Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Melissa Browne
Can anyone point what the autobuild error “ERROR: default configuration 
returned 1” means when running the “autobuild configure -c 
RelWithDebInfoOS|ReleaseOS” command?___
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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Tank Master
You are getting an error because that isn't a valid command.  Use autobuild 
configure -c RelWithDebInfoOS OR autobuild configure -c ReleaseOS  Also, 
This will still fail do to tests.  I used: autobuild configure -c ReleaseOS -- 
-DPACKAGE:BOOL=OFF -DLL_TESTS:BOOL=OFF to turn off both packaging and tests.
~TM
From: moonbots...@centurylink.net
To: opensource-dev@lists.secondlife.com
Date: Fri, 30 Jan 2015 10:43:22 -0600
Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for help




Can anyone 
point what the autobuild error “ERROR: default configuration returned 1” means 
when running the “autobuild configure -c RelWithDebInfoOS|ReleaseOS” 
command?

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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Tank Master
On the other hand, we should still find out so we can modify the installer to 
explicitly block the install on XP or any other setup that won't run the new 
code (such as possibly Vista with no SP) if testing determines the viewer wont 
actually run on those platforms.~TM

Date: Thu, 29 Jan 2015 19:04:01 -0500
From: o...@lindenlab.com
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for help


  

  
  
On 2015-01-28 19:23 , Callum Prentice
  (Callum) wrote:



  
I can try it on an XP
  system tomorrow when I'm in the office and have access to the
  QA Lab.
  
  




To be clear... XP is not supported and if it does not work, that is
not a bug.



If it does happen to work, I don't object, but we won't spend time
on it if it doesn't.



We announced that we'd dropped XP support several months ago.  



-- 

  
Oz Linden (Scott Lawrence) | Engineering Director,
  Second Life

Email or
  Hangouts o...@lindenlab.com | Second Life Oz Linden

Linden Lab | Makers of
Shared Creative Spaces

Check out what we're working
on!
  

  


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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Nicky Perian
Command line building:1. Add to path:-- C:\Program Files 
(x86)\MSBuild\12.0\Bin  note: case matters.2. In cygwin64 terminal  cd into 
viewer-tools-update
3. execute --  msbuild build-vc120/secondlife.sln /t:Build /p:buildtype 4. 
With buildtype being Release or RelWithDebInfo
This should work with autobuild build -c RelWithDebInfoOSBut, alas new 
autobuild is path challenged.  In work:1. make it work with autobuild2. ...

 On Friday, January 30, 2015 3:26 AM, Henri Beauchamp sl...@free.fr wrote:
   
 

 On Thu, 29 Jan 2015 14:06:17 -0800, Callum Prentice (Callum) wrote:

 Yep - we need to add the right set of parameters to 'autobuild' to set
 up FMod, Havok QuickTime etc.
 
 Can anyone tell me what they are or point me at the right doc before I
 start searching.

I can't help you about the autobuild system itself, because I only build
the Cool VL Viewer (v1 UI viewer with v2/3 code I backported to it), and
it doesn't use autobuild at all...

When building it, I first run a winprebuild.bat batch script that I wrote
and that simply takes care of copying the FMOD Ex files in the viewer
sources tree lib/ and include/ (and newview/, for the dll itself)
directories. Here is the relevant part of the batch script:

rem Copy of the fmod headers and libs:
set FMOD_DIR=C:\Program Files\FMOD SoundSystem\FMOD Programmers API Windows
xcopy /y %FMOD_DIR%\api\inc\* ..\include\
copy /y %FMOD_DIR%\api\lib\fmodex_vc.lib ..\lib\release\
copy /y %FMOD_DIR%\api\lib\fmodexL_vc.lib ..\lib\debug\
copy /y %FMOD_DIR%\api\fmodex.dll newview\

The FMOD Ex package for Windows can be found here:
http://www.fmod.org/download/fmodex/api/Win/fmodapiNwin-installer.exe
where N is the version number (44450 as I'm writing this) and the
download page with up to date links to the files is:
http://www.fmod.org/download-previous-products/ (notice the previous...
It means that FMOD Ex is going to be phased out... Any plan from LL to
replace it in future viewers ?).

For Quictime, VS2010 (I didn't yet try with VS2013) and cmake do find
the SDK by themselves (so there's no need to copy the libraries and
include files like needed with FMOD Ex).

I don't have a ready-made URL for the Quicktime SDK (the TPV builder
will have to register an Apple's devel account, log in and dig into
their site to find the old Quicktime v7.3 SDK... It'd be about time
LL would find a way to get media working under Windows without having
to use that (long) deprecated Quicktime SDK...).

As for Havok, not all TPVs can use it (obviously, genuine (L)GPL TPVs
can't)... I'm using HACD to replace the Havok library for mesh
decompositions, and I simply don't have the pathfinding capsule and
path rendering tool implemented.

Regards,

Henri.
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   ___
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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Oz Linden (Scott Lawrence)

On 2015-01-30 11:51 , Tank Master wrote:
You are getting an error because that isn't a valid command.  Use 
autobuild configure -c RelWithDebInfoOS OR autobuild configure -c 
ReleaseOS  Also, This will still fail do to tests.  I used: 
autobuild configure -c ReleaseOS -- -DPACKAGE:BOOL=OFF 
-DLL_TESTS:BOOL=OFF to turn off both packaging and tests.


The tests should work - they do for us, though I suppose some may depend 
on libs not in open source.


--
*Oz Linden (Scott Lawrence)* | /Engineering Director, Second Life/
Email or Hangouts o...@lindenlab.com mailto:o...@lindenlab.com | Second 
Life Oz Linden https://my.secondlife.com/oz.linden

Linden Lab| Makers of Shared Creative Spaces http://lindenlab.com/
Check out what we're working on! http://lindenlab.com/products
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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Cinder Roxley
Hi,

All the tests pass for me using the open source build. If they aren’t passing 
it would be good to file a jira or post the failures here so they can be fixed.

-- 
Cinder Roxley
Sent with Airmail

On January 30, 2015 at 2:41:09 PM, Oz Linden (Scott Lawrence) 
(o...@lindenlab.com) wrote:

On 2015-01-30 11:51 , Tank Master wrote:
You are getting an error because that isn't a valid command.  Use autobuild 
configure -c RelWithDebInfoOS OR autobuild configure -c ReleaseOS  Also, 
This will still fail do to tests.  I used: autobuild configure -c ReleaseOS -- 
-DPACKAGE:BOOL=OFF -DLL_TESTS:BOOL=OFF to turn off both packaging and tests.

The tests should work - they do for us, though I suppose some may depend on 
libs not in open source.

--
Oz Linden (Scott Lawrence) | Engineering Director, Second Life
Email or Hangouts o...@lindenlab.com | Second Life Oz Linden
Linden Lab | Makers of Shared Creative Spaces
Check out what we're working on!
___  
Policies and (un)subscribe information available here:  
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Please read the policies before posting to keep unmoderated posting privileges___
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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Nicky Perian

Command line building:1. Add to path:-- C:\Program Files 
(x86)\MSBuild\12.0\Bin  note: case matters.2. In cygwin64 terminal  cd into 
viewer-tools-update
3. execute --  msbuild build-vc120/secondlife.sln /t:Build /p:buildtype4. 
With buildtype being Release or RelWithDebInfo
This should work with autobuild build -c RelWithDebInfoOSBut, alas new 
autobuild is path challenged.  In work:1. make it work with autobuild2. ...
... Change build options in autobuild.xml as below and with the above change to 
PATH autobuild build -c RelWithDebInfo works correctly.
Since the community edition is available we may want to use Devenv and adjust 
the options to match callsto it. But, that would still not be an exact match to 
LL because LL's of use of automatic build tools.
Boils down to this works lets leave it alone or, do we want to try Devenv 
command line build?





            keyRelWithDebInfoOS/key            map              
keybuild/key              map                keyarguments/key         
       array                  stringSecondLife.sln/string                
/array                keycommand/key                
stringmsbuild.exe/string                keyoptions/key                
array                  string/t:Build/string                  
string/p:PlatformToolset=v120/string                  
string/p:Configuration=RelWithDebInfo/string                  
string/p:Platform=Win32/string                /array              /map
 
   

   From: Oz Linden (Scott Lawrence) o...@lindenlab.com
 To: opensource-dev@lists.secondlife.com 
 Sent: Thursday, January 29, 2015 6:04 PM
 Subject: Re: [opensource-dev] Viewer Tools Upgrades - with a call for help
   
 On 2015-01-28 19:23 , Callum Prentice (Callum) wrote:
  
  I can try it on an XP system tomorrow when I'm in the office and have access 
to the QA Lab.  
 
 
 To be clear... XP is not supported and if it does not work, that is not a bug.
 
 If it does happen to work, I don't object, but we won't spend time on it if it 
doesn't.
 
 We announced that we'd dropped XP support several months ago.  
 
 -- 
  Oz Linden (Scott Lawrence) | Engineering Director, Second Life
 Email or Hangouts o...@lindenlab.com | Second Life Oz Linden


 Linden Lab | Makers of Shared Creative Spaces
 Check out what we're working on!   
___
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Please read the policies before posting to keep unmoderated posting privileges

   
___
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Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-01-30 Thread Henri Beauchamp
On Thu, 29 Jan 2015 14:06:17 -0800, Callum Prentice (Callum) wrote:

 Yep - we need to add the right set of parameters to 'autobuild' to set
 up FMod, Havok QuickTime etc.
 
 Can anyone tell me what they are or point me at the right doc before I
 start searching.

I can't help you about the autobuild system itself, because I only build
the Cool VL Viewer (v1 UI viewer with v2/3 code I backported to it), and
it doesn't use autobuild at all...

When building it, I first run a winprebuild.bat batch script that I wrote
and that simply takes care of copying the FMOD Ex files in the viewer
sources tree lib/ and include/ (and newview/, for the dll itself)
directories. Here is the relevant part of the batch script:

rem Copy of the fmod headers and libs:
set FMOD_DIR=C:\Program Files\FMOD SoundSystem\FMOD Programmers API Windows
xcopy /y %FMOD_DIR%\api\inc\* ..\include\
copy /y %FMOD_DIR%\api\lib\fmodex_vc.lib ..\lib\release\
copy /y %FMOD_DIR%\api\lib\fmodexL_vc.lib ..\lib\debug\
copy /y %FMOD_DIR%\api\fmodex.dll newview\

The FMOD Ex package for Windows can be found here:
http://www.fmod.org/download/fmodex/api/Win/fmodapiNwin-installer.exe
where N is the version number (44450 as I'm writing this) and the
download page with up to date links to the files is:
http://www.fmod.org/download-previous-products/ (notice the previous...
It means that FMOD Ex is going to be phased out... Any plan from LL to
replace it in future viewers ?).

For Quictime, VS2010 (I didn't yet try with VS2013) and cmake do find
the SDK by themselves (so there's no need to copy the libraries and
include files like needed with FMOD Ex).

I don't have a ready-made URL for the Quicktime SDK (the TPV builder
will have to register an Apple's devel account, log in and dig into
their site to find the old Quicktime v7.3 SDK... It'd be about time
LL would find a way to get media working under Windows without having
to use that (long) deprecated Quicktime SDK...).

As for Havok, not all TPVs can use it (obviously, genuine (L)GPL TPVs
can't)... I'm using HACD to replace the Havok library for mesh
decompositions, and I simply don't have the pathfinding capsule and
path rendering tool implemented.

Regards,

Henri.
___
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