Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Stickman
On Tue, Jan 18, 2011 at 11:42 PM, Lance Corrimal
lance.corri...@eregion.de wrote:
 Am Dienstag, 18. Januar 2011 schrieb Kent Quirk (Q Linden):
 It's not gonna be a debug setting. The information's available to
 put it on a HUD if you care.  We're pulling the feature and
 simplifying the viewer.

 then how about getting rid of all the extra and superfluous
 information that the viewer presents
 https://jira.secondlife.com/browse/STORM-323

This.

If LL's goal is simplification, I will happily help them work towards
that goal. I'll have to find another viewer that meets my needs, but
at least I'll know to stop making suggestions LL would never be
interested in because they don't have the goals I think they have.

But right now, I don't know what LL's trying to do with the viewer.
Besides bringing it up to modern tech (meshes, materials later, etc),
and fixing bugs, what's LL trying to do? Is there a mission statement,
a motto, a creed, or a list of goals somewhere?

Stickman
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Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Opensource Obscure
On a second though, this solution (paired with the information from
About Second Life) seems good enough to me.

Also, simplifying the viewer as a general approach is indeed necessary
and reasonable.

Opensource Obscure

On Tue, Jan 18, 2011 at 21:30, Twisted Laws twisted_l...@hotmail.com wrote:

 Personally I see no reason for it and a user could have a simple script they
 are wearing that triggers on changed, CHANGE_REGION, that tells them the
 version of the server if they are interested.

 default
 {
   on_rez(integer start_param)
   {
  llOwnerSay(llGetRegionName +   + llGetEnv(sim_channel) +   +
 llGetEnv(sim_version));
   }
    changed(integer change)
    {
   if(change  CHANGED_REGION)
  {
  llOwnerSay(llGetRegionName +   + llGetEnv(sim_channel) +   +
 llGetEnv(sim_version));
  }
   }
 }


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Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life
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Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Lance Corrimal
I don't think that a solution that makes people wear more scripted 
attachments is a good one, especially since the viewer already HAS the 
information.

make it a popup that is controlled by a debug option which is off by default, 
and make the content of the popup more useful for people that actually want to 
see it.

bye,
LC




Am Mittwoch, 19. Januar 2011, 10:46:31 schrieb Opensource Obscure:
 On a second though, this solution (paired with the information from
 About Second Life) seems good enough to me.
 
 Also, simplifying the viewer as a general approach is indeed necessary
 and reasonable.
 
 Opensource Obscure
 
 On Tue, Jan 18, 2011 at 21:30, Twisted Laws twisted_l...@hotmail.com 
wrote:
  Personally I see no reason for it and a user could have a simple script
  they are wearing that triggers on changed, CHANGE_REGION, that tells
  them the version of the server if they are interested.
  
  default
  {
on_rez(integer start_param)
{
   llOwnerSay(llGetRegionName +   + llGetEnv(sim_channel) +  
  + llGetEnv(sim_version));
}
 changed(integer change)
 {
if(change  CHANGED_REGION)
   {
   llOwnerSay(llGetRegionName +   + llGetEnv(sim_channel) +  
  + llGetEnv(sim_version));
   }
}
  }
  
  
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[opensource-dev] Daily Scrum Summary - Tuesday, January 18

2011-01-19 Thread Anya Kanevsky
 Past Updates Tuesday, January 18, 2011 General Notes
--

   - MMOTD: Oz

Team Status
--
 Merov Linden
--

*PAST*

   - MM
   - STORM-863 : Using --login on command line silently fails if new TOS
   needs accepting : worked on that with Josh, reviewed, built on all
   platforms, moved it to review
   - STORM-477 : back out that change that was making windows build fail.
   Issue with boost package. See here under.
   - STORM-865 : boost: logged and linked to STORM-477
   - STORM-866 : Default size of web content: integrated in viewer-beta
   (2.5)

*FUTURE*

   - Merge Monkeying
   - OH
   - Triaging and code reviews
   - STORM-748 : rebuild kdu libs using KDU_X86_INTRINSICS
   - STORM-745 : Produce comprehensive perf baseline

*IMPEDIMENTS*

   - none

Oz Linden
--

*PAST*

   - Third Party Viewer developer meeting
   - Did some merges, reviewed several more
   - DN-202: improved display name caching

*FUTURE*

   - Review many outstanding patches
   - Merge Monkey

*IMPEDIMENTS*

   - none

= Q Linden
--

*PAST*

   - VWR-24420
   - VWR-24100
   - VWR-24426
   - STORM-243
   - DN-202
   - 2.5 beta 1

*FUTURE*

   - VWR-24426
   - STORM-725
   - DN-202
   - STORM-864
   - triage
   - keyword enhancement

*IMPEDIMENTS*

   - None

Esbee Linden
--

*PAST*

   - Meetings, Email
   - OOO Lunch with Q and Oz
   - Play with Viewer 2.5 Beta 1
   - Prep Viewer 2.5 Beta 1 blog post
   - Jira ticket reviews

*FUTURE*

   - Review Snowstorm Team product backlog and bug log
   - Tix which require feedback: STORM-28, -812, -226, -174
   - Need a developer build for the tix in the PO review queue:

STORM-2, -383, -484, -844, -834, -832, -715
https://jira.secondlife.com/secure/IssueNavigator.jspa?requestId=13662mode=hide

   - Hopefully work on STORM-26 w/Q
   - Review tickets assigned to me
   - Plan tomorrow's Snowstorm Team office hour

*IMPEDIMENTS*

   - None


Paul ProductEngine
--

*PAST*

   - BUG STORM-634 (Search and World map SLURLs are not translated in
   Danish localisation)
  - Investigated. Assigned to Eli as it's just caused by missing
  translation in xml file.
   - BUG STORM-680 (Avaline callers are added to the Recent list)
  - WIP. Stuck while subscribing to the AVALINE voice service. Server
  doesn't return Access Code, though my balance decreased. Discussed with
  Andrey and he has the same problem. Will try tomorrow.
   - BUG STORM-484 (The long name is not truncated in Build tools)
  - Fixed and sent for review
   - BUG STORM-533 (User is unable to save snapshot after pressing More
   and Less (without any changes))
  - Resolved as cannot reproduce
   - BUG STORM-635 (Several strings in My Profile SP are not translated in
   Danish localization )
  - Resolved as cannot reproduce. Since Web Profiles feature has been
  already implemented, this bug is not actual anymore.

*FUTURE*

   - BUG STORM-680 (Avaline callers are added to the Recent list)

*IMPEDIMENTS*

   - none

Seth Productengine
--

*PAST*

   - BUG (STORM-383) Context menu cannot be open for Landmark that are
   located in the My inventory-Trash folder
  - Updated fix according to review feedback.
   - BUG (STORM-316) Debug: Inventory.Folders by Name/Sort by Date/Sort by
   Name/System Folders to Top Do not apply and settings changes do not persist
   after relogging.
  - Investigating. Looking for the reason for not applying saved
  inventory sort order after re-login.

*FUTURE*

   - BUG (STORM-316) Debug: Inventory.Folders by Name/Sort by Date/Sort by
   Name/System Folders to Top Do not apply and settings changes do not persist
   after relogging.

*IMPEDIMENTS*

   - none

Vadim Productengine
--

*PAST*

   - Bug STORM-373 ('Rename' is sometimes disabled in inventory item context
   menu):
  - WIP, 80%.

*FUTURE*

   - Bug STORM-373 ('Rename' is sometimes disabled in inventory item context
   menu):
  - Complete and submit.

*IMPEDIMENTS*

   - Unclear what to do with STORM-174 (Checkbox needed to save inventory
   scripts as Mono):
  - the feature requires simulator work.
   - Need Esbee's answer in STORM-243 (Suppress version change message in
   the viewer).
   - No clear acceptance criteria for STORM-226 (Floating Text aligns
   improperly).

Andrey Productengine
--

*PAST*

   - picked up v-d- build 219086
   - proceeded with regression testing of v-d build
   - sidebar testplan review  revise

*FUTURE*

   - continue with v-d stuff testing

*IMPEDIMENTS*

   - none


Wolfpup Lowenhar
--

*PAST*

   - Worked @ RL and in world.
   - STORM-236 : waiting on email reply from Esbee.
   - STORM-243 : gave feedback both in jira and on RB

*FUTURE*

   - May check to 

Re: [opensource-dev] Review Request: STORM-2 As a User, I want to set my own default views with specific UI layout so I can tailor my Viewer experience to the activities I'm most interested in.

2011-01-19 Thread Andrew Dyukov
If everything will remain as it is in current implementation, layouts
will be saved as several LLSD files in one folder, not in single LLSD
file - it was done to allow adding of image files into layouts in
future. So placing a folder into an archive and sending it by email
(or other way) would be needed to share a layout.
About proposed solutions- they both sound reasonable and probably may
be added to the feature in future.

2011/1/18 Opensource Obscure opensourceobsc...@gmail.com:
 Just to say this new feature looks very promising!

 A question. The 3rd note says
 the files associated with saved layouts will be LLSD text files, so you can
 email or paste layouts into a notecard to share with other users.
 (the note also explains why this is not the ideal behaviour ever,
 and also why we have to deal with it for now)

 This sounds even cooler! ...but - how would that process of
 sharing LLSD files exactly work?
 I mean, where will users have to put those LLSD files?

 here is the scenario I'm thinking about:

 - a teacher (or mentor, friend, etc) is explaining to a new user
 how to build in SL
 - the teacher shares with the new user an LLSD file that contains
 an ideal layout for building, and says put this in your SL folder
 - the new user is now confused: many newbies don't know
 the difference between the software folder and the settings folder,
 and they don't know where those are;
 this gets even worst to solve for people trying to help them,
 because pathnames are different across different operating systems,
 across different releases of the same o.s. - or because of localization.

 possible solutions:
 - add another option in Preferences to choose the folder where we keep layouts
 - add a menu command to choose a specific layout file  - then the viewer
 would copy that file into the actual settings folder.

 Opensource Obscure

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Re: [opensource-dev] Review Request: STORM-2 As a User, I want to set my own default views with specific UI layout so I can tailor my Viewer experience to the activities I'm most interested in.

2011-01-19 Thread Oz Linden (Scott Lawrence)
On 2011-01-18 10:28, Opensource Obscure wrote:
 Just to say this new feature looks very promising!

 A question. The 3rd note says
 the files associated with saved layouts will be LLSD text files, so you can
 email or paste layouts into a notecard to share with other users.
 (the note also explains why this is not the ideal behaviour ever,
 and also why we have to deal with it for now)

 This sounds even cooler! ...but - how would that process of
 sharing LLSD files exactly work?
 I mean, where will users have to put those LLSD files?

 here is the scenario I'm thinking about:

 - a teacher (or mentor, friend, etc) is explaining to a new user
 how to build in SL
 - the teacher shares with the new user an LLSD file that contains
 an ideal layout for building, and says put this in your SL folder
 - the new user is now confused: many newbies don't know
 the difference between the software folder and the settings folder,
 and they don't know where those are;
 this gets even worst to solve for people trying to help them,
 because pathnames are different across different operating systems,
 across different releases of the same o.s. - or because of localization.

 possible solutions:
 - add another option in Preferences to choose the folder where we keep layouts
 - add a menu command to choose a specific layout file  - then the viewer
 would copy that file into the actual settings folder.

There are a variety of possible solutions to sharing between users, but 
sharing is explicitly not a part of this particular issue.  The goal of 
this one is to make it possible to edit and save your layout choices.

If/when we take up sharing those layouts, that will be a new issue.

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[opensource-dev] Using the codereview site for consults

2011-01-19 Thread Oz Linden (Scott Lawrence)

On 2011-01-18 22:22, WolfPup Lowenhar wrote:


I'll apologize in advanced for length of this email but I need some 
extra eyes on the code for this


Diff to show changes being made(also the reason for the length of email):



This post suggests something to me

I think it would be easier for everyone if the codereview site was used 
for posting this kind of query.  It displays the code in a more readable 
way, and with more context.


To be clear - it's perfectly ok, in fact encouraged, to post review 
requests for code that is not complete or ready for submission.  Write 
up what kind of help you're looking for in the Description field, and 
the query will come to this list just like any other post (incidentally, 
I'm very happy with how people are responding to these review requests - 
thank you all for your help and attention).


(this is not a criticism of what Wolfpup posted - it's a great query - 
I'm just clarifying that the codereview site may be used for this too)


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[opensource-dev] Review Request: STORM-465 Missing Strings from strings.xml

2011-01-19 Thread Vadim ProductEngine

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---

Review request for Viewer.


Summary
---

Made all keys localizable.


This addresses bug STORM-465.
http://jira.secondlife.com/browse/STORM-465


Diffs
-

  indra/newview/skins/default/xui/en/strings.xml 38465c40c060 

Diff: http://codereview.secondlife.com/r/108/diff


Testing
---

Tested on Linux. No keys produce the warning for me.


Thanks,

Vadim

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[opensource-dev] [JIRA] Indexing by search engines

2011-01-19 Thread Opensource Obscure
It seems to me that the Google indexing of jira.secondlife.com
is a bit less efficient than in the past, where in the past may
approx. mean before the recent JIRA upgrade.

I have mixed results - usually no problems - but sometimes
it's a bit harder for me to get to the desired
jira.secondlife.com/browse/xxx page than in the past.

I don't have many evidences about this, but as an example
http://www.google.com/search?q=storm-465site:jira.secondlife.com
doesn't show https://jira.secondlife.com/browse/STORM-465 in results,
nor does
www.google.com/search?q=The+missing+strings+are+shown+look+like+the+shortcut+part+of+the+menus

Is this expected?
Anyone else experiencing this?
If this issue exists, can be solved by fine-tuning JIRA website settings?

Opensource Obscure
--
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Re: [opensource-dev] Review Request: VWR-24321: Validate textures starting with 00 too.

2011-01-19 Thread Boroondas Gupte


 On Jan. 19, 2011, 2:44 p.m., Boroondas Gupte wrote:
   validate_idx being used in a test later, it's not just for (validate_idx 
   == 0)
   that the behavior will be different. I need to understand better what 
   that idx
   is all about or you need to give a bit more explanation before I approve 
   this diff.
  
  The different intention is needed. Without the change Aleric suggests, 
  files that have a specific byte of their UUID being 0 will never be 
  validated. On the other hand, sometimes no files will be tested at all 
  (when validate_idx is 256, as no byte can assume that value).

 The different intention is needed.
Err ... I mean The different behavior is intentional (and needed).


- Boroondas


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On Jan. 14, 2011, 1:02 p.m., Aleric Inglewood wrote:
 
 ---
 This is an automatically generated e-mail. To reply, visit:
 http://codereview.secondlife.com/r/90/
 ---
 
 (Updated Jan. 14, 2011, 1:02 p.m.)
 
 
 Review request for Viewer.
 
 
 Summary
 ---
 
 Trivial patch, just removes stupidity.
 
 
 This addresses bug VWR-24321.
 http://jira.secondlife.com/browse/VWR-24321
 
 
 Diffs
 -
 
   doc/contributions.txt b0bd26c5638a 
   indra/newview/lltexturecache.cpp b0bd26c5638a 
 
 Diff: http://codereview.secondlife.com/r/90/diff
 
 
 Testing
 ---
 
 
 Thanks,
 
 Aleric
 


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Re: [opensource-dev] Review Request: VWR-24321: Validate textures starting with 00 too.

2011-01-19 Thread Boroondas Gupte


 On Jan. 19, 2011, 2:44 p.m., Boroondas Gupte wrote:
  indra/newview/lltexturecache.cpp, line 1595
  http://codereview.secondlife.com/r/90/diff/1/?file=413#file413line1595
 
  Old code:
  validate_idx will now be in [1,256]. (one higher than before)
  
  New code:
  validate_idx will stay in [0,256]. (untouched)
  
  Old and new code:
  next_idx will be in [0,256], but different than the new-code 
  validate_idx (one higher modulo 256).

ok, tripple checked the ranges, but still typed them wrong ... this should be

New code:
validate_idx will stay in [0,255]. (untouched)

Old and new code:
next_idx will be in [0,255], but different than the new-code validate_idx (one 
higher modulo 256).


 On Jan. 19, 2011, 2:44 p.m., Boroondas Gupte wrote:
  indra/newview/lltexturecache.cpp, lines 1596-1598
  http://codereview.secondlife.com/r/90/diff/1/?file=413#file413line1596
 
  next_idx (still in the range [0,256]) gets saved to setting. (Thus why 
  the value we get from the setting above must be in that interval.)

make this [0,255], too ^_^


- Boroondas


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On Jan. 14, 2011, 1:02 p.m., Aleric Inglewood wrote:
 
 ---
 This is an automatically generated e-mail. To reply, visit:
 http://codereview.secondlife.com/r/90/
 ---
 
 (Updated Jan. 14, 2011, 1:02 p.m.)
 
 
 Review request for Viewer.
 
 
 Summary
 ---
 
 Trivial patch, just removes stupidity.
 
 
 This addresses bug VWR-24321.
 http://jira.secondlife.com/browse/VWR-24321
 
 
 Diffs
 -
 
   doc/contributions.txt b0bd26c5638a 
   indra/newview/lltexturecache.cpp b0bd26c5638a 
 
 Diff: http://codereview.secondlife.com/r/90/diff
 
 
 Testing
 ---
 
 
 Thanks,
 
 Aleric
 


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Re: [opensource-dev] Review Request: VWR-24321: Validate textures starting with 00 too.

2011-01-19 Thread Aleric Inglewood


 On Jan. 18, 2011, 12:09 p.m., Merov Linden wrote:
  indra/newview/lltexturecache.cpp, line 1595
  http://codereview.secondlife.com/r/90/diff/1/?file=413#file413line1595
 
  validate_idx being used in a test later, it's not just for 
  (validate_idx == 0) that the behavior will be different. I need to 
  understand better what that idx is all about or you need to give a bit more 
  explanation before I approve this diff.
 
 Aleric Inglewood wrote:
 The debug setting CacheValidateCounter is set to 'next_id', which makes 
 clear what it's meaning is: namely, the id that we will check next time. 
 next_idx is a very local variable that is simply set to the value of 
 CacheValidateCounter plus 1, and then that value is stored to 
 CacheValidateCounter again for next time.
 
 validate_idx is the ID that is actually being tested this time. Hence, it 
 should be the value of CacheValidateCounter before we increase that.
 
 Obviously, those ID's should be in the range 0...255, which is garanteed 
 by doing a modulo 256 on next_id before writing it to CacheValidateCounter.
 
 The old code also increases validate_idx *before* it is used. That means 
 that it will be in the range 1...256, and 0 is never tested (note that 
 validate_idx is just increased, there is no modulo applied, so it's obvious 
 that it shouldn't be increased). Even the wording (next_id) suggests that 
 validate_idx should just be the value of CacheValidateCounter, which is the 
 value of the previous next_id...
 
 So, after this patch, we get to the following code with validate_idx in 
 the range 0...255, as it should be.

 
 Cron Stardust wrote:
 Just double checking, as switching from pre-increment to addition can 
 change behavior: In both cases next_idx will have the same value after this 
 line is executed, however validate_idx will not.
 
 Prediff start state: validate_idx == 0;
 Prediff stop state: validate_idx == 1; next_idx == 1;
 
 Postdiff start state: validate_idx == 0;
 Postdiff stop state: validate_idx == 0; next_idx == 1;
 
 And another round over at the other end:
 
 Prediff start state: validate_idx == 255;
 Prediff stop state: validate_idx == 256; next_idx == 0;
 
 Postdiff start state: validate_idx == 255;
 Postdiff stop state: validate_idx == 255; next_idx == 0;
 
 So, yes, validate_idx will only have a 255 in it in this last case, 
 however the over-all behavior has changed: validate_idx isn't being 
 incremented at all in this line.
 
 WARNING: I have NOT looked at the rest of the diff, only at this one 
 line.  Nor do I know if validate_idx should or shouldn't be incremented by 
 this line of code.
 
 Twisted Laws wrote:
 Given the way this seems to work to me without changing the sequence 
 things are checked...  
 I'd change line 1619 to  if (uuididx == (validate_idx % 256))
 Otherwise it was checking for 1 thru 256 and never 0...  this does not 
 change what appears
 to be incorrect coding where Aleric pointed out and thus won't change the 
 current
 logic that it starts by checking 1 thru 255 before checking 0.  To retain 
 the current sequence
 that things are checked, you would have to compare uuididx to next_idx 
 along with the change
 Aleric provided.
 
 However it seems to me that all is ok with using Aleric's correction and 
 leaving the remaining
 code untouched.  (I can't see where changing the sequence of checking 
 makes a difference.)
 
 Boroondas Gupte wrote:
  Just double checking, as switching from pre-increment to addition can 
 change behavior:
  In both cases next_idx will have the same value after this line is 
 executed, however validate_idx will not.
 
 That's the intention. Without the change suggested here, validate_idx 
 ends up in the wrong range. See my more detailed review below.

@Cron Stardust : That is correct. The bug was that validate_idx was 1 too 
large. Nor incrementing it is the correct thing.
Re the 'WARNING': this line is the only line in the diff :p


- Aleric


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On Jan. 14, 2011, 1:02 p.m., Aleric Inglewood wrote:
 
 ---
 This is an automatically generated e-mail. To reply, visit:
 http://codereview.secondlife.com/r/90/
 ---
 
 (Updated Jan. 14, 2011, 1:02 p.m.)
 
 
 Review request for Viewer.
 
 
 Summary
 ---
 
 Trivial patch, just removes stupidity.
 
 
 This addresses bug VWR-24321.
 http://jira.secondlife.com/browse/VWR-24321
 
 
 Diffs
 -
 
   doc/contributions.txt b0bd26c5638a 
   indra/newview/lltexturecache.cpp b0bd26c5638a 
 
 Diff: 

Re: [opensource-dev] Review Request: VWR-24321: Validate textures starting with 00 too.

2011-01-19 Thread Cron Stardust

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Ship it!


Thanks for the clarification!  Looks good to me.

- Cron


On Jan. 14, 2011, 1:02 p.m., Aleric Inglewood wrote:
 
 ---
 This is an automatically generated e-mail. To reply, visit:
 http://codereview.secondlife.com/r/90/
 ---
 
 (Updated Jan. 14, 2011, 1:02 p.m.)
 
 
 Review request for Viewer.
 
 
 Summary
 ---
 
 Trivial patch, just removes stupidity.
 
 
 This addresses bug VWR-24321.
 http://jira.secondlife.com/browse/VWR-24321
 
 
 Diffs
 -
 
   doc/contributions.txt b0bd26c5638a 
   indra/newview/lltexturecache.cpp b0bd26c5638a 
 
 Diff: http://codereview.secondlife.com/r/90/diff
 
 
 Testing
 ---
 
 
 Thanks,
 
 Aleric
 


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Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Argent Stonecutter
On 2011-01-18, at 15:58, Sarah (Esbee) Kuehnle wrote:
 This is not a feature belongs in the Viewer. If there's more data you want 
 out of llGetEnv(), I'd suggest filing an SVC feature request. 

fx voice=eeyoreJust wait, next month we'll have someone needing help 
figuring out why llGetEnv is broken on the latest BlueSteel/fx

:) :) :) :)

(No, I'm not arguing, I'm being amused)

(in case the smileys didn't get that across)
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