Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Mike Chase
On 12/12/2010 10:48 PM, Marc Adored wrote:
> Yes 32bit SLVoice can run with 64bit viewer because the viewer is not
> using it as a lib its a network connection between each other so none
> of that matters.
>
Ok, so maybe one thing that might be considered for a 64 bit build is to 
build the core client 64bit but do the voice and SLPlugin stuff as 
32bit.  Can the build scripts be taught to do that? It seems building 
standalone with such a config would produce a fully functional client 
(all the pieces would work).

Mike

> On Sun, Dec 12, 2010 at 9:03 PM, Mike Chase
>   wrote:
>> On 12/12/2010 04:09 PM, Argent Stonecutter wrote:
>>> You know what would really help people get over the hump of setting up for 
>>> building SL?
>>>
>>> A VMware appliance containing a working SL build environment, for 32 and 64 
>>> bit Linux.
>> Or a KVM/qemu image assuming the target audience is running 64bit Linux.
>>
>> On a related note, the voice components are proprietary.  Is it possible
>> to get them to work?  Can you use a 32 voice and SLPlugin component with
>> the 64bit application?
>>
>> Mike
>>
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Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Marc Adored
Yes 32bit SLVoice can run with 64bit viewer because the viewer is not
using it as a lib its a network connection between each other so none
of that matters.

On Sun, Dec 12, 2010 at 9:03 PM, Mike Chase
 wrote:
> On 12/12/2010 04:09 PM, Argent Stonecutter wrote:
>> You know what would really help people get over the hump of setting up for 
>> building SL?
>>
>> A VMware appliance containing a working SL build environment, for 32 and 64 
>> bit Linux.
> Or a KVM/qemu image assuming the target audience is running 64bit Linux.
>
> On a related note, the voice components are proprietary.  Is it possible
> to get them to work?  Can you use a 32 voice and SLPlugin component with
> the 64bit application?
>
> Mike
>
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Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Argent Stonecutter
On 2010-12-12, at 20:03, Mike Chase wrote:
> On 12/12/2010 04:09 PM, Argent Stonecutter wrote:
>> You know what would really help people get over the hump of setting up for 
>> building SL?
>> 
>> A VMware appliance containing a working SL build environment, for 32 and 64 
>> bit Linux.

> Or a KVM/qemu image assuming the target audience is running 64bit Linux.

VMware Player runs just fine under 64 bit Linux. I have a number of users using 
that combination for their meagre Windows needs.

Really, an OVF image would be best, so it can be run under any VM.

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Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Mike Chase
On 12/12/2010 04:09 PM, Argent Stonecutter wrote:
> You know what would really help people get over the hump of setting up for 
> building SL?
>
> A VMware appliance containing a working SL build environment, for 32 and 64 
> bit Linux.
Or a KVM/qemu image assuming the target audience is running 64bit Linux.

On a related note, the voice components are proprietary.  Is it possible 
to get them to work?  Can you use a 32 voice and SLPlugin component with 
the 64bit application?

Mike

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Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Argent Stonecutter
You know what would really help people get over the hump of setting up for 
building SL?

A VMware appliance containing a working SL build environment, for 32 and 64 bit 
Linux.

On 2010-12-12, at 09:02, Aidan Thornton wrote:

> On 12/12/10, Marc Adored  wrote:
>> Awesome I will checkout the latest then and try to compile it. I
>> wasn't aware it was even close to working. I'm excited now.
> 
> It's actually been possible for a while, but until recently you had to
> manually dig up patches from the Wiki in order to compile a 64-bit
> viewer successfully. Last time I tried, the major obstacles were:
> * Having compiled Google Breakpad, getting the viewer build process to
> find it is fiddly. It seems to require a slightly odd layout for the
> header files. I had to manually create some directories with the
> correct names and copy the headers to them.
> * Building a 64-bit version of llqtwebkit is a real pain. I believe
> the Imprudence developers have created a pre-compiled version of this
> recently - if it was available when I was trying, I'd have been
> tempted to use it.
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[opensource-dev] Tab key?

2010-12-12 Thread Trilo Byte
Has anybody else noticed that the tab key is no longer working as expected in 
build 216577?  At least in the Mac client, the tab key used to be able to be 
used to jump between fields. For example in the build/edit box on the general 
tab, type in a Name and then  type in the description.  Or in the debug 
settings, enter the switch, tab, enter the value (if it's a text field).  That 
doesn't seem to be working in this build.

https://jira.secondlife.com/browse/VWR-24172

TriloByte Zanzibar
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Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Aidan Thornton
On 12/12/10, Marc Adored  wrote:
> Awesome I will checkout the latest then and try to compile it. I
> wasn't aware it was even close to working. I'm excited now.

It's actually been possible for a while, but until recently you had to
manually dig up patches from the Wiki in order to compile a 64-bit
viewer successfully. Last time I tried, the major obstacles were:
* Having compiled Google Breakpad, getting the viewer build process to
find it is fiddly. It seems to require a slightly odd layout for the
header files. I had to manually create some directories with the
correct names and copy the headers to them.
* Building a 64-bit version of llqtwebkit is a real pain. I believe
the Imprudence developers have created a pre-compiled version of this
recently - if it was available when I was trying, I'd have been
tempted to use it.
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