Re: [Nuke-users] Re: [Nuke-python] Plugin Manager System
Thank you Jared! By the way, watched Zambezia recently in cinema (went to see it in stereoscopic context).. and.. you know.. to my surprise, it was VERY cool movie to watch (and clever stereo though)... and very nice zambezian songs! keep going guys! On 20 November 2012 15:42, Ron Ganbar ron...@gmail.com wrote: Very cool, Jared. Thanks for sharing. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 20 November 2012 13:04, Jared jared.gl...@triggerfish.co.za wrote: Hi Guys A while ago I created a Plugin Managment system for nuke and want to give something back to the community so my bosses have given me the ok to release it. You can find info on it here - http://codingfornuke.wordpress.com/2012/11/04/plugin-manager/ and there is a download on nukepedia though I recommend you read the post for the instructions. It works on mac, linux and windows and has been tested on nuke 6.1 and 6.3 and is coded completely in python. There are also tons of plugins included and many python scripts so even if you don't need to use the Plugin Manager there may be some snippet or gizmo that may be of use. I hope this helps make some nuke user's lives easier :p -- Kind Regards, Jared Glass jared.gl...@triggerfish.co.za | Technical Lead http://triggerfish.co.za/en http://www.facebook.com/triggerfishanimation http://www.twitter.com/triggerfishza ___ Nuke-python mailing list nuke-pyt...@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Accumulating alpha
Lets say I have an alpha channel of a moving object. How can I generate a single image that represents this alpha through time? This would generate the trail of the alpha. Something like frameBlend but without averaging, I want to max it. thanks in advance. -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Accumulating alpha
timeecho set to max On Thu, Nov 22, 2012, at 10:53, Magno Borgo wrote: Lets say I have an alpha channel of a moving object. How can I generate a single image that represents this alpha through time? This would generate the trail of the alpha. Something like frameBlend but without averaging, I want to max it. thanks in advance. -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Hugo Léveillé TD Compositing, Vision Globale hu...@fastmail.net ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Accumulating alpha
TimeEcho. On Thu, Nov 22, 2012 at 4:53 PM, Magno Borgo li...@borgo.tv wrote: Lets say I have an alpha channel of a moving object. How can I generate a single image that represents this alpha through time? This would generate the trail of the alpha. Something like frameBlend but without averaging, I want to max it. thanks in advance. -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics __**_ Nuke-users mailing list Nuke-users@support.thefoundry.**co.ukNuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.**uk/ http://forums.thefoundry.co.uk/ http://support.thefoundry.co.**uk/cgi-bin/mailman/listinfo/**nuke-usershttp://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Accumulating alpha
Or S_trail 2012/11/22 Carlos Trijueque ctrijue...@gmail.com TimeEcho. On Thu, Nov 22, 2012 at 4:53 PM, Magno Borgo li...@borgo.tv wrote: Lets say I have an alpha channel of a moving object. How can I generate a single image that represents this alpha through time? This would generate the trail of the alpha. Something like frameBlend but without averaging, I want to max it. thanks in advance. -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics __**_ Nuke-users mailing list Nuke-users@support.thefoundry.**co.ukNuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.**uk/ http://forums.thefoundry.co.uk/ http://support.thefoundry.co.**uk/cgi-bin/mailman/listinfo/**nuke-usershttp://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Michel Frenette Senior flame compositor 1711 St-Patrick Montreal, Québec www.mokkostudio.com H3K 3G9 T. 514.932.4191 F. 514.932.7277 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] Accumulating alpha
Nice, thank you guys. TimeEcho will do the trick. Magno. timeecho set to max On Thu, Nov 22, 2012, at 10:53, Magno Borgo wrote: Lets say I have an alpha channel of a moving object. How can I generate a single image that represents this alpha through time? This would generate the trail of the alpha. Something like frameBlend but without averaging, I want to max it. thanks in advance. -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Magno Borgo www.borgo.tv 3D | VFX | Motion Graphics ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] node properties dialog
Hey allI am sure it is right infront of me but I cant see it.is there a way to lock a node dialog in the props pane, basic so it wont close when you click the close all button or when it slips of the list when you reach maximum dialogs setting.-adam ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] JefeCheck, now free and 64bit
Hey thereI have been using jefeCheck on my home studio machine and am very happy with it.How ever I have just installed it on a box I am using in a studio in NZ.Trying to flip some *.dpx files, they areoriginallyout of BaseLight which I guess isirrelevant since I am rendering out of Nuke.I am getting the error which this type of *.dpx file sighting "NSStringPboardType"I get the error on both files (BaseLight renders and Nuke renders)There is meta data in the files BS has color space and timecode and Nuke has timecode.am on mac osx-adamOn Oct 23, 2012, at 09:26 AM, Daniel Gollás gol...@jefecorp.com wrote:Hi everybody, Just letting the community know that our flipbook software is now available as a free download and has been recompiled for 64bit on Linux, Windows and OSX. It's the first release in a couple of years, so some bugs will surely rise (OpenEXR on OSX is a little iffy right now, but will be fixed soon enough). Here is a link from a semi-review on cgchannel.com http://www.cgchannel.com/2012/10/jefecorp-makes-jefecheck-free-to-download/ You can download the software and learn how to use it from: http://jefecheck.jefecorp.com Greeting! Daniel Gollás. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users