Re: [NTG-context] How to define your own math character (MK-IV)
Hi Hans & Aditya Please be patient as I am not a developer just someone who writes documents. I discovered the integral symbols starting at the double integral are now composed by repeating the normal integral symbol n-times. However in an earlier email I commented that they didn't look right (something to do with setting the displaystyle (I think)) Then I discovered the Asana math font which has "correct" glyphs The missing symbols for math-vfu.lua are Asana math font 0x222B normal integral \int 0x222C double integral \iint 0x222D triple integral \iiint 0x222E contour integral \oint 0x222F surface integral \oiint 0x2230 volume integral \oiiint I also need the space-time integral \nt (4 i's) but could not find it in the Asana font Note for the other math stuff the Asana math font does not work like vectors and such. For $\vec{r}, \vec{R}$ the vector symbol is shifted to the right and not aligned above the character (hope this make some sense otherwise forget it for the moment). Kind regards gummybears ___ If your question is of interest to others as well, please add an entry to the Wiki! maillist : ntg-context@ntg.nl / http://www.ntg.nl/mailman/listinfo/ntg-context webpage : http://www.pragma-ade.nl / http://tex.aanhet.net archive : http://foundry.supelec.fr/projects/contextrev/ wiki : http://contextgarden.net ___
Re: [NTG-context] How to define your own math character (MK-IV)
On Sun, 11 Apr 2010, gummybears wrote: Hi, How to use definemathcommand to setup some of the missing math symbols ? Some of these symbols are defined in char-def.lua but missing in math-vfu.lua. math-vfu does not use definecommand. You need to find the font that contains that symbol, create a math vector containing mappings like [uncode slot] = [font slot] and add the math vector to define_math_font (don't remember the exact name). It may be faster if you tell which symbolsare missing (or wrong) in math-vfu and the name of the font that contains them (if you know that). If you give the list of missing symbols in small installments, I can update math-vfu to include them. Finding the missing symbols/mappings is the more time consuming step. Aditya ___ If your question is of interest to others as well, please add an entry to the Wiki! maillist : ntg-context@ntg.nl / http://www.ntg.nl/mailman/listinfo/ntg-context webpage : http://www.pragma-ade.nl / http://tex.aanhet.net archive : http://foundry.supelec.fr/projects/contextrev/ wiki : http://contextgarden.net ___
Re: [NTG-context] How to define your own math character (MK-IV)
On 11-4-2010 2:45, gummybears wrote: Hi, How to use definemathcommand to setup some of the missing math symbols ? Some of these symbols are defined in char-def.lua but missing in math-vfu.lua. if they are in the regular tex fonts, then we need to extend the vfu ... keep in mind that the vfu approach is just a placeholder for real math fonts ... we're not going to waste much time on hacks when eventually we will have proper uinicode math fonts. Hans - Hans Hagen | PRAGMA ADE Ridderstraat 27 | 8061 GH Hasselt | The Netherlands tel: 038 477 53 69 | fax: 038 477 53 74 | www.pragma-ade.com | www.pragma-pod.nl - ___ If your question is of interest to others as well, please add an entry to the Wiki! maillist : ntg-context@ntg.nl / http://www.ntg.nl/mailman/listinfo/ntg-context webpage : http://www.pragma-ade.nl / http://tex.aanhet.net archive : http://foundry.supelec.fr/projects/contextrev/ wiki : http://contextgarden.net ___
[NTG-context] How to define your own math character (MK-IV)
Hi, How to use definemathcommand to setup some of the missing math symbols ? Some of these symbols are defined in char-def.lua but missing in math-vfu.lua. Thanks ___ If your question is of interest to others as well, please add an entry to the Wiki! maillist : ntg-context@ntg.nl / http://www.ntg.nl/mailman/listinfo/ntg-context webpage : http://www.pragma-ade.nl / http://tex.aanhet.net archive : http://foundry.supelec.fr/projects/contextrev/ wiki : http://contextgarden.net ___