Re: [opensource-dev] Linux 64bit and gstreamer
On 12/12/2010 10:48 PM, Marc Adored wrote: > Yes 32bit SLVoice can run with 64bit viewer because the viewer is not > using it as a lib its a network connection between each other so none > of that matters. > Ok, so maybe one thing that might be considered for a 64 bit build is to build the core client 64bit but do the voice and SLPlugin stuff as 32bit. Can the build scripts be taught to do that? It seems building standalone with such a config would produce a fully functional client (all the pieces would work). Mike > On Sun, Dec 12, 2010 at 9:03 PM, Mike Chase > wrote: >> On 12/12/2010 04:09 PM, Argent Stonecutter wrote: >>> You know what would really help people get over the hump of setting up for >>> building SL? >>> >>> A VMware appliance containing a working SL build environment, for 32 and 64 >>> bit Linux. >> Or a KVM/qemu image assuming the target audience is running 64bit Linux. >> >> On a related note, the voice components are proprietary. Is it possible >> to get them to work? Can you use a 32 voice and SLPlugin component with >> the 64bit application? >> >> Mike >> >> ___ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux 64bit and gstreamer
Yes 32bit SLVoice can run with 64bit viewer because the viewer is not using it as a lib its a network connection between each other so none of that matters. On Sun, Dec 12, 2010 at 9:03 PM, Mike Chase wrote: > On 12/12/2010 04:09 PM, Argent Stonecutter wrote: >> You know what would really help people get over the hump of setting up for >> building SL? >> >> A VMware appliance containing a working SL build environment, for 32 and 64 >> bit Linux. > Or a KVM/qemu image assuming the target audience is running 64bit Linux. > > On a related note, the voice components are proprietary. Is it possible > to get them to work? Can you use a 32 voice and SLPlugin component with > the 64bit application? > > Mike > > ___ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux 64bit and gstreamer
On 2010-12-12, at 20:03, Mike Chase wrote: > On 12/12/2010 04:09 PM, Argent Stonecutter wrote: >> You know what would really help people get over the hump of setting up for >> building SL? >> >> A VMware appliance containing a working SL build environment, for 32 and 64 >> bit Linux. > Or a KVM/qemu image assuming the target audience is running 64bit Linux. VMware Player runs just fine under 64 bit Linux. I have a number of users using that combination for their meagre Windows needs. Really, an OVF image would be best, so it can be run under any VM. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux 64bit and gstreamer
On 12/12/2010 04:09 PM, Argent Stonecutter wrote: > You know what would really help people get over the hump of setting up for > building SL? > > A VMware appliance containing a working SL build environment, for 32 and 64 > bit Linux. Or a KVM/qemu image assuming the target audience is running 64bit Linux. On a related note, the voice components are proprietary. Is it possible to get them to work? Can you use a 32 voice and SLPlugin component with the 64bit application? Mike ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux 64bit and gstreamer
You know what would really help people get over the hump of setting up for building SL? A VMware appliance containing a working SL build environment, for 32 and 64 bit Linux. On 2010-12-12, at 09:02, Aidan Thornton wrote: > On 12/12/10, Marc Adored wrote: >> Awesome I will checkout the latest then and try to compile it. I >> wasn't aware it was even close to working. I'm excited now. > > It's actually been possible for a while, but until recently you had to > manually dig up patches from the Wiki in order to compile a 64-bit > viewer successfully. Last time I tried, the major obstacles were: > * Having compiled Google Breakpad, getting the viewer build process to > find it is fiddly. It seems to require a slightly odd layout for the > header files. I had to manually create some directories with the > correct names and copy the headers to them. > * Building a 64-bit version of llqtwebkit is a real pain. I believe > the Imprudence developers have created a pre-compiled version of this > recently - if it was available when I was trying, I'd have been > tempted to use it. > ___ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges "Welcome back, Anonymous, we're glad to see you again!" ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Tab key?
Has anybody else noticed that the tab key is no longer working as expected in build 216577? At least in the Mac client, the tab key used to be able to be used to jump between fields. For example in the build/edit box on the general tab, type in a Name and then type in the description. Or in the debug settings, enter the switch, tab, enter the value (if it's a text field). That doesn't seem to be working in this build. https://jira.secondlife.com/browse/VWR-24172 TriloByte Zanzibar ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux 64bit and gstreamer
On 12/12/10, Marc Adored wrote: > Awesome I will checkout the latest then and try to compile it. I > wasn't aware it was even close to working. I'm excited now. It's actually been possible for a while, but until recently you had to manually dig up patches from the Wiki in order to compile a 64-bit viewer successfully. Last time I tried, the major obstacles were: * Having compiled Google Breakpad, getting the viewer build process to find it is fiddly. It seems to require a slightly odd layout for the header files. I had to manually create some directories with the correct names and copy the headers to them. * Building a 64-bit version of llqtwebkit is a real pain. I believe the Imprudence developers have created a pre-compiled version of this recently - if it was available when I was trying, I'd have been tempted to use it. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges