Re: [opensource-dev] Is it just me? Avatar textures downloading last.
On 6/23/2011 1:06 AM, Lee ponzu wrote: * 1. Second Life Viewer - VWR https://jira.secondlife.com/browse/VWR * VWR-26093 https://jira.secondlife.com/browse/VWR-26093 Mass avatar texture rebake and load failures resulting in blury and grey textures which do not resolve on their own https://jira.secondlife.com/browse/VWR-26093 Already exists. I added a comment and my logs to it. Shoud this be a VWR Jira? Or could it be related to some other system. That's fine. We'll move it around as needed. And thanks for DEBUG level info. (Sim has the enable_simulator storm I hate. Not the problem, just sticks out) ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Is it just me? Avatar textures downloading last.
- 1. Second Life Viewer - VWR https://jira.secondlife.com/browse/VWR - VWR-26093 https://jira.secondlife.com/browse/VWR-26093 Mass avatar texture rebake and load failures resulting in blury and grey textures which do not resolve on their ownhttps://jira.secondlife.com/browse/VWR-26093 Already exists. I added a comment and my logs to it. Shoud this be a VWR Jira? Or could it be related to some other system. ponzu On Mon, Jun 20, 2011 at 8:03 PM, Thickbrick Sleaford thickbrick.sleaf...@gmail.com wrote: On Saturday 18 June 2011 20:00:04 Lee ponzu wrote: However, and unrelated to shadows, I began to notice last night that while my scenes had all downloaded, the avatars around me were still all gray. Their objects were OK, it was just their skin and cloth final bake that is missing. They do show up after several minutes, but long after everything else. I've noticed avatar bakes taking very long to un-gray too, when trying the SL v2 viewer recently after not using it for a long-ish while. This is especially noticeable in crowded areas. Looking at the texture console, it looks like any fetch that is using udp (i.e. bakes, since they can not be fetched via http) is always at the bottom of the list, and usually gets bumped out quickly. I haven't tested this, but I get the feeling that the udp fetches are starved out of processing by the regular http fetches. If I stay a while in a gray people gathering, and then relog, the once-gray people have at least one discard level of their bakes quickly decoded, probably from cache. This makes me think that this is a prioritization issue, possibly caused by the quick turn-around of http textures. -- Thickbrick ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Is it just me? Avatar textures downloading last.
If I can help gather any data let me know. On Sun, Jun 19, 2011 at 6:55 AM, Oz Linden (Scott Lawrence) o...@lindenlab.com wrote: On 2011-06-18 16:43, Lee ponzu wrote: Extra symptom. So, there I am, and the avatars are all rendered as expected, when --blink-- one of them turns gray, like the texture got lost. No, she didn't change to an all gray skin and outfit. 8-) This is, unfortunately, not new behavior. I've seen it on and off for at least a couple of months but have not been able to pin it down. If we could organize an effort to 1) improve the instrumentation around avatar bakes, and then 2) hunt down the problems and stomp them, it would be a major win. I'd really like it to be true that by the end of 2011 no one in SL needs to have the what do I look like to you conversation any more. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Is it just me? Avatar textures downloading last.
On 6/20/2011 5:20 PM, Lee ponzu wrote: If I can help gather any data let me know. Jira + description of events with timeline + logfile ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Is it just me? Avatar textures downloading last.
On 2011-06-18 16:43, Lee ponzu wrote: Extra symptom. So, there I am, and the avatars are all rendered as expected, when --blink-- one of them turns gray, like the texture got lost. No, she didn't change to an all gray skin and outfit. 8-) This is, unfortunately, not new behavior. I've seen it on and off for at least a couple of months but have not been able to pin it down. If we could organize an effort to 1) improve the instrumentation around avatar bakes, and then 2) hunt down the problems and stomp them, it would be a major win. I'd really like it to be true that by the end of 2011 no one in SL needs to have the what do I look like to you conversation any more. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Is it just me? Avatar textures downloading last.
Wow!! Shadows are nice! However, and unrelated to shadows, I began to notice last night that while my scenes had all downloaded, the avatars around me were still all gray. Their objects were OK, it was just their skin and cloth final bake that is missing. They do show up after several minutes, but long after everything else. I was using 2.7.4. however, I think I noticed this starting about a week ago, when I was using the Jun 10 latest development build. I also see it on my Macbook pro, which has a slightly better gpu (n9400). I saw the discussion of retrying to upload one's own texture. Could that fix, if it is even in yet, have had this effect? I don't think so, but perhaps... Anyway, if I see this again, should I start a Jira? Or maybe there is one there already. ponzu = Second Life 2.7.4 (232938) Jun 15 2011 12:44:34 (Second Life Development) Release Notes CPU: Intel(R) Core(TM)2 Duo CPU T7700 @ 2.40GHz (2400 MHz) Memory: 3072 MB OS Version: Mac OS X 10.6.7 Darwin 10.7.0 Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 i386 Graphics Card Vendor: ATI Technologies Inc. Graphics Card: ATI Radeon HD 2600 PRO OpenGL Engine OpenGL Version: 2.1 ATI-1.6.26 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v6.4.1 Audio Driver Version: FMOD version 3.75 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with GCC version 40001 ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges