RE: [Ogf-l] PI declarations

2005-08-14 Thread Matthew Hector
I'm getting to this thread late, and this is the first mail I've received
from the list, but after looking at the archives, I have to wonder why the
authors of the OGL didn't foresee this problem.  It seems hard to believe
that someone can claim rights to material that is from the public domain via
the OGL.  I will admit that a literal reading of the definition of PI seems
to indicate this is the case.  However, I find it unlikely that any
reasonable judge would allow that reading to stand.  Allowing someone to
claim rights to public domain content via the OGL is at best a dangerous
precedent to set.

At the same time, the Reformation clause could make this a moot point.
Where public domain words/terms and settings could not be part of PI, it is
arguable that interpretation of those terms or settings (the expression of
the underlying ideas),could be protected as PI.  

Really, it seems that either the definition of PI would be changed to
disallow claiming public domain materials as PI, or that the above change
would be made.  In all honesty, it seems like a good solution is to modify
the OGL to make this exception.  While this wouldn't necessarily solve the
problem of content released under the previous version of the license, it
would go a long way towards solving the problem in the future.  

In the present situation, it seems that the best bet is to use other
spellings that are also derived from the public domain.  While I find it
highly doubtful that a court would enforce such an expansive reading of the
definition of PI and the PI clause, if you truly wish to avoid risk, then
avoid being a test case.  In my opinion, the OGL could really benefit from
some kind of an alternative dispute resolution clause.  Litigation is
expensive, and while setting a precedent is nifty and whatnot, a dispute of
this nature could be resolved more effectively and inexpensively through
arbitration.  A good model would be the arbitration required by ICANN's
UDRP.  While it is not binding arbitration (given notice of filing a lawsuit
within a specific timeframe), I've found that even non-binding arbitration
can end a dispute without litigation.  Consider it mini-litigation.  Each
side can see how their arguments play in Peoria.  If a plaintiff sees that
his case is not as good as he thought, he may not press forward with
litigation.  

So yeah, just my rather long-winded thoughts.  

The short version:  I think claiming public domain materials as PI is (or
should be) bunk.  To CYA and generally avoid hassle, go with the alternate
spellings.  Make sure that your descriptions of those same ideas aren't
identical to your source.  

Matthew Hector, Esq.




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan S.
Dancey
Sent: Sunday, August 14, 2005 3:24 PM
To: ogf-l@mail.opengamingfoundation.org
Subject: Re: [Ogf-l] PI declarations

From: Spike Y Jones [EMAIL PROTECTED]

 Unfortunately, one of the two main readings of the PI terms of the
 OGL is that you, by borrowing *any* OGC from some other publisher,
 agree not to use *any* terms that he claims as PI, whether you could
 source those from elsewhere or not.

Neither, I nor any lawyer I've ever dealt with who was conversent with the 
issues in detail, has ever accepted such an interpretation to be valid.

Ryan 


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RE: [Ogf-l] PI declarations

2005-08-14 Thread Clark Peterson

 The short version:  I think claiming public domain
 materials as PI is (or
 should be) bunk.  

I dont think you are really getting tbe point and
might be throwing the baby out with the bathwater, so
to speak. There are times when you create an NPC and
that NPC has a name that may derive from the public
domain. You can, and should always be allowed to, PI
the name of that NPC so long as doing so only means
you are PI'ing that name as it relates to your
particular incarnation of a fictional character with
that name. The OGL allows this. The question is does
it allow more. To disallow any PI'ing of names that
may be from the public domain creates and equal though
opposite problem.

Clark



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RE: [Ogf-l] PI declarations

2005-08-14 Thread Matthew Hector
 I dont think you are really getting tbe point and
might be throwing the baby out with the bathwater, so
to speak. There are times when you create an NPC and
that NPC has a name that may derive from the public
domain. You can, and should always be allowed to, PI
the name of that NPC so long as doing so only means
you are PI'ing that name as it relates to your
particular incarnation of a fictional character with
that name. The OGL allows this. The question is does
it allow more. To disallow any PI'ing of names that
may be from the public domain creates and equal though
opposite problem.

Ok, true, but is the most important part of that PI the NAME or the
representation of the NPC?  If we assume that you have an NPC named Brian
Boru, is it the name or the way you characterize him that is the most
important?  If I created an NPC that behaved exactly like yours, had the
same attributes, personality, motivations, etc., but just gave him a
different name, haven't I abused your intellectual property more than if I
just used the name Brian Boru, but made him 100% different than your NPC?  

While I would agree that a name which has acquired specific meaning within a
campaign or game setting should be protectable, I can see some characters
where this could be easily abused.  Does the first person to create a game
under the OGL that uses King Arthur and his Knights of The Round Table get
dibs on those names and personae as long as he PIs them?  

It seems to me that what needs protection via PI is the underlying
characterization of an NPC, not necessarily the name, if that name is
derived from public domain sources.  Clearly, a made-up or fanciful name
should be PIable.  But I would argue that allowing someone to PI a name from
the public domain is a slippery slope.  In the case of characters whose
names derive from public domain, it seems to me that the only reasonable way
to protect that intellectual property is to protect the expression behind
the name, not the name itself.

Matt

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Clark
Peterson
Sent: Sunday, August 14, 2005 11:18 PM
To: ogf-l@mail.opengamingfoundation.org
Subject: RE: [Ogf-l] PI declarations


 The short version:  I think claiming public domain
 materials as PI is (or
 should be) bunk.  

I dont think you are really getting tbe point and
might be throwing the baby out with the bathwater, so
to speak. There are times when you create an NPC and
that NPC has a name that may derive from the public
domain. You can, and should always be allowed to, PI
the name of that NPC so long as doing so only means
you are PI'ing that name as it relates to your
particular incarnation of a fictional character with
that name. The OGL allows this. The question is does
it allow more. To disallow any PI'ing of names that
may be from the public domain creates and equal though
opposite problem.

Clark



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