[NTG-context] Re: ConTeXt dont work with fonts after last miktex update

2005-01-14 Thread Patrick Gundlach
Hi,

[...]

> thanks for your advice. I found the MAPS at the NTG-Homepage, but it
> ends with Nr. 27 in 2002. How can I receive your article to read it?

Become a member of the ntg. IMO it is worth every cent.

Patrick
-- 
ConTeXt wiki: http://contextgarden.net
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[NTG-context] New release

2005-01-14 Thread Taco Hoekwater
Hi all,
Hans has issued a new release of ConTeXt yesterday (2005.01.13).
Highlights:
* The distribution now contains Taco's bib module and related files
* The TeXShow program now uses the XML versions of the interface
  definition files, the .tws variants have been removed
* Math font definitions (esp. lucida/euler) are completed and
  improved, resulting in more robust mixed math usage
More details on the Wiki,
http://contextgarden.net/Release_Notes
Greetings, Taco
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Re: [NTG-context] m-letter backslash codes in xml database

2005-01-14 Thread h h extern
Rob Ermers wrote:
Contexers,
That the best way for coding diacritics in the xml database which you 
wish to use for your mailing is by using the appropriate iso-latin1 or 
unicode number:

 
 
  J. Schöttelndreher
  J. Schöttelndreher
  Laan der Drieëenheid
  Laan der Drieëenheid

 
  
The unicode number (&#x..) gives a slightly better result in my pdf.
if you want to move things around in an encoding neutral way:
\defineXMLsingular
  [c]
  [n=unknowncharacter]
  {\executeifdefined {\XMLop{id}} \unknowncharacter}

sometimes it's handier to move elements around than entities
Hans
-
  Hans Hagen | PRAGMA ADE
  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
 tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com
 | www.pragma-pod.nl
-
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Re: [NTG-context] Problem with \button

2005-01-14 Thread h h extern
François Fasoli wrote:
I have found the following somewhere in the documentation.
\button{...}[the chapter on whatever]
\button{...}[otherdoc::some topic]
\button{...}[previouspage]
\button{...}[PreviousJump]
I have tried them : all run very well except \button{...}[otherdoc::some 
topic]
How can I replace some topic to indicate a chapter in otherdoc or a page ?
you need to register the otherdoc by using \useexternaldocument
hans
-
  Hans Hagen | PRAGMA ADE
  Ridderstraat 27 | 8061 GH Hasselt | The Netherlands
 tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com
 | www.pragma-pod.nl
-
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Re: [NTG-context] m-letter backslash codes in xml database

2005-01-14 Thread Rob Ermers
h h extern wrote:
if you want to move things around in an encoding neutral way:
\defineXMLsingular
  [c]
  [n=unknowncharacter]
  {\executeifdefined {\XMLop{id}} \unknowncharacter}

Thanks, Hans, for the example. I do agree, but I'm sorry I don't quite 
understand how to apply this code. Could you be more specific?

Do I still have to use the unicode number, or is this a method to use 
\"e again in the database?

Should I code each diacritic in this way, such as ouml (ö) in my 
example: J. Schöttelndreher)?

My solution by the way does not work with, e.g., a Turkish scedil 
(U0015F) in my database, while Tex excells in all kinds of diacritics.

Kind regards,
Robert
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[NTG-context] shading in meta[post/play] & PDF

2005-01-14 Thread Mojca Miklavec
There's a wonderful tutorial on drawing 3D graphics in PostScript on 
http://www.math.ubc.ca/~cass/graphics/manual/, specifically
http://www.math.ubc.ca/~cass/graphics/manual/code/doughnut.eps as an 
example.

And there's a detailed description on shading in PostScript in
http://partners.adobe.com/public/developer/en/ps/PLRM.pdf, page 259
(I attached an example and have some more on computer if anyone is 
interested; I downloaded them from Adobe, but don't know the URL any 
more) or on shading in PDF in
http://partners.adobe.com/public/developer/en/pdf/PDFReference16.pdf, 
page 272. (They're basically the same.)

In metapost, "perfect" spheres can be drawn, like on 
http://www.gnu.org/software/3dldf/cdsmpls.html. But how can I add colour?

Even if it would be too tricky to add colour and proper shading on the 
sphere - Is there any possibility to use advanced shading techiques 
described in PLRM inside metapost/metaplay for the most simple cases, 
say, like in the attached example? Metaplay allows circular and gradient 
shading and no others. I don't mind if I had to hard-code the shading.

PSTricks allows some more advanced shading techniques and even direct 
PostScript code integration (with \special I think). Is anything similar 
possible in metapost/play?

The spheres drawn directly in PostScript as in the examples above still 
have straight lines (well, I agree that with some mathematics it would 
be possible to draw them with proper splines as well).

Thanks for all the suggestions,
Mojca


DECAHED.PS
Description: PostScript document
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