it takes a
"bo config" argument. This bo config can then later be retrieved using
some other syscall.

However on nv30 there appears to not be any such thing. The
nouveau_bo_new call just passes in NULL for creating the bo, which
means that there's no way to recover the "are you swizzled"
information after-the-fact.

Presumably you should create a "nv04" bo config section in the union,
and just pass the single "swizzled" bit through. I'm not sure what, if
anything, is required on the kernel side for that. I don't think
there's any optionality in how the swizzling is done for pre-nv50.

Note that in the nv30_miptree logic, mt->swizzled implies that
mt->uniform_pitch = 0, but the level pitch is set "properly" (again,
see nv30_miptree_create).

Hope this sheds some light and doesn't cause you to go in the wrong
direction -- please take everything I say with a grain of salt -- I'm
often a bit off on some of the details.

Cheers,

  -ilia
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Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-03 Thread Hans de Goede

Hi,

On 03-08-15 17:36, Ilia Mirkin wrote:

On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede  wrote:

Hi,

On 30-07-15 16:09, Ilia Mirkin wrote:


FWIW this is a fail on nv50+ as well. See for example
https://bugs.freedesktop.org/show_bug.cgi?id=91445

My suspicion is that this is due to the lack of PUSH_KICK in the *Done
exa handlers -- works fine with DRI2, but DRI3 has no synchronization
and so the commands never get flushed out. Easily verified by sticking
PUSH_KICK's everywhere.



I do not believe that that is the problem, in my case it clearly
seems to be a pitch / swizzle problem rather then a synchronizarion
problem, here is what my desktop with gnome shell looks like when
using DRI2:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg

And this is what it looks like when using DRI3:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg

The DRI2 screenshot is made with Mario's 2 patches on top of
current master:

http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html

And then adding Option "DRI" "2" to xorg.conf.


His patches should have defaulted it to DRI 2 I think, so this is
unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
with his patches.
  --


I've also tried disabling EXA using Option "AccelMethod" "none",
but that seems to also automatically disable all DRI, leading to
software rendering.

I discussed this with Ben this morning and he suggested that this
is likely a Mesa issue since with DRI3 mesa rather then the ddx
allocs the surfaces. I've tried disabling swizzling in the
mesa code by forcing nv30_miptree_create() to always take
the code path for linear textures, but that leads to the exact
same result as before that change.


Ah yes. Very different problem indeed. I actually suspect it has to do
with swizzling. Look at the white pattern of the moon -- it's all in a
line. That means that it expected some locality and instead it got
drawn all on a line. If it were merely a stride problem, I'd expect to
see strips of the moon below and offset from one another.

So... take a look at nv30_miptree_from_handle -- I wonder if it can
now receive swizzled textures where it couldn't before.


Ok, that does go in the direction I am expecting the problem to be,
but I'm afraid I'm going to need a bit more guidance, what exactly
am I looking for in that function / which "knobs" should I try to
vary / play with to maybe fix this ?

Regards,

Hans
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Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-03 Thread Ilia Mirkin
On Mon, Aug 3, 2015 at 9:02 AM, Hans de Goede  wrote:
> Hi,
>
> On 30-07-15 16:09, Ilia Mirkin wrote:
>>
>> FWIW this is a fail on nv50+ as well. See for example
>> https://bugs.freedesktop.org/show_bug.cgi?id=91445
>>
>> My suspicion is that this is due to the lack of PUSH_KICK in the *Done
>> exa handlers -- works fine with DRI2, but DRI3 has no synchronization
>> and so the commands never get flushed out. Easily verified by sticking
>> PUSH_KICK's everywhere.
>
>
> I do not believe that that is the problem, in my case it clearly
> seems to be a pitch / swizzle problem rather then a synchronizarion
> problem, here is what my desktop with gnome shell looks like when
> using DRI2:
>
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg
>
> And this is what it looks like when using DRI3:
>
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg
>
> The DRI2 screenshot is made with Mario's 2 patches on top of
> current master:
>
> http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
> http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html
>
> And then adding Option "DRI" "2" to xorg.conf.

His patches should have defaulted it to DRI 2 I think, so this is
unnecessary. In fact you should have had to say "DRI" "3" to get DRI3
with his patches.
 --
>
> I've also tried disabling EXA using Option "AccelMethod" "none",
> but that seems to also automatically disable all DRI, leading to
> software rendering.
>
> I discussed this with Ben this morning and he suggested that this
> is likely a Mesa issue since with DRI3 mesa rather then the ddx
> allocs the surfaces. I've tried disabling swizzling in the
> mesa code by forcing nv30_miptree_create() to always take
> the code path for linear textures, but that leads to the exact
> same result as before that change.

Ah yes. Very different problem indeed. I actually suspect it has to do
with swizzling. Look at the white pattern of the moon -- it's all in a
line. That means that it expected some locality and instead it got
drawn all on a line. If it were merely a stride problem, I'd expect to
see strips of the moon below and offset from one another.

So... take a look at nv30_miptree_from_handle -- I wonder if it can
now receive swizzled textures where it couldn't before.

  -ilia
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Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-03 Thread poma
On 03.08.2015 15:02, Hans de Goede wrote:
> Hi,
> 
> On 30-07-15 16:09, Ilia Mirkin wrote:
>> FWIW this is a fail on nv50+ as well. See for example
>> https://bugs.freedesktop.org/show_bug.cgi?id=91445
>>
>> My suspicion is that this is due to the lack of PUSH_KICK in the *Done
>> exa handlers -- works fine with DRI2, but DRI3 has no synchronization
>> and so the commands never get flushed out. Easily verified by sticking
>> PUSH_KICK's everywhere.
> 
> I do not believe that that is the problem, in my case it clearly
> seems to be a pitch / swizzle problem rather then a synchronizarion
> problem, here is what my desktop with gnome shell looks like when
> using DRI2:
> 
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg
> 
> And this is what it looks like when using DRI3:
> 
> https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg
> 

You can tell, just by looking at garbled pattern, what is the actually problem!?


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Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-08-03 Thread Hans de Goede

Hi,

On 30-07-15 16:09, Ilia Mirkin wrote:

FWIW this is a fail on nv50+ as well. See for example
https://bugs.freedesktop.org/show_bug.cgi?id=91445

My suspicion is that this is due to the lack of PUSH_KICK in the *Done
exa handlers -- works fine with DRI2, but DRI3 has no synchronization
and so the commands never get flushed out. Easily verified by sticking
PUSH_KICK's everywhere.


I do not believe that that is the problem, in my case it clearly
seems to be a pitch / swizzle problem rather then a synchronizarion
problem, here is what my desktop with gnome shell looks like when
using DRI2:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-good.jpg

And this is what it looks like when using DRI3:

https://fedorapeople.org/~jwrdegoede/nv46-gnome-shell-bad.jpg

The DRI2 screenshot is made with Mario's 2 patches on top of
current master:

http://lists.freedesktop.org/archives/nouveau/2015-July/021740.html
http://lists.freedesktop.org/archives/nouveau/2015-July/021741.html

And then adding Option "DRI" "2" to xorg.conf.

I've also tried disabling EXA using Option "AccelMethod" "none",
but that seems to also automatically disable all DRI, leading to
software rendering.

I discussed this with Ben this morning and he suggested that this
is likely a Mesa issue since with DRI3 mesa rather then the ddx
allocs the surfaces. I've tried disabling swizzling in the
mesa code by forcing nv30_miptree_create() to always take
the code path for linear textures, but that leads to the exact
same result as before that change.

Regards,

Hans
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Re: [Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-07-30 Thread Ilia Mirkin
FWIW this is a fail on nv50+ as well. See for example
https://bugs.freedesktop.org/show_bug.cgi?id=91445

My suspicion is that this is due to the lack of PUSH_KICK in the *Done
exa handlers -- works fine with DRI2, but DRI3 has no synchronization
and so the commands never get flushed out. Easily verified by sticking
PUSH_KICK's everywhere.

Note that I'm going to land Mario's patch today to disable DRI3 by
default when using EXA.

  -ilia

On Thu, Jul 30, 2015 at 9:16 AM, Hans de Goede  wrote:
> Hi Maarten,
>
> xf86-video-nouveau causes a garbled display when running
> gnome-shell on nv4x (tested with nv43 and nv46) since this commit:
>
> http://cgit.freedesktop.org/nouveau/xf86-video-nouveau/commit/?id=241e7289f25a342a457952b9b0e539c2f0b81d99
>
> I've seen some discussion about issues caused by enabling dri,
> but AFAIK no solution let.
>
> I have time to help with debugging / fixing this, but I will
> need some guidance where to start as I'm still learning
> the ropes wrt nouveau.
>
> Regards,
>
> Hans
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[Nouveau] "enable dri3 support without glamor" causes gnome-shell regression on nv4x

2015-07-30 Thread Hans de Goede

Hi Maarten,

xf86-video-nouveau causes a garbled display when running
gnome-shell on nv4x (tested with nv43 and nv46) since this commit:

http://cgit.freedesktop.org/nouveau/xf86-video-nouveau/commit/?id=241e7289f25a342a457952b9b0e539c2f0b81d99

I've seen some discussion about issues caused by enabling dri,
but AFAIK no solution let.

I have time to help with debugging / fixing this, but I will
need some guidance where to start as I'm still learning
the ropes wrt nouveau.

Regards,

Hans
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